Chest: Redo new chests to use single-tile textures where possible
authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>
Mon, 8 May 2017 19:29:07 +0000 (15:29 -0400)
committerparamat <mat.gregory@virginmedia.com>
Thu, 18 May 2017 08:45:56 +0000 (09:45 +0100)
commitd104b9b10ffc2ee2dd16bd2f2a6aaa5296913ebc
tree1d2a51ffdf2fd9cc4986b812daeef6cffca57c1f
parent758d5010b8a6555fc7faedfb06b3d7c0cf3d0c4a
Chest: Redo new chests to use single-tile textures where possible

This keeps the filenames the same, but adds a new "inside" double texture
for the open chest.
Use regular drawtype for closed chest and delete the "cube.obj" model.
X-flip the right-side texture for the closed chest.
mods/default/README.txt
mods/default/models/chest_open.obj
mods/default/models/cube.obj [deleted file]
mods/default/nodes.lua
mods/default/textures/default_chest_inside.png [new file with mode: 0644]
mods/default/textures/default_chest_top.png
mods/default/textures/default_chest_wood.png [deleted file]
mods/default/textures/default_chest_wood_locked.png [deleted file]