player:set_wielded_item(stack)
end)
-minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
- if itemstack:get_name() ~= "default:book_written" then
- return
- end
-
- local original
- local index
- for i = 1, player:get_inventory():get_size("craft") do
- if old_craft_grid[i]:get_name() == "default:book_written" then
- original = old_craft_grid[i]
- index = i
- end
- end
- if not original then
- return
- end
- local copymeta = original:get_meta():to_table()
- -- copy of the book held by player's mouse cursor
- itemstack:get_meta():from_table(copymeta)
- -- put the book with metadata back in the craft grid
- craft_inv:set_stack("craft", index, original)
-end)
-
minetest.register_craftitem("default:skeleton_key", {
description = S("Skeleton Key"),
inventory_image = "default_key_skeleton.png",
}
})
-minetest.register_craft({
- type = "shapeless",
- output = "default:book_written",
- recipe = {"default:book", "default:book_written"}
-})
+default.register_craft_metadata_copy("default:book", "default:book_written")
minetest.register_craft({
output = "default:bronze_ingot 9",