Fix relief mapping issues
[oweals/minetest.git] / games / minimal / mods / default / init.lua
index 12d4eb37bd7d1e58bf875300957574ae7fe09b8a..bff7860e36f54d9d4cda9893525b20fa53c683a6 100644 (file)
@@ -14,6 +14,14 @@ default = {}
 -- Load other files
 dofile(minetest.get_modpath("default").."/mapgen.lua")
 
+-- Set a noticeable inventory formspec for players
+minetest.register_on_joinplayer(function(player)
+       local cb = function(player)
+               minetest.chat_send_player(player:get_player_name(), "This is the [minimal] \"Minimal Development Test\" game. Use [minetest_game] for the real thing.")
+       end
+       minetest.after(2.0, cb, player)
+end)
+
 --
 -- Tool definition
 --
@@ -444,9 +452,7 @@ minetest.register_craft({
        }
 })
 
---
--- Crafting (tool repair)
---
+-- Tool repair
 minetest.register_craft({
        type = "toolrepair",
        additional_wear = -0.02,
@@ -468,12 +474,6 @@ minetest.register_craft({
        recipe = "default:tree",
 })
 
-minetest.register_craft({
-       type = "cooking",
-       output = "default:coal_lump",
-       recipe = "default:jungletree",
-})
-
 minetest.register_craft({
        type = "cooking",
        output = "default:stone",
@@ -502,12 +502,6 @@ minetest.register_craft({
        burntime = 30,
 })
 
-minetest.register_craft({
-       type = "fuel",
-       recipe = "default:jungletree",
-       burntime = 30,
-})
-
 minetest.register_craft({
        type = "fuel",
        recipe = "default:junglegrass",
@@ -651,6 +645,8 @@ function default.node_sound_dirt_defaults(table)
                        {name="", gain=0.5}
        --table.dug = table.dug or
        --              {name="default_dirt_break", gain=0.5}
+       table.place = table.place or
+                       {name="default_grass_footstep", gain=0.5}
        default.node_sound_defaults(table)
        return table
 end
@@ -697,12 +693,11 @@ function default.node_sound_glass_defaults(table)
        return table
 end
 
---
+-- Register nodes
 
 minetest.register_node("default:stone", {
        description = "Stone",
-       tile_images = {"default_stone.png"},
-       is_ground_content = true,
+       tiles ={"default_stone.png"},
        groups = {cracky=3},
        drop = 'default:cobble',
        legacy_mineral = true,
@@ -711,8 +706,7 @@ minetest.register_node("default:stone", {
 
 minetest.register_node("default:stone_with_coal", {
        description = "Stone with coal",
-       tile_images = {"default_stone.png^default_mineral_coal.png"},
-       is_ground_content = true,
+       tiles ={"default_stone.png^default_mineral_coal.png"},
        groups = {cracky=3},
        drop = 'default:coal_lump',
        sounds = default.node_sound_stone_defaults(),
@@ -720,8 +714,7 @@ minetest.register_node("default:stone_with_coal", {
 
 minetest.register_node("default:stone_with_iron", {
        description = "Stone with iron",
-       tile_images = {"default_stone.png^default_mineral_iron.png"},
-       is_ground_content = true,
+       tiles ={"default_stone.png^default_mineral_iron.png"},
        groups = {cracky=3},
        drop = 'default:iron_lump',
        sounds = default.node_sound_stone_defaults(),
@@ -729,9 +722,10 @@ minetest.register_node("default:stone_with_iron", {
 
 minetest.register_node("default:dirt_with_grass", {
        description = "Dirt with grass",
-       tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       tiles ={"default_grass.png", "default_dirt.png",
+               {name = "default_dirt.png^default_grass_side.png",
+               tileable_vertical = false}},
+       groups = {crumbly=3, soil=1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
                footstep = {name="default_grass_footstep", gain=0.4},
@@ -740,9 +734,10 @@ minetest.register_node("default:dirt_with_grass", {
 
 minetest.register_node("default:dirt_with_grass_footsteps", {
        description = "Dirt with grass and footsteps",
-       tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       tiles ={"default_grass_footsteps.png", "default_dirt.png",
+               {name = "default_dirt.png^default_grass_side.png",
+               tileable_vertical = false}},
+       groups = {crumbly=3, soil=1},
        drop = 'default:dirt',
        sounds = default.node_sound_dirt_defaults({
                footstep = {name="default_grass_footstep", gain=0.4},
@@ -751,25 +746,22 @@ minetest.register_node("default:dirt_with_grass_footsteps", {
 
 minetest.register_node("default:dirt", {
        description = "Dirt",
-       tile_images = {"default_dirt.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       tiles ={"default_dirt.png"},
+       groups = {crumbly=3, soil=1},
        sounds = default.node_sound_dirt_defaults(),
 })
 
 minetest.register_node("default:sand", {
        description = "Sand",
-       tile_images = {"default_sand.png"},
-       is_ground_content = true,
-       groups = {crumbly=3},
+       tiles ={"default_sand.png"},
+       groups = {crumbly=3, falling_node=1},
        sounds = default.node_sound_sand_defaults(),
 })
 
 minetest.register_node("default:gravel", {
        description = "Gravel",
-       tile_images = {"default_gravel.png"},
-       is_ground_content = true,
-       groups = {crumbly=2},
+       tiles ={"default_gravel.png"},
+       groups = {crumbly=2, falling_node=1},
        sounds = default.node_sound_dirt_defaults({
                footstep = {name="default_gravel_footstep", gain=0.45},
        }),
@@ -777,8 +769,7 @@ minetest.register_node("default:gravel", {
 
 minetest.register_node("default:sandstone", {
        description = "Sandstone",
-       tile_images = {"default_sandstone.png"},
-       is_ground_content = true,
+       tiles ={"default_sandstone.png"},
        groups = {crumbly=2,cracky=2},
        drop = 'default:sand',
        sounds = default.node_sound_stone_defaults(),
@@ -786,8 +777,7 @@ minetest.register_node("default:sandstone", {
 
 minetest.register_node("default:clay", {
        description = "Clay",
-       tile_images = {"default_clay.png"},
-       is_ground_content = true,
+       tiles ={"default_clay.png"},
        groups = {crumbly=3},
        drop = 'default:clay_lump 4',
        sounds = default.node_sound_dirt_defaults({
@@ -797,8 +787,8 @@ minetest.register_node("default:clay", {
 
 minetest.register_node("default:brick", {
        description = "Brick",
-       tile_images = {"default_brick.png"},
-       is_ground_content = true,
+       tiles ={"default_brick.png"},
+       is_ground_content = false,
        groups = {cracky=3},
        drop = 'default:clay_brick 4',
        sounds = default.node_sound_stone_defaults(),
@@ -806,16 +796,8 @@ minetest.register_node("default:brick", {
 
 minetest.register_node("default:tree", {
        description = "Tree",
-       tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
-       is_ground_content = true,
-       groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
-       sounds = default.node_sound_wood_defaults(),
-})
-
-minetest.register_node("default:jungletree", {
-       description = "Jungle Tree",
-       tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
-       is_ground_content = true,
+       tiles ={"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
+       is_ground_content = false,
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=1},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -824,12 +806,12 @@ minetest.register_node("default:junglegrass", {
        description = "Jungle Grass",
        drawtype = "plantlike",
        visual_scale = 1.3,
-       tile_images = {"default_junglegrass.png"},
+       tiles ={"default_junglegrass.png"},
        inventory_image = "default_junglegrass.png",
        wield_image = "default_junglegrass.png",
        paramtype = "light",
        walkable = false,
-       groups = {snappy=3},
+       groups = {snappy=3,attached_node=1},
        sounds = default.node_sound_leaves_defaults(),
 })
 
@@ -837,8 +819,9 @@ minetest.register_node("default:leaves", {
        description = "Leaves",
        drawtype = "allfaces_optional",
        visual_scale = 1.3,
-       tile_images = {"default_leaves.png"},
+       tiles ={"default_leaves.png"},
        paramtype = "light",
+       is_ground_content = false,
        groups = {snappy=3},
        drop = {
                max_items = 1,
@@ -860,8 +843,7 @@ minetest.register_node("default:leaves", {
 
 minetest.register_node("default:cactus", {
        description = "Cactus",
-       tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
-       is_ground_content = true,
+       tiles ={"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
        groups = {snappy=2,choppy=3},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -869,11 +851,10 @@ minetest.register_node("default:cactus", {
 minetest.register_node("default:papyrus", {
        description = "Papyrus",
        drawtype = "plantlike",
-       tile_images = {"default_papyrus.png"},
+       tiles ={"default_papyrus.png"},
        inventory_image = "default_papyrus.png",
        wield_image = "default_papyrus.png",
        paramtype = "light",
-       is_ground_content = true,
        walkable = false,
        groups = {snappy=3},
        sounds = default.node_sound_leaves_defaults(),
@@ -881,8 +862,8 @@ minetest.register_node("default:papyrus", {
 
 minetest.register_node("default:bookshelf", {
        description = "Bookshelf",
-       tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
-       is_ground_content = true,
+       tiles ={"default_wood.png", "default_wood.png", "default_bookshelf.png"},
+       is_ground_content = false,
        groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2},
        sounds = default.node_sound_wood_defaults(),
 })
@@ -890,11 +871,10 @@ minetest.register_node("default:bookshelf", {
 minetest.register_node("default:glass", {
        description = "Glass",
        drawtype = "glasslike",
-       tile_images = {"default_glass.png"},
-       inventory_image = minetest.inventorycube("default_glass.png"),
+       tiles ={"default_glass.png"},
        paramtype = "light",
+       is_ground_content = false,
        sunlight_propagates = true,
-       is_ground_content = true,
        groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
        sounds = default.node_sound_glass_defaults(),
 })
@@ -902,11 +882,11 @@ minetest.register_node("default:glass", {
 minetest.register_node("default:fence_wood", {
        description = "Wooden Fence",
        drawtype = "fencelike",
-       tile_images = {"default_wood.png"},
+       tiles ={"default_wood.png"},
        inventory_image = "default_fence.png",
        wield_image = "default_fence.png",
        paramtype = "light",
-       is_ground_content = true,
+       is_ground_content = false,
        selection_box = {
                type = "fixed",
                fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
@@ -918,15 +898,15 @@ minetest.register_node("default:fence_wood", {
 minetest.register_node("default:rail", {
        description = "Rail",
        drawtype = "raillike",
-       tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+       tiles ={"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
        inventory_image = "default_rail.png",
        wield_image = "default_rail.png",
        paramtype = "light",
-       is_ground_content = true,
+       is_ground_content = false,
        walkable = false,
        selection_box = {
                type = "fixed",
-               --fixed = <default>
+               fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
        },
        groups = {bendy=2,snappy=1,dig_immediate=2},
 })
@@ -934,12 +914,12 @@ minetest.register_node("default:rail", {
 minetest.register_node("default:ladder", {
        description = "Ladder",
        drawtype = "signlike",
-       tile_images = {"default_ladder.png"},
+       tiles ={"default_ladder.png"},
        inventory_image = "default_ladder.png",
        wield_image = "default_ladder.png",
        paramtype = "light",
        paramtype2 = "wallmounted",
-       is_ground_content = true,
+       is_ground_content = false,
        walkable = false,
        climbable = true,
        selection_box = {
@@ -955,24 +935,23 @@ minetest.register_node("default:ladder", {
 
 minetest.register_node("default:wood", {
        description = "Wood",
-       tile_images = {"default_wood.png"},
-       is_ground_content = true,
+       tiles ={"default_wood.png"},
+       is_ground_content = false,
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
        sounds = default.node_sound_wood_defaults(),
 })
 
 minetest.register_node("default:mese", {
        description = "Mese",
-       tile_images = {"default_mese.png"},
-       is_ground_content = true,
+       tiles ={"default_mese.png"},
        groups = {cracky=1,level=2},
        sounds = default.node_sound_defaults(),
 })
 
 minetest.register_node("default:cloud", {
        description = "Cloud",
-       tile_images = {"default_cloud.png"},
-       is_ground_content = true,
+       tiles ={"default_cloud.png"},
+       is_ground_content = false,
        sounds = default.node_sound_defaults(),
 })
 
@@ -980,22 +959,24 @@ minetest.register_node("default:water_flowing", {
        description = "Water (flowing)",
        inventory_image = minetest.inventorycube("default_water.png"),
        drawtype = "flowingliquid",
-       tile_images = {"default_water.png"},
+       tiles ={"default_water.png"},
+       special_tiles = {
+               {name="default_water.png", backface_culling=false},
+               {name="default_water.png", backface_culling=true},
+       },
        alpha = WATER_ALPHA,
        paramtype = "light",
        walkable = false,
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "flowing",
        liquid_alternative_flowing = "default:water_flowing",
        liquid_alternative_source = "default:water_source",
        liquid_viscosity = WATER_VISC,
        post_effect_color = {a=64, r=100, g=100, b=200},
-       special_materials = {
-               {image="default_water.png", backface_culling=false},
-               {image="default_water.png", backface_culling=true},
-       },
        groups = {water=3, liquid=3},
 })
 
@@ -1003,22 +984,24 @@ minetest.register_node("default:water_source", {
        description = "Water",
        inventory_image = minetest.inventorycube("default_water.png"),
        drawtype = "liquid",
-       tile_images = {"default_water.png"},
+       tiles ={"default_water.png"},
+       special_tiles = {
+               -- New-style water source material (mostly unused)
+               {name="default_water.png", backface_culling=false},
+       },
        alpha = WATER_ALPHA,
        paramtype = "light",
        walkable = false,
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "source",
        liquid_alternative_flowing = "default:water_flowing",
        liquid_alternative_source = "default:water_source",
        liquid_viscosity = WATER_VISC,
        post_effect_color = {a=64, r=100, g=100, b=200},
-       special_materials = {
-               -- New-style water source material (mostly unused)
-               {image="default_water.png", backface_culling=false},
-       },
        groups = {water=3, liquid=3},
 })
 
@@ -1026,23 +1009,33 @@ minetest.register_node("default:lava_flowing", {
        description = "Lava (flowing)",
        inventory_image = minetest.inventorycube("default_lava.png"),
        drawtype = "flowingliquid",
-       tile_images = {"default_lava.png"},
+       tiles ={"default_lava.png"},
+       special_tiles = {
+               {
+                       image="default_lava_flowing_animated.png",
+                       backface_culling=false,
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+               },
+               {
+                       image="default_lava_flowing_animated.png",
+                       backface_culling=true,
+                       animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
+               },
+       },
        paramtype = "light",
        light_source = LIGHT_MAX - 1,
        walkable = false,
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "flowing",
        liquid_alternative_flowing = "default:lava_flowing",
        liquid_alternative_source = "default:lava_source",
        liquid_viscosity = LAVA_VISC,
        damage_per_second = 4*2,
        post_effect_color = {a=192, r=255, g=64, b=0},
-       special_materials = {
-               {image="default_lava.png", backface_culling=false},
-               {image="default_lava.png", backface_culling=true},
-       },
        groups = {lava=3, liquid=2, hot=3},
 })
 
@@ -1050,35 +1043,41 @@ minetest.register_node("default:lava_source", {
        description = "Lava",
        inventory_image = minetest.inventorycube("default_lava.png"),
        drawtype = "liquid",
-       tile_images = {"default_lava.png"},
+       --tiles ={"default_lava.png"},
+       tiles ={
+               {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
+       },
+       special_tiles = {
+               -- New-style lava source material (mostly unused)
+               {name="default_lava.png", backface_culling=false},
+       },
        paramtype = "light",
        light_source = LIGHT_MAX - 1,
        walkable = false,
        pointable = false,
        diggable = false,
        buildable_to = true,
+       is_ground_content = false,
+       drowning = 1,
        liquidtype = "source",
        liquid_alternative_flowing = "default:lava_flowing",
        liquid_alternative_source = "default:lava_source",
        liquid_viscosity = LAVA_VISC,
        damage_per_second = 4*2,
        post_effect_color = {a=192, r=255, g=64, b=0},
-       special_materials = {
-               -- New-style lava source material (mostly unused)
-               {image="default_lava.png", backface_culling=false},
-       },
        groups = {lava=3, liquid=2, hot=3},
 })
 
 minetest.register_node("default:torch", {
        description = "Torch",
        drawtype = "torchlike",
-       tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
+       tiles ={"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
        inventory_image = "default_torch_on_floor.png",
        wield_image = "default_torch_on_floor.png",
        paramtype = "light",
        paramtype2 = "wallmounted",
        sunlight_propagates = true,
+       is_ground_content = false,
        walkable = false,
        light_source = LIGHT_MAX-1,
        selection_box = {
@@ -1087,7 +1086,7 @@ minetest.register_node("default:torch", {
                wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
                wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
        },
-       groups = {choppy=2,dig_immediate=3},
+       groups = {choppy=2,dig_immediate=3,attached_node=1},
        legacy_wallmounted = true,
        sounds = default.node_sound_defaults(),
 })
@@ -1095,32 +1094,32 @@ minetest.register_node("default:torch", {
 minetest.register_node("default:sign_wall", {
        description = "Sign",
        drawtype = "signlike",
-       tile_images = {"default_sign_wall.png"},
+       tiles ={"default_sign_wall.png"},
        inventory_image = "default_sign_wall.png",
        wield_image = "default_sign_wall.png",
        paramtype = "light",
        paramtype2 = "wallmounted",
        sunlight_propagates = true,
+       is_ground_content = false,
        walkable = false,
-       metadata_name = "sign",
        selection_box = {
                type = "wallmounted",
                --wall_top = <default>
                --wall_bottom = <default>
                --wall_side = <default>
        },
-       groups = {choppy=2,dig_immediate=2},
+       groups = {choppy=2,dig_immediate=2,attached_node=1},
        legacy_wallmounted = true,
        sounds = default.node_sound_defaults(),
        on_construct = function(pos)
-               --local n = minetest.env:get_node(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec", "hack:sign_text_input")
+               --local n = minetest.get_node(pos)
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", "field[text;;${text}]")
                meta:set_string("infotext", "\"\"")
        end,
        on_receive_fields = function(pos, formname, fields, sender)
                --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                fields.text = fields.text or ""
                print((sender:get_player_name() or "").." wrote \""..fields.text..
                                "\" to sign at "..minetest.pos_to_string(pos))
@@ -1131,40 +1130,28 @@ minetest.register_node("default:sign_wall", {
 
 minetest.register_node("default:chest", {
        description = "Chest",
-       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+       tiles ={"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
                "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
        paramtype2 = "facedir",
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_wood_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec",
-                               "invsize[8,9;]"..
+                               "size[8,9]"..
                                "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
+                               "list[current_player;main;0,5;8,4;]" ..
+                               "listring[]")
                meta:set_string("infotext", "Chest")
                local inv = meta:get_inventory()
                inv:set_size("main", 8*4)
        end,
-    on_metadata_inventory_move = function(pos, from_list, from_index,
-                       to_list, to_index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in chest at "..minetest.pos_to_string(pos))
-               return minetest.node_metadata_inventory_move_allow_all(
-                               pos, from_list, from_index, to_list, to_index, count, player)
-       end,
-    on_metadata_inventory_offer = function(pos, listname, index, stack, player)
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to chest at "..minetest.pos_to_string(pos))
-               return minetest.node_metadata_inventory_offer_allow_all(
-                               pos, listname, index, stack, player)
-       end,
-    on_metadata_inventory_take = function(pos, listname, index, count, player)
-               minetest.log("action", player:get_player_name()..
-                               " takes stuff from chest at "..minetest.pos_to_string(pos))
-               return minetest.node_metadata_inventory_take_allow_all(
-                               pos, listname, index, count, player)
+       can_dig = function(pos,player)
+               local meta = minetest.get_meta(pos);
+               local inv = meta:get_inventory()
+               return inv:is_empty("main")
        end,
 })
 
@@ -1177,136 +1164,168 @@ end
 
 minetest.register_node("default:chest_locked", {
        description = "Locked Chest",
-       tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+       tiles ={"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
                "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
        paramtype2 = "facedir",
        groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_wood_defaults(),
        after_place_node = function(pos, placer)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("owner", placer:get_player_name() or "")
                meta:set_string("infotext", "Locked Chest (owned by "..
                                meta:get_string("owner")..")")
        end,
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                meta:set_string("formspec",
-                               "invsize[8,9;]"..
+                               "size[8,9]"..
                                "list[current_name;main;0,0;8,4;]"..
-                               "list[current_player;main;0,5;8,4;]")
+                               "list[current_player;main;0,5;8,4;]" ..
+                               "listring[]")
                meta:set_string("infotext", "Locked Chest")
                meta:set_string("owner", "")
                local inv = meta:get_inventory()
                inv:set_size("main", 8*4)
        end,
-    on_metadata_inventory_move = function(pos, from_list, from_index,
-                       to_list, to_index, count, player)
-               local meta = minetest.env:get_meta(pos)
+       can_dig = function(pos,player)
+               local meta = minetest.get_meta(pos);
+               local inv = meta:get_inventory()
+               return inv:is_empty("main")
+       end,
+       allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
                                        meta:get_string("owner").." at "..
                                        minetest.pos_to_string(pos))
-                       return
+                       return 0
                end
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff in locked chest at "..minetest.pos_to_string(pos))
-               return minetest.node_metadata_inventory_move_allow_all(
-                               pos, from_list, from_index, to_list, to_index, count, player)
+               return count
        end,
-    on_metadata_inventory_offer = function(pos, listname, index, stack, player)
-               local meta = minetest.env:get_meta(pos)
+    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
                                        meta:get_string("owner").." at "..
                                        minetest.pos_to_string(pos))
-                       return
+                       return 0
                end
-               minetest.log("action", player:get_player_name()..
-                               " moves stuff to locked chest at "..minetest.pos_to_string(pos))
-               return minetest.node_metadata_inventory_offer_allow_all(
-                               pos, listname, index, stack, player)
+               return stack:get_count()
        end,
-    on_metadata_inventory_take = function(pos, listname, index, count, player)
-               local meta = minetest.env:get_meta(pos)
+    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+               local meta = minetest.get_meta(pos)
                if not has_locked_chest_privilege(meta, player) then
                        minetest.log("action", player:get_player_name()..
                                        " tried to access a locked chest belonging to "..
                                        meta:get_string("owner").." at "..
                                        minetest.pos_to_string(pos))
-                       return
+                       return 0
                end
+               return stack:get_count()
+       end,
+       on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+               minetest.log("action", player:get_player_name()..
+                               " moves stuff in locked chest at "..minetest.pos_to_string(pos))
+       end,
+    on_metadata_inventory_put = function(pos, listname, index, stack, player)
+               minetest.log("action", player:get_player_name()..
+                               " moves stuff to locked chest at "..minetest.pos_to_string(pos))
+       end,
+    on_metadata_inventory_take = function(pos, listname, index, stack, player)
                minetest.log("action", player:get_player_name()..
                                " takes stuff from locked chest at "..minetest.pos_to_string(pos))
-               return minetest.node_metadata_inventory_take_allow_all(
-                               pos, listname, index, count, player)
        end,
 })
 
+default.furnace_inactive_formspec =
+       "size[8,9]"..
+       "image[2,2;1,1;default_furnace_fire_bg.png]"..
+       "list[current_name;fuel;2,3;1,1;]"..
+       "list[current_name;src;2,1;1,1;]"..
+       "list[current_name;dst;5,1;2,2;]"..
+       "list[current_player;main;0,5;8,4;]" ..
+       "listring[current_name;dst]" ..
+       "listring[current_player;main]" ..
+       "listring[current_name;src]" ..
+       "listring[current_player;main]"
+
 minetest.register_node("default:furnace", {
        description = "Furnace",
-       tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+       tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
                "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
        paramtype2 = "facedir",
        groups = {cracky=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_stone_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec",
-                       "invsize[8,9;]"..
-                       "list[current_name;fuel;2,3;1,1;]"..
-                       "list[current_name;src;2,1;1,1;]"..
-                       "list[current_name;dst;5,1;2,2;]"..
-                       "list[current_player;main;0,5;8,4;]")
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", default.furnace_inactive_formspec)
                meta:set_string("infotext", "Furnace")
                local inv = meta:get_inventory()
                inv:set_size("fuel", 1)
                inv:set_size("src", 1)
                inv:set_size("dst", 4)
        end,
+       can_dig = function(pos,player)
+               local meta = minetest.get_meta(pos);
+               local inv = meta:get_inventory()
+               if not inv:is_empty("fuel") then
+                       return false
+               elseif not inv:is_empty("dst") then
+                       return false
+               elseif not inv:is_empty("src") then
+                       return false
+               end
+               return true
+       end,
 })
 
 minetest.register_node("default:furnace_active", {
        description = "Furnace",
-       tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
+       tiles ={"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
                "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
        paramtype2 = "facedir",
        light_source = 8,
        drop = "default:furnace",
        groups = {cracky=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_stone_defaults(),
        on_construct = function(pos)
-               local meta = minetest.env:get_meta(pos)
-               meta:set_string("formspec",
-                       "invsize[8,9;]"..
-                       "list[current_name;fuel;2,3;1,1;]"..
-                       "list[current_name;src;2,1;1,1;]"..
-                       "list[current_name;dst;5,1;2,2;]"..
-                       "list[current_player;main;0,5;8,4;]")
+               local meta = minetest.get_meta(pos)
+               meta:set_string("formspec", default.furnace_inactive_formspec)
                meta:set_string("infotext", "Furnace");
                local inv = meta:get_inventory()
                inv:set_size("fuel", 1)
                inv:set_size("src", 1)
                inv:set_size("dst", 4)
        end,
+       can_dig = function(pos,player)
+               local meta = minetest.get_meta(pos);
+               local inv = meta:get_inventory()
+               if not inv:is_empty("fuel") then
+                       return false
+               elseif not inv:is_empty("dst") then
+                       return false
+               elseif not inv:is_empty("src") then
+                       return false
+               end
+               return true
+       end,
 })
 
-function hacky_swap_node(pos,name)
-       local node = minetest.env:get_node(pos)
-       local meta = minetest.env:get_meta(pos)
-       local meta0 = meta:to_table()
+function swap_node(pos,name)
+       local node = minetest.get_node(pos)
        if node.name == name then
                return
        end
        node.name = name
-       local meta0 = meta:to_table()
-       minetest.env:set_node(pos,node)
-       meta = minetest.env:get_meta(pos)
-       meta:from_table(meta0)
+       minetest.swap_node(pos, node)
 end
 
 minetest.register_abm({
@@ -1314,7 +1333,7 @@ minetest.register_abm({
        interval = 1.0,
        chance = 1,
        action = function(pos, node, active_object_count, active_object_count_wider)
-               local meta = minetest.env:get_meta(pos)
+               local meta = minetest.get_meta(pos)
                for i, name in ipairs({
                                "fuel_totaltime",
                                "fuel_time",
@@ -1341,7 +1360,7 @@ minetest.register_abm({
                        was_active = true
                        meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
                        meta:set_float("src_time", meta:get_float("src_time") + 1)
-                       if cooked and cooked.item and meta:get_float("src_time") >= 3 then
+                       if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
                                -- check if there's room for output in "dst" list
                                if inv:room_for_item("dst",cooked.item) then
                                        -- Put result in "dst" list
@@ -1351,15 +1370,29 @@ minetest.register_abm({
                                        srcstack:take_item()
                                        inv:set_stack("src", 1, srcstack)
                                else
-                                       print("Could not insert '"..cooked.item.."'")
+                                       print("Could not insert '"..cooked.item:to_string().."'")
                                end
                                meta:set_string("src_time", 0)
                        end
                end
                
                if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
-                       meta:set_string("infotext","Furnace active: "..(meta:get_float("fuel_time")/meta:get_float("fuel_totaltime")*100).."%")
-                       hacky_swap_node(pos,"default:furnace_active")
+                       local percent = math.floor(meta:get_float("fuel_time") /
+                                       meta:get_float("fuel_totaltime") * 100)
+                       meta:set_string("infotext","Furnace active: "..percent.."%")
+                       swap_node(pos,"default:furnace_active")
+                       meta:set_string("formspec",
+                               "size[8,9]"..
+                               "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
+                                               (100-percent)..":default_furnace_fire_fg.png]"..
+                               "list[current_name;fuel;2,3;1,1;]"..
+                               "list[current_name;src;2,1;1,1;]"..
+                               "list[current_name;dst;5,1;2,2;]"..
+                               "list[current_player;main;0,5;8,4;]" ..
+                               "listring[current_name;dst]" ..
+                               "listring[current_player;main]" ..
+                               "listring[current_name;src]" ..
+                               "listring[current_player;main]")
                        return
                end
 
@@ -1377,14 +1410,16 @@ minetest.register_abm({
 
                if fuel.time <= 0 then
                        meta:set_string("infotext","Furnace out of fuel")
-                       hacky_swap_node(pos,"default:furnace")
+                       swap_node(pos,"default:furnace")
+                       meta:set_string("formspec", default.furnace_inactive_formspec)
                        return
                end
 
                if cooked.item:is_empty() then
                        if was_active then
                                meta:set_string("infotext","Furnace is empty")
-                               hacky_swap_node(pos,"default:furnace")
+                               swap_node(pos,"default:furnace")
+                               meta:set_string("formspec", default.furnace_inactive_formspec)
                        end
                        return
                end
@@ -1400,43 +1435,45 @@ minetest.register_abm({
 
 minetest.register_node("default:cobble", {
        description = "Cobble",
-       tile_images = {"default_cobble.png"},
-       is_ground_content = true,
+       tiles ={"default_cobble.png"},
+       is_ground_content = false,
        groups = {cracky=3},
        sounds = default.node_sound_stone_defaults(),
 })
 
 minetest.register_node("default:mossycobble", {
        description = "Mossy Cobble",
-       tile_images = {"default_mossycobble.png"},
-       is_ground_content = true,
+       tiles ={"default_mossycobble.png"},
+       is_ground_content = false,
        groups = {cracky=3},
        sounds = default.node_sound_stone_defaults(),
 })
 
 minetest.register_node("default:steelblock", {
        description = "Steel Block",
-       tile_images = {"default_steel_block.png"},
-       is_ground_content = true,
+       tiles ={"default_steel_block.png"},
+       is_ground_content = false,
        groups = {snappy=1,bendy=2},
        sounds = default.node_sound_stone_defaults(),
 })
 
 minetest.register_node("default:nyancat", {
        description = "Nyancat",
-       tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
+       tiles ={"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
                "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
        inventory_image = "default_nc_front.png",
        paramtype2 = "facedir",
        groups = {cracky=2},
        legacy_facedir_simple = true,
+       is_ground_content = false,
        sounds = default.node_sound_defaults(),
 })
 
 minetest.register_node("default:nyancat_rainbow", {
        description = "Nyancat Rainbow",
-       tile_images = {"default_nc_rb.png"},
+       tiles ={"default_nc_rb.png"},
        inventory_image = "default_nc_rb.png",
+       is_ground_content = false,
        groups = {cracky=2},
        sounds = default.node_sound_defaults(),
 })
@@ -1445,12 +1482,12 @@ minetest.register_node("default:sapling", {
        description = "Sapling",
        drawtype = "plantlike",
        visual_scale = 1.0,
-       tile_images = {"default_sapling.png"},
+       tiles ={"default_sapling.png"},
        inventory_image = "default_sapling.png",
        wield_image = "default_sapling.png",
        paramtype = "light",
        walkable = false,
-       groups = {snappy=2,dig_immediate=3},
+       groups = {snappy=2,dig_immediate=3,attached_node=1},
        sounds = default.node_sound_defaults(),
 })
 
@@ -1458,9 +1495,10 @@ minetest.register_node("default:apple", {
        description = "Apple",
        drawtype = "plantlike",
        visual_scale = 1.0,
-       tile_images = {"default_apple.png"},
+       tiles ={"default_apple.png"},
        inventory_image = "default_apple.png",
        paramtype = "light",
+       is_ground_content = false,
        sunlight_propagates = true,
        walkable = false,
        groups = {fleshy=3,dig_immediate=3},
@@ -1468,6 +1506,142 @@ minetest.register_node("default:apple", {
        sounds = default.node_sound_defaults(),
 })
 
+--
+-- Grow tree function
+--
+
+local c_air = minetest.get_content_id("air")
+local c_ignore = minetest.get_content_id("ignore")
+local c_tree = minetest.get_content_id("default:tree")
+local c_leaves = minetest.get_content_id("default:leaves")
+local c_apple = minetest.get_content_id("default:apple")
+function default.grow_tree(data, a, pos, is_apple_tree, seed)
+       --[[
+               NOTE: Tree-placing code is currently duplicated in the engine
+               and in games that have saplings; both are deprecated but not
+               replaced yet
+       ]]--
+       local pr = PseudoRandom(seed)
+       local th = pr:next(4, 5)
+       local x, y, z = pos.x, pos.y, pos.z
+       for yy = y, y+th-1 do
+               local vi = a:index(x, yy, z)
+               if a:contains(x, yy, z) and (data[vi] == c_air or yy == y) then
+                       data[vi] = c_tree
+               end
+       end
+       y = y+th-1 -- (x, y, z) is now last piece of trunk
+       local leaves_a = VoxelArea:new{MinEdge={x=-2, y=-1, z=-2}, MaxEdge={x=2, y=2, z=2}}
+       local leaves_buffer = {}
+       
+       -- Force leaves near the trunk
+       local d = 1
+       for xi = -d, d do
+       for yi = -d, d do
+       for zi = -d, d do
+               leaves_buffer[leaves_a:index(xi, yi, zi)] = true
+       end
+       end
+       end
+       
+       -- Add leaves randomly
+       for iii = 1, 8 do
+               local d = 1
+               local xx = pr:next(leaves_a.MinEdge.x, leaves_a.MaxEdge.x - d)
+               local yy = pr:next(leaves_a.MinEdge.y, leaves_a.MaxEdge.y - d)
+               local zz = pr:next(leaves_a.MinEdge.z, leaves_a.MaxEdge.z - d)
+               
+               for xi = 0, d do
+               for yi = 0, d do
+               for zi = 0, d do
+                       leaves_buffer[leaves_a:index(xx+xi, yy+yi, zz+zi)] = true
+               end
+               end
+               end
+       end
+       
+       -- Add the leaves
+       for xi = leaves_a.MinEdge.x, leaves_a.MaxEdge.x do
+       for yi = leaves_a.MinEdge.y, leaves_a.MaxEdge.y do
+       for zi = leaves_a.MinEdge.z, leaves_a.MaxEdge.z do
+               if a:contains(x+xi, y+yi, z+zi) then
+                       local vi = a:index(x+xi, y+yi, z+zi)
+                       if data[vi] == c_air or data[vi] == c_ignore then
+                               if leaves_buffer[leaves_a:index(xi, yi, zi)] then
+                                       if is_apple_tree and pr:next(1, 100) <=  10 then
+                                               data[vi] = c_apple
+                                       else
+                                               data[vi] = c_leaves
+                                       end
+                               end
+                       end
+               end
+       end
+       end
+       end
+end
+
+--
+-- ABMs
+--
+
+minetest.register_abm({
+       nodenames = {"default:sapling"},
+       interval = 10,
+       chance = 50,
+       action = function(pos, node)
+               if minetest.get_item_group(minetest.get_node(
+                       {x = pos.x, y = pos.y - 1, z = pos.z}).name, "soil") == 0 then
+                       return
+               end
+               print("A sapling grows into a tree at "..minetest.pos_to_string(pos))
+               local vm = minetest.get_voxel_manip()
+               local minp, maxp = vm:read_from_map({x=pos.x-16, y=pos.y, z=pos.z-16}, {x=pos.x+16, y=pos.y+16, z=pos.z+16})
+               local a = VoxelArea:new{MinEdge=minp, MaxEdge=maxp}
+               local data = vm:get_data()
+               default.grow_tree(data, a, pos, math.random(1, 4) == 1, math.random(1,100000))
+               vm:set_data(data)
+               vm:write_to_map(data)
+               vm:update_map()
+       end
+})
+
+minetest.register_abm({
+       nodenames = {"default:dirt"},
+       interval = 2,
+       chance = 200,
+       action = function(pos, node)
+               local above = {x=pos.x, y=pos.y+1, z=pos.z}
+               local name = minetest.get_node(above).name
+               local nodedef = minetest.registered_nodes[name]
+               if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
+                               and nodedef.liquidtype == "none"
+                               and (minetest.get_node_light(above) or 0) >= 13 then
+                       if name == "default:snow" or name == "default:snowblock" then
+                               minetest.set_node(pos, {name = "default:dirt_with_snow"})
+                       else
+                               minetest.set_node(pos, {name = "default:dirt_with_grass"})
+                       end
+               end
+       end
+})
+
+minetest.register_abm({
+       nodenames = {"default:dirt_with_grass"},
+       interval = 2,
+       chance = 20,
+       action = function(pos, node)
+               local above = {x=pos.x, y=pos.y+1, z=pos.z}
+               local name = minetest.get_node(above).name
+               local nodedef = minetest.registered_nodes[name]
+               if name ~= "ignore" and nodedef
+                               and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
+                               and nodedef.liquidtype == "none") then
+                       minetest.set_node(pos, {name = "default:dirt"})
+               end
+       end
+})
+
 --
 -- Crafting items
 --
@@ -1519,129 +1693,24 @@ minetest.register_craftitem("default:scorched_stuff", {
 })
 
 --
--- Creative inventory
---
-
-minetest.add_to_creative_inventory('default:pick_mese')
-minetest.add_to_creative_inventory('default:pick_steel')
-minetest.add_to_creative_inventory('default:axe_steel')
-minetest.add_to_creative_inventory('default:shovel_steel')
-
-minetest.add_to_creative_inventory('default:torch')
-minetest.add_to_creative_inventory('default:cobble')
-minetest.add_to_creative_inventory('default:dirt')
-minetest.add_to_creative_inventory('default:stone')
-minetest.add_to_creative_inventory('default:sand')
-minetest.add_to_creative_inventory('default:sandstone')
-minetest.add_to_creative_inventory('default:clay')
-minetest.add_to_creative_inventory('default:brick')
-minetest.add_to_creative_inventory('default:tree')
-minetest.add_to_creative_inventory('default:wood')
-minetest.add_to_creative_inventory('default:leaves')
-minetest.add_to_creative_inventory('default:cactus')
-minetest.add_to_creative_inventory('default:papyrus')
-minetest.add_to_creative_inventory('default:bookshelf')
-minetest.add_to_creative_inventory('default:glass')
-minetest.add_to_creative_inventory('default:fence_wood')
-minetest.add_to_creative_inventory('default:rail')
-minetest.add_to_creative_inventory('default:mese')
-minetest.add_to_creative_inventory('default:chest')
-minetest.add_to_creative_inventory('default:furnace')
-minetest.add_to_creative_inventory('default:sign_wall')
-minetest.add_to_creative_inventory('default:water_source')
-minetest.add_to_creative_inventory('default:lava_source')
-minetest.add_to_creative_inventory('default:ladder')
-
---
--- Aliases for the current map generator outputs
---
-
-minetest.register_alias("mapgen_air", "air")
-minetest.register_alias("mapgen_stone", "default:stone")
-minetest.register_alias("mapgen_tree", "default:tree")
-minetest.register_alias("mapgen_leaves", "default:leaves")
-minetest.register_alias("mapgen_apple", "default:apple")
-minetest.register_alias("mapgen_water_source", "default:water_source")
-minetest.register_alias("mapgen_dirt", "default:dirt")
-minetest.register_alias("mapgen_sand", "default:sand")
-minetest.register_alias("mapgen_gravel", "default:gravel")
-minetest.register_alias("mapgen_clay", "default:clay")
-minetest.register_alias("mapgen_lava_source", "default:lava_source")
-minetest.register_alias("mapgen_cobble", "default:cobble")
-minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
-minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
-minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
-minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
-minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
-minetest.register_alias("mapgen_mese", "default:mese")
-
---
--- Some common functions
+-- Support old code
 --
 
-default.falling_node_names = {}
-
-function nodeupdate_single(p)
-       n = minetest.env:get_node(p)
-       if default.falling_node_names[n.name] ~= nil then
-               p_bottom = {x=p.x, y=p.y-1, z=p.z}
-               n_bottom = minetest.env:get_node(p_bottom)
-               if n_bottom.name == "air" then
-                       minetest.env:remove_node(p)
-                       minetest.env:add_entity(p, "default:falling_"..n.name)
-                       nodeupdate(p)
-               end
-       end
-end
-
-function nodeupdate(p)
-       for x = -1,1 do
-       for y = -1,1 do
-       for z = -1,1 do
-               p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
-               nodeupdate_single(p2)
-       end
-       end
-       end
+function default.spawn_falling_node(p, nodename)
+       spawn_falling_node(p, nodename)
 end
 
---
--- Falling stuff
---
-
+-- Horrible crap to support old code
+-- Don't use this and never do what this does, it's completely wrong!
+-- (More specifically, the client and the C++ code doesn't get the group)
 function default.register_falling_node(nodename, texture)
-       default.falling_node_names[nodename] = true
-       -- Override naming conventions for stuff like :default:falling_default:sand
-       minetest.register_entity(":default:falling_"..nodename, {
-               -- Static definition
-               physical = true,
-               collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
-               visual = "cube",
-               textures = {texture,texture,texture,texture,texture,texture},
-               -- State
-               -- Methods
-               on_step = function(self, dtime)
-                       -- Set gravity
-                       self.object:setacceleration({x=0, y=-10, z=0})
-                       -- Turn to actual sand when collides to ground or just move
-                       local pos = self.object:getpos()
-                       local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
-                       local bcn = minetest.env:get_node(bcp)
-                       if bcn.name ~= "air" then
-                               -- Turn to a sand node
-                               local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
-                               minetest.env:add_node(np, {name=nodename})
-                               self.object:remove()
-                       else
-                               -- Do nothing
-                       end
-               end
-       })
+       minetest.log("error", debug.traceback())
+       minetest.log('error', "WARNING: default.register_falling_node is deprecated")
+       if minetest.registered_nodes[nodename] then
+               minetest.registered_nodes[nodename].groups.falling_node = 1
+       end
 end
 
-default.register_falling_node("default:sand", "default_sand.png")
-default.register_falling_node("default:gravel", "default_gravel.png")
-
 --
 -- Global callbacks
 --
@@ -1654,13 +1723,11 @@ minetest.register_globalstep(on_step)
 
 function on_placenode(p, node)
        --print("on_placenode")
-       nodeupdate(p)
 end
 minetest.register_on_placenode(on_placenode)
 
 function on_dignode(p, node)
        --print("on_dignode")
-       nodeupdate(p)
 end
 minetest.register_on_dignode(on_dignode)
 
@@ -1668,133 +1735,24 @@ function on_punchnode(p, node)
 end
 minetest.register_on_punchnode(on_punchnode)
 
-local function handle_give_command(cmd, giver, receiver, stackstring)
-       if not minetest.get_player_privs(giver)["give"] then
-               minetest.chat_send_player(giver, "error: you don't have permission to give")
-               return
-       end
-       minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
-       minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
-       local itemstack = ItemStack(stackstring)
-       if itemstack:is_empty() then
-               minetest.chat_send_player(giver, 'error: cannot give an empty item')
-               return
-       elseif not itemstack:is_known() then
-               minetest.chat_send_player(giver, 'error: cannot give an unknown item')
-               return
-       end
-       local receiverref = minetest.env:get_player_by_name(receiver)
-       if receiverref == nil then
-               minetest.chat_send_player(giver, receiver..' is not a known player')
-               return
-       end
-       local leftover = receiverref:get_inventory():add_item("main", itemstack)
-       if leftover:is_empty() then
-               partiality = ""
-       elseif leftover:get_count() == itemstack:get_count() then
-               partiality = "could not be "
-       else
-               partiality = "partially "
-       end
-       -- The actual item stack string may be different from what the "giver"
-       -- entered (e.g. big numbers are always interpreted as 2^16-1).
-       stackstring = itemstack:to_string()
-       if giver == receiver then
-               minetest.chat_send_player(giver, '"'..stackstring
-                       ..'" '..partiality..'added to inventory.');
-       else
-               minetest.chat_send_player(giver, '"'..stackstring
-                       ..'" '..partiality..'added to '..receiver..'\'s inventory.');
-               minetest.chat_send_player(receiver, '"'..stackstring
-                       ..'" '..partiality..'added to inventory.');
-       end
-end
-
-minetest.register_on_chat_message(function(name, message)
-       --print("default on_chat_message: name="..dump(name).." message="..dump(message))
-       local cmd = "/giveme"
-       if message:sub(0, #cmd) == cmd then
-               local stackstring = string.match(message, cmd.." (.*)")
-               if stackstring == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
-                       return true -- Handled chat message
-               end
-               handle_give_command(cmd, name, name, stackstring)
-               return true
-       end
-       local cmd = "/give"
-       if message:sub(0, #cmd) == cmd then
-               local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
-               if receiver == nil or stackstring == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
-                       return true -- Handled chat message
-               end
-               handle_give_command(cmd, name, receiver, stackstring)
-               return true
-       end
-       local cmd = "/spawnentity"
-       if message:sub(0, #cmd) == cmd then
-               if not minetest.get_player_privs(name)["give"] then
-                       minetest.chat_send_player(name, "you don't have permission to spawn (give)")
-                       return true -- Handled chat message
-               end
-               if not minetest.get_player_privs(name)["interact"] then
-                       minetest.chat_send_player(name, "you don't have permission to interact")
-                       return true -- Handled chat message
-               end
-               local entityname = string.match(message, cmd.." (.*)")
-               if entityname == nil then
-                       minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
-                       return true -- Handled chat message
-               end
-               print(cmd..' invoked, entityname="'..entityname..'"')
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to spawn entity, player is nil")
-                       return true -- Handled chat message
-               end
-               local p = player:getpos()
-               p.y = p.y + 1
-               minetest.env:add_entity(p, entityname)
-               minetest.chat_send_player(name, '"'..entityname
-                               ..'" spawned.');
-               return true -- Handled chat message
-       end
-       local cmd = "/pulverize"
-       if message:sub(0, #cmd) == cmd then
-               local player = minetest.env:get_player_by_name(name)
-               if player == nil then
-                       print("Unable to pulverize, player is nil")
-                       return true -- Handled chat message
-               end
-               if player:get_wielded_item():is_empty() then
-                       minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
-               else
-                       player:set_wielded_item(nil)
-                       minetest.chat_send_player(name, 'An item was pulverized.')
-               end
-               return true
-       end
-end)
-
 --
 -- Test some things
 --
 
 local function test_get_craft_result()
-       print("test_get_craft_result()")
+       minetest.log("info", "test_get_craft_result()")
        -- normal
        local input = {
                method = "normal",
                width = 2,
                items = {"", "default:coal_lump", "", "default:stick"}
        }
-       print("torch crafting input: "..dump(input))
+       minetest.log("info", "torch crafting input: "..dump(input))
        local output, decremented_input = minetest.get_craft_result(input)
-       print("torch crafting output: "..dump(output))
-       print("torch crafting decremented input: "..dump(decremented_input))
+       minetest.log("info", "torch crafting output: "..dump(output))
+       minetest.log("info", "torch crafting decremented input: "..dump(decremented_input))
        assert(output.item)
-       print("torch crafting output.item:to_table(): "..dump(output.item:to_table()))
+       minetest.log("info", "torch crafting output.item:to_table(): "..dump(output.item:to_table()))
        assert(output.item:get_name() == "default:torch")
        assert(output.item:get_count() == 4)
        -- fuel
@@ -1803,10 +1761,10 @@ local function test_get_craft_result()
                width = 1,
                items = {"default:coal_lump"}
        }
-       print("coal fuel input: "..dump(input))
+       minetest.log("info", "coal fuel input: "..dump(input))
        local output, decremented_input = minetest.get_craft_result(input)
-       print("coal fuel output: "..dump(output))
-       print("coal fuel decremented input: "..dump(decremented_input))
+       minetest.log("info", "coal fuel output: "..dump(output))
+       minetest.log("info", "coal fuel decremented input: "..dump(decremented_input))
        assert(output.time)
        assert(output.time > 0)
        -- cook
@@ -1815,14 +1773,14 @@ local function test_get_craft_result()
                width = 1,
                items = {"default:cobble"}
        }
-       print("cobble cooking input: "..dump(output))
+       minetest.log("info", "cobble cooking input: "..dump(output))
        local output, decremented_input = minetest.get_craft_result(input)
-       print("cobble cooking output: "..dump(output))
-       print("cobble cooking decremented input: "..dump(decremented_input))
+       minetest.log("info", "cobble cooking output: "..dump(output))
+       minetest.log("info", "cobble cooking decremented input: "..dump(decremented_input))
        assert(output.time)
        assert(output.time > 0)
        assert(output.item)
-       print("cobble cooking output.item:to_table(): "..dump(output.item:to_table()))
+       minetest.log("info", "cobble cooking output.item:to_table(): "..dump(output.item:to_table()))
        assert(output.item:get_name() == "default:stone")
        assert(output.item:get_count() == 1)
 end
@@ -1836,3 +1794,4 @@ test_get_craft_result()
 --dump2(minetest.registered_entities)
 
 -- END
+