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[oweals/tinc.git] / lib / splay_tree.h
1 /*
2     splay_tree.h -- header file for splay_tree.c
3     Copyright (C) 2004-2006 Guus Sliepen <guus@tinc-vpn.org>
4
5     This program is free software; you can redistribute it and/or modify
6     it under the terms of the GNU General Public License as published by
7     the Free Software Foundation; either version 2 of the License, or
8     (at your option) any later version.
9
10     This program is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13     GNU General Public License for more details.
14
15     You should have received a copy of the GNU General Public License
16     along with this program; if not, write to the Free Software
17     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
18
19     $Id: splay_tree.h 1374 2004-03-21 14:21:22Z guus $
20 */
21
22
23 #ifndef __SPLAY_TREE_H__
24 #define __SPLAY_TREE_H__
25
26 typedef struct splay_node_t {
27
28         /* Linked list part */
29
30         struct splay_node_t *next;
31         struct splay_node_t *prev;
32
33         /* Tree part */
34
35         struct splay_node_t *parent;
36         struct splay_node_t *left;
37         struct splay_node_t *right;
38
39         /* Payload */
40
41         void *data;
42
43 } splay_node_t;
44
45 typedef int (*splay_compare_t)(const void *, const void *);
46 typedef void (*splay_action_t)(const void *);
47 typedef void (*splay_action_node_t)(const splay_node_t *);
48
49 typedef struct splay_tree_t {
50
51         /* Linked list part */
52
53         splay_node_t *head;
54         splay_node_t *tail;
55
56         /* Tree part */
57
58         splay_node_t *root;
59
60         splay_compare_t compare;
61         splay_action_t delete;
62
63 } splay_tree_t;
64
65 /* (De)constructors */
66
67 extern splay_tree_t *splay_alloc_tree(splay_compare_t, splay_action_t);
68 extern void splay_free_tree(splay_tree_t *);
69
70 extern splay_node_t *splay_alloc_node(void);
71 extern void splay_free_node(splay_tree_t *tree, splay_node_t *);
72
73 /* Insertion and deletion */
74
75 extern splay_node_t *splay_insert(splay_tree_t *, void *);
76 extern splay_node_t *splay_insert_node(splay_tree_t *, splay_node_t *);
77
78 extern void splay_insert_top(splay_tree_t *, splay_node_t *);
79 extern void splay_insert_before(splay_tree_t *, splay_node_t *, splay_node_t *);
80 extern void splay_insert_after(splay_tree_t *, splay_node_t *, splay_node_t *);
81
82 extern splay_node_t *splay_unlink(splay_tree_t *, void *);
83 extern void splay_unlink_node(splay_tree_t *tree, splay_node_t *);
84 extern void splay_delete(splay_tree_t *, void *);
85 extern void splay_delete_node(splay_tree_t *, splay_node_t *);
86
87 /* Fast tree cleanup */
88
89 extern void splay_delete_tree(splay_tree_t *);
90
91 /* Searching */
92
93 extern void *splay_search(splay_tree_t *, const void *);
94 extern void *splay_search_closest(splay_tree_t *, const void *, int *);
95 extern void *splay_search_closest_smaller(splay_tree_t *, const void *);
96 extern void *splay_search_closest_greater(splay_tree_t *, const void *);
97
98 extern splay_node_t *splay_search_node(splay_tree_t *, const void *);
99 extern splay_node_t *splay_search_closest_node(splay_tree_t *, const void *, int *);
100 extern splay_node_t *splay_search_closest_node_nosplay(const splay_tree_t *, const void *, int *);
101 extern splay_node_t *splay_search_closest_smaller_node(splay_tree_t *, const void *);
102 extern splay_node_t *splay_search_closest_greater_node(splay_tree_t *, const void *);
103
104 /* Tree walking */
105
106 extern void splay_foreach(const splay_tree_t *, splay_action_t);
107 extern void splay_foreach_node(const splay_tree_t *, splay_action_t);
108
109 #endif