Fix bone-attached entities (#10015)
[oweals/minetest.git] / src / tool.h
index 509561a1645466f9381833714a65621466c3f035..59dd501f51de3a75b0694ff42cf47cf6c18df6cd 100644 (file)
@@ -17,66 +17,69 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#ifndef TOOL_HEADER
-#define TOOL_HEADER
+#pragma once
 
 #include "irrlichttypes.h"
 #include <string>
 #include <iostream>
-#include <map>
 #include "itemgroup.h"
+#include <json/json.h>
+
+struct ItemDefinition;
 
 struct ToolGroupCap
 {
-       std::map<int, float> times;
-       int maxlevel;
-       int uses;
+       std::unordered_map<int, float> times;
+       int maxlevel = 1;
+       int uses = 20;
 
-       ToolGroupCap():
-               maxlevel(1),
-               uses(20)
-       {}
+       ToolGroupCap() = default;
 
        bool getTime(int rating, float *time) const
        {
-               std::map<int, float>::const_iterator i = times.find(rating);
-               if(i == times.end()){
+               std::unordered_map<int, float>::const_iterator i = times.find(rating);
+               if (i == times.end()) {
                        *time = 0;
                        return false;
                }
                *time = i->second;
                return true;
        }
+
+       void toJson(Json::Value &object) const;
+       void fromJson(const Json::Value &json);
 };
 
 
-// CLANG SUCKS DONKEY BALLS
-typedef std::map<std::string, struct ToolGroupCap> ToolGCMap;
-typedef std::map<std::string, s16> DamageGroup;
+typedef std::unordered_map<std::string, struct ToolGroupCap> ToolGCMap;
+typedef std::unordered_map<std::string, s16> DamageGroup;
 
 struct ToolCapabilities
 {
        float full_punch_interval;
        int max_drop_level;
-       // CLANG SUCKS DONKEY BALLS
        ToolGCMap groupcaps;
        DamageGroup damageGroups;
+       int punch_attack_uses;
 
        ToolCapabilities(
-                       float full_punch_interval_=1.4,
-                       int max_drop_level_=1,
-                       // CLANG SUCKS DONKEY BALLS
-                       ToolGCMap groupcaps_=ToolGCMap(),
-                       DamageGroup damageGroups_=DamageGroup()
+                       float full_punch_interval_ = 1.4f,
+                       int max_drop_level_ = 1,
+                       const ToolGCMap &groupcaps_ = ToolGCMap(),
+                       const DamageGroup &damageGroups_ = DamageGroup(),
+                       int punch_attack_uses_ = 0
        ):
                full_punch_interval(full_punch_interval_),
                max_drop_level(max_drop_level_),
                groupcaps(groupcaps_),
-               damageGroups(damageGroups_)
+               damageGroups(damageGroups_),
+               punch_attack_uses(punch_attack_uses_)
        {}
 
        void serialize(std::ostream &os, u16 version) const;
        void deSerialize(std::istream &is);
+       void serializeJson(std::ostream &os) const;
+       void deserializeJson(std::istream &is);
 };
 
 struct DigParams
@@ -88,8 +91,8 @@ struct DigParams
        u16 wear;
        std::string main_group;
 
-       DigParams(bool a_diggable=false, float a_time=0, u16 a_wear=0,
-                       std::string a_main_group=""):
+       DigParams(bool a_diggable = false, float a_time = 0.0f, u16 a_wear = 0,
+                       const std::string &a_main_group = ""):
                diggable(a_diggable),
                time(a_time),
                wear(a_wear),
@@ -97,18 +100,15 @@ struct DigParams
        {}
 };
 
-DigParams getDigParams(const ItemGroupList &groups,
-               const ToolCapabilities *tp, float time_from_last_punch);
-
 DigParams getDigParams(const ItemGroupList &groups,
                const ToolCapabilities *tp);
 
 struct HitParams
 {
        s16 hp;
-       s16 wear;
+       u16 wear;
 
-       HitParams(s16 hp_=0, s16 wear_=0):
+       HitParams(s16 hp_ = 0, u16 wear_ = 0):
                hp(hp_),
                wear(wear_)
        {}
@@ -122,15 +122,11 @@ HitParams getHitParams(const ItemGroupList &armor_groups,
 
 struct PunchDamageResult
 {
-       bool did_punch;
-       int damage;
-       int wear;
-
-       PunchDamageResult():
-               did_punch(false),
-               damage(0),
-               wear(0)
-       {}
+       bool did_punch = false;
+       int damage = 0;
+       int wear = 0;
+
+       PunchDamageResult() = default;
 };
 
 struct ItemStack;
@@ -142,5 +138,4 @@ PunchDamageResult getPunchDamage(
                float time_from_last_punch
 );
 
-#endif
-
+f32 getToolRange(const ItemDefinition &def_selected, const ItemDefinition &def_hand);