Prevent divide by zero (#2106) stable-0.4 1966/head 2256/head 0.4.17 0.4.17.1 0.4.17.2
authorsofar <sofar+github@foo-projects.org>
Sun, 8 Apr 2018 16:57:00 +0000 (09:57 -0700)
committerSmallJoker <mk939@ymail.com>
Fri, 18 May 2018 10:50:47 +0000 (12:50 +0200)
commitd6a66860af6fc39957d8e947824b9c56c3686b8e
treeeaa4f8c18d71078201e3959e8b4c73e4f8fb0208
parent6d850f23a52923d961200c4b7a031361efaae9dc
Prevent divide by zero (#2106)

This forces all explosions to damage entities within the 1 node
range. If that needs to be disabled, the damage_radius needs to
be set to 0.
mods/tnt/init.lua