doors: Remove unnecessary nodebox and empty texture (#2662)
authorsfan5 <sfan5@live.de>
Mon, 4 May 2020 17:20:01 +0000 (19:20 +0200)
committerGitHub <noreply@github.com>
Mon, 4 May 2020 17:20:01 +0000 (19:20 +0200)
mods/doors/init.lua
mods/doors/textures/doors_blank.png [deleted file]

index 08b650f336d88a182ca727a1e2fbd5683cfc4ba9..2048a643877463ac93dd7627b2ca41a161d05f59 100644 (file)
@@ -78,9 +78,7 @@ end
 -- nodes from being placed in the top half of the door.
 minetest.register_node("doors:hidden", {
        description = S("Hidden Door Segment"),
-       -- can't use airlike otherwise falling nodes will turn to entities
-       -- and will be forever stuck until door is removed.
-       drawtype = "nodebox",
+       drawtype = "airlike",
        paramtype = "light",
        paramtype2 = "facedir",
        sunlight_propagates = true,
@@ -93,13 +91,7 @@ minetest.register_node("doors:hidden", {
        drop = "",
        groups = {not_in_creative_inventory = 1},
        on_blast = function() end,
-       tiles = {"doors_blank.png"},
-       -- 1px transparent block inside door hinge near node top.
-       node_box = {
-               type = "fixed",
-               fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
-       },
-       -- collision_box needed otherise selection box would be full node size
+       -- 1px block inside door hinge near node top
        collision_box = {
                type = "fixed",
                fixed = {-15/32, 13/32, -15/32, -13/32, 1/2, -13/32},
diff --git a/mods/doors/textures/doors_blank.png b/mods/doors/textures/doors_blank.png
deleted file mode 100644 (file)
index 1914264..0000000
Binary files a/mods/doors/textures/doors_blank.png and /dev/null differ