From 6d6a813614360e0677b0da4108cc00b20657634f Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sat, 9 Feb 2019 21:44:04 +0100 Subject: [PATCH] Autojump: Disable in fly mode, support continuous forward (#8200) Correctly disable in fly mode (issue #8199) Also autojump in continuous forward mode (issue #8201) --- src/client/localplayer.cpp | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) diff --git a/src/client/localplayer.cpp b/src/client/localplayer.cpp index dbb50d397..c627cc6d9 100644 --- a/src/client/localplayer.cpp +++ b/src/client/localplayer.cpp @@ -611,6 +611,12 @@ void LocalPlayer::applyControl(float dtime, Environment *env) speedH += v3f(1,0,0) * (control.sidew_move_joystick_axis / 32767.f); } + if (m_autojump) { + // release autojump after a given time + m_autojump_time -= dtime; + if (m_autojump_time <= 0.0f) + m_autojump = false; + } if(control.jump) { if (free_move) { @@ -1102,17 +1108,12 @@ void LocalPlayer::handleAutojump(f32 dtime, Environment *env, if (!player_settings.autojump) return; - if (m_autojump) { - // release autojump after a given time - m_autojump_time -= dtime; - if (m_autojump_time <= 0.0f) - m_autojump = false; + if (m_autojump) return; - } - bool control_forward = control.up || - (!control.up && !control.down && - control.forw_move_joystick_axis < -0.05); + bool control_forward = control.up || player_settings.continuous_forward || + (!control.up && !control.down && + control.forw_move_joystick_axis < -0.05); bool could_autojump = m_can_jump && !control.jump && !control.sneak && control_forward; if (!could_autojump) -- 2.25.1