-# This file contains settings of Minetest Game that can be changed in minetest.conf
+# This file contains settings of Minetest Game that can be changed in
+# minetest.conf.
# By default, all the settings are commented and not functional.
# Uncomment settings by removing the preceding #.
-# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
+# Whether creative mode (fast digging of all blocks, unlimited resources) should
+# be enabled.
#creative_mode = false
-# The time in seconds after which the bones of a dead player can be looted by everyone
-# 0 to disable
+# Sets the behaviour of the inventory items when a player dies.
+# bones: Store items in a bone node but drop items if inside protected area.
+# drop: Drop items on the ground.
+# keep: Player keeps items.
+#bones_mode = bones
+
+# The time in seconds after which the bones of a dead player can be looted by
+# everyone.
+# 0 to disable.
#share_bones_time = 1200
# How much earlier the bones of a dead player can be looted by
# 0 to disable. By default it is "share_bones_time" divide by four.
#share_bones_time_early = 300
-# Whether standard fire should be disabled ('basic flame' nodes will disappear)
-# 'permanent flame' nodes will remain with either setting
-#disable_fire = false
+# Inform player of condition and location of new bones.
+#bones_position_message = false
+
+# Whether fire should be enabled. If disabled, 'basic_flame' nodes will
+# disappear.
+# 'permanent_flame' nodes will remain with either setting.
+#enable_fire = true
+
+# Enable flame sound.
+#flame_sound = true
+
+# Whether lavacooling should be enabled.
+#enable_lavacooling = true
-# Whether the stuff in initial_stuff should be given to new players
+# Whether the stuff in initial_stuff should be given to new players.
#give_initial_stuff = false
-#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99
+#initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,
+default:torch 99,default:cobble 99
-# Whether the TNT mod should be enabled
+# Whether the TNT mod should be enabled.
#enable_tnt = <true in singleplayer, false in multiplayer>
-# The radius of a TNT explosion
+# The radius of a TNT explosion.
#tnt_radius = 3
# Enable the stairs mod ABM that replaces the old 'upside down'
# stair and slab nodes in old maps with the new param2 versions.
#enable_stairs_replace_abm = false
-# Whether you allow respawning in beds
-# Default value is true
+# Whether to allow respawning in beds.
+# Default value is true.
#enable_bed_respawn = true
-# Whether players can skip night by sleeping
-# Default value is true
+# Whether players can skip night by sleeping.
+# Default value is true.
#enable_bed_night_skip = true
+
+# If enabled, fences and walls cannot be jumped over.
+#enable_fence_tall = false
+
+# Whether the engine's spawn search, which does not check for a suitable
+# starting biome, is used.
+# Default value is false.
+#engine_spawn = false
+
+# Whether river water source nodes create flowing sounds.
+# Helps rivers create more sound, especially on level sections.
+#river_source_sounds = false