+-- xpanes/init.lua
+
+-- Load support for MT game translation.
+local S = minetest.get_translator("xpanes")
+
local function is_pane(pos)
return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
return
end
- minetest.set_node(pos, {name = name, param2 = param2})
+ minetest.swap_node(pos, {name = name, param2 = param2})
end
local function update_pane(pos)
inventory_image = def.inventory_image,
wield_image = def.wield_image,
paramtype2 = "facedir",
- tiles = {def.textures[3], def.textures[3], def.textures[1]},
+ tiles = {
+ def.textures[3],
+ def.textures[3],
+ def.textures[3],
+ def.textures[3],
+ def.textures[1],
+ def.textures[1]
+ },
groups = flatgroups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
+ use_texture_alpha = def.use_texture_alpha or false,
node_box = {
type = "fixed",
fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
groups = groups,
drop = "xpanes:" .. name .. "_flat",
sounds = def.sounds,
+ use_texture_alpha = def.use_texture_alpha or false,
node_box = {
type = "connected",
fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
end
xpanes.register_pane("pane", {
- description = "Glass Pane",
- textures = {"default_glass.png","xpanes_pane_half.png","xpanes_white.png"},
+ description = S("Glass Pane"),
+ textures = {"default_glass.png","xpanes_pane_half.png","xpanes_edge.png"},
inventory_image = "default_glass.png",
wield_image = "default_glass.png",
sounds = default.node_sound_glass_defaults(),
}
})
+xpanes.register_pane("obsidian_pane", {
+ description = S("Obsidian Glass Pane"),
+ textures = {"default_obsidian_glass.png","xpanes_pane_half.png","xpanes_edge_obsidian.png"},
+ inventory_image = "default_obsidian_glass.png",
+ wield_image = "default_obsidian_glass.png",
+ sounds = default.node_sound_glass_defaults(),
+ groups = {snappy=2, cracky=3},
+ recipe = {
+ {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"},
+ {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"}
+ }
+})
+
xpanes.register_pane("bar", {
- description = "Iron bar",
- textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_space.png"},
+ description = S("Steel Bars"),
+ textures = {"xpanes_bar.png","xpanes_bar.png","xpanes_bar_top.png"},
inventory_image = "xpanes_bar.png",
wield_image = "xpanes_bar.png",
groups = {cracky=2},
- sounds = default.node_sound_stone_defaults(),
+ sounds = default.node_sound_metal_defaults(),
recipe = {
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
end
end
})
+
+-- Register steel bar doors and trapdoors
+
+if minetest.get_modpath("doors") then
+
+ doors.register("xpanes:door_steel_bar", {
+ tiles = {{name = "xpanes_door_steel_bar.png", backface_culling = true}},
+ description = S("Steel Bar Door"),
+ inventory_image = "xpanes_item_steel_bar.png",
+ protected = true,
+ groups = {cracky = 1, level = 2},
+ sounds = default.node_sound_metal_defaults(),
+ sound_open = "doors_steel_door_open",
+ sound_close = "doors_steel_door_close",
+ recipe = {
+ {"xpanes:bar_flat", "xpanes:bar_flat"},
+ {"xpanes:bar_flat", "xpanes:bar_flat"},
+ {"xpanes:bar_flat", "xpanes:bar_flat"},
+ },
+ })
+
+ doors.register_trapdoor("xpanes:trapdoor_steel_bar", {
+ description = S("Steel Bar Trapdoor"),
+ inventory_image = "xpanes_trapdoor_steel_bar.png",
+ wield_image = "xpanes_trapdoor_steel_bar.png",
+ tile_front = "xpanes_trapdoor_steel_bar.png",
+ tile_side = "xpanes_trapdoor_steel_bar_side.png",
+ protected = true,
+ groups = {cracky = 1, level = 2, door = 1},
+ sounds = default.node_sound_metal_defaults(),
+ sound_open = "doors_steel_door_open",
+ sound_close = "doors_steel_door_close",
+ })
+
+ minetest.register_craft({
+ output = "xpanes:trapdoor_steel_bar",
+ recipe = {
+ {"xpanes:bar_flat", "xpanes:bar_flat"},
+ {"xpanes:bar_flat", "xpanes:bar_flat"},
+ }
+ })
+end