Light update for map blocks
[oweals/minetest.git] / src / script / lua_api / l_env.h
index 38b2282d7cf7e59eee34eb54dda06cc6ba6daa2b..3f688b398326cc08013e854e806ecd3e430002b7 100644 (file)
@@ -128,6 +128,9 @@ private:
        // nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
        static int l_find_nodes_in_area_under_air(lua_State *L);
 
+       // fix_light(p1, p2) -> true/false
+       static int l_fix_light(lua_State *L);
+
        // emerge_area(p1, p2)
        static int l_emerge_area(lua_State *L);