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oweals/minetest_game.git
2017-02-12
octacian
Waterlily: Avoid z-fighting of base texture with water...
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2017-02-10
rubenwardy
Add sfinv.set_page, plus other helper functions
1549/head
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2017-02-09
Paramat
Default: Add nodebox mese post light usable as a growla...
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2017-02-08
Thomas--S
Make drop logic work better for non-8-step-plants....
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2017-02-02
paramat
Mapgen: Dedicated registrations for mgv6 blob ores
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2017-02-01
paramat
Trees: Add 'snowy' group for pine sapling snow detection
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2017-02-01
paramat
Creative: Cache creative mode setting
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2017-02-01
paramat
Ores: Add silver sand blob ore, relocate other blob...
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2017-01-27
rubenwardy
Fix node drops not being added to inventory when not...
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2017-01-26
paramat
Dungeons: Add mapgen alias for desert stone stairs
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2017-01-26
number Zero
Stairs: Fix smooth lighting of stair mesh
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2017-01-26
rubenwardy
Creative: Add creative.is_enabled_for
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2017-01-22
paramat
Sounds: Remove 'default_dig_crumbly' from leaves defaul...
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2017-01-22
Martin Doege
Textures: Strip color profiles from some textures
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2017-01-20
Auke Kok
TNT: Log explosions and player igniting tnt or gunpowder
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2017-01-16
Auke Kok
Revert "Doors: Remove ..." and "Doors: Allow the screwd...
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2017-01-15
paramat
Tree log decorations: Replace lua tables with .mts...
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2017-01-15
Lars Hofhansl
Fire: Make explosions remove flames
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2017-01-12
Baptiste Pouget
Add support for custom bed sounds
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2017-01-12
Auke Kok
Dye: Simplify recipes.
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2017-01-07
paramat
Default: Alter sand to sandstone recipe
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2017-01-07
paramat
Fire: Reduce flame light level to 13
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2017-01-07
paramat
License.txt: Include full official LGPL 2.1 .txt file
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2017-01-07
rubenwardy
Add /killme chat command
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2017-01-03
rubenwardy
Make doors place when shift is held instead of calling...
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2017-01-02
rubenwardy
Add LICENSE.txt
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2017-01-02
paramat
Default: More generous meselamp recipe
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2017-01-02
SmallJoker
Papyrus, cactus: Require light level 13 for growth
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2017-01-01
DS-Minetest
Decrease the cost of gunpowder for trails
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2016-12-21
paramat
Boats: Avoid crash if boat pos over limit
0.4.15
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2016-12-17
paramat
Sounds: Edit some sound gains, mostly footsteps
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2016-12-17
Auke Kok
Furnace: Attempt to fix exploits
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2016-12-13
paramat
Default: Add missing 'default_dig_snappy' sound
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2016-12-07
paramat
Carts: Stronger handbrake
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2016-12-07
HybridDog
Furnace: Make furnaces work when unloaded
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2016-12-07
paramat
Fire: Rewrite fire sound code
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2016-12-05
paramat
Snappy group: Remove beds and cactus from group
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2016-12-05
rubenwardy
Add sfinv.get_homepage_name(player)
1429/head
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2016-12-04
paramat
Default: Convert remaining indexed leaves to RGBA
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2016-12-04
paramat
Default/flowers: Improve papyrus and waterlily schematics
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2016-12-04
Napiophelios
Xpanes: Improve bars texture
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2016-12-04
Auke Kok
Farming: Change wheat into # shaped plant
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2016-12-04
Auke Kok
Torches: Make selection boxes consistent
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2016-12-03
Wuzzy
Default: Make Book with Text a furnace fuel
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2016-12-03
paramat
Default / flowers: New biomes. Limit dirt blobs. Add...
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2016-12-01
Napiophelios
Add Cobble Walls to Moss Growth ABM
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2016-11-30
paramat
Boats / carts: Fix and improve on_punch functions
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2016-11-28
sfan5
Avoid "leaking" creative inventories to other players
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2016-11-28
Auke Kok
Fix ItemStack method call for keys.
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2016-11-28
paramat
Carts: Make rails 'is ground content = false'
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2016-11-28
paramat
Creative: Re-implement constant hand dig times, add...
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2016-11-28
Diego MartÃnez
Carts: Take creative mode into account
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2016-11-27
SmallJoker
Carts: Increase performance overall
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2016-11-27
SmallJoker
Carts: Improve readme file
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2016-11-27
SmallJoker
Carts: Move entity definition to seperate file
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2016-11-27
paramat
Carts: Increase power rail acceleration to help climbs
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2016-11-27
rubenwardy
Sfinv: Add sfinv to allow tabs to be added to the inventory
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2016-11-26
paramat
Farming/fire: Add tool break sounds
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2016-11-25
Rogier
Default: Several improvements of character model
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2016-11-25
Auke Kok
Keys: Allow easy sharing of access without commands
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2016-11-24
sfan5
Use travis' container-based infrastructure (#1314)
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2016-11-23
Auke Kok
Merge 'torches' mod as default:torch.
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2016-11-22
paramat
Update 'nodeupdate()' to 'check_for_falling()' API
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2016-11-22
Auke Kok
Make smoke puff sound mono
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2016-11-21
Thomas--S
Farming: Add forgotten colon
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2016-11-21
paramat
Default: Add water footstep sounds
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2016-11-21
Auke Kok
Carts: Merge boost_cart as "carts" mod
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2016-11-20
Auke Kok
Fix whitespace errors to silence luacheck.
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2016-11-19
paramat
Textures: Revert many back to RGBA to fix visual bug
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2016-11-19
pilino1234
Boats: Use player yaw on place, align player yaw with...
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2016-11-18
paramat
Default: Add 'group:cools_lava' for lavacooling by...
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2016-11-18
Auke Kok
Default: Add tool breaking sounds
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2016-11-18
tenplus1
Creative: Fix missing item bug caused by 'start_i'...
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2016-11-18
Auke Kok
Convert many textures to indexed color
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2016-11-14
sfan5
Do not show item overlay if slot is occupied by item...
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2016-11-10
paramat
Nyancat: Make nyancat and rainbow light sources
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2016-11-10
paramat
Default: Make snowblock change 'dirt with grass' below
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2016-11-10
paramat
Default: Make snow walkable again
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2016-11-07
Wuzzy
Default, vessels: Darken shelf empty slot icons
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2016-11-07
Wuzzy
Sethome: Don't auto-grant home priv to singleplayer
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2016-11-07
Rui
Creative: Fix crash when turning on creative in-game
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2016-11-07
Fernando Carmona...
Fire / tnt: Make flint-and-steel use node on_ignite...
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2016-11-06
paramat
Default: Add 'acacia leaves simple' texture
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2016-11-06
Rui
sethome.get: Copy a return value
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2016-11-05
paramat
Default, flowers: Improve plant selection boxes
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2016-11-02
cx384
Add and edit fuel registrations
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2016-11-02
Fernando Carmona...
Tnt: Flammable TNT and gunpowder that activates when...
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2016-11-02
Fernando Carmona...
Bucket: Allow buckets to trigger the on_punch of entiti...
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2016-10-31
Wuzzy
Xpanes: Use opaque texture for top+bottom of iron bar...
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2016-10-31
Wuzzy
Add fuel slot to furnace listring
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2016-10-30
Wuzzy
Add icon overlay to shelf inventory slots
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2016-10-29
paramat
Default: Remove unnecessary leaf 'visual scale'
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2016-10-29
paramat
Default: Remove 'player falling damage' sound
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2016-10-27
paramat
Default: Add bush stem and leaves nodes
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2016-10-26
paramat
Default: Remove alpha channel from acacia tree textures
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2016-10-25
LNJ
game_api.txt: Add new metal sounds func.
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2016-10-25
paramat
Fire: Reduce volume of flint and steel sound
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2016-10-25
paramat
Default: Update and set volume of damage sounds
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2016-10-25
Fernando Carmona...
Make flammable: Flowers, grasses and several crafitems
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2016-10-25
Auke Kok
Change many metal nodes to use default metal sounds
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