oweals/minetest.git
2011-11-29 Perttu AholaFix stuff in inventory.{cpp,h}
2011-11-29 Perttu AholaComment out debug output in ServerEnvironment::activate...
2011-11-29 Perttu AholaHandle ActiveBlockModifier intervals properly, down...
2011-11-29 Perttu AholaInitial NodeMetaRef stuff
2011-11-29 Perttu AholaLua interface for ActiveBlockModifier
2011-11-29 Perttu AholaRemove creation of builtin.lua defined minetest.registe...
2011-11-29 Perttu AholaComment fix in builtin.lua
2011-11-29 Perttu AholaFor consistency, implement calling of on_chat_message...
2011-11-29 Perttu AholaImplement callback registration in Lua instead of C
2011-11-29 Perttu AholaReplace old active block random node modifying things...
2011-11-29 Perttu AholaAdd chat message callback and send functions
2011-11-29 Perttu AholaPrint errors from local log to chat
2011-11-29 Perttu AholaAdd a third log output interface method
2011-11-29 Perttu AholaUse log_deregister_thread in EmergeThread
2011-11-29 Perttu AholaAdd log_remove_output and log_deregister_thread
2011-11-29 Perttu AholaFix mod dependency sort
2011-11-29 Perttu AholaAdd depends.txt for mods/give_initial_stuff
2011-11-29 Perttu AholaWarn about unsatisfied dependencies
2011-11-29 Perttu AholaMake blocks to be loaded from disk when the active...
2011-11-29 Perttu AholaFix a random commented-out piece of lighting code,...
2011-11-29 Perttu AholaOptimize lighting by a tiny bit
2011-11-29 Perttu AholaSort mods by dependencies defined by modpath/depends...
2011-11-29 Perttu AholaFix default value of visual in LuaEntityProperties
2011-11-29 Perttu AholaAllow server-side teleporting
2011-11-29 Perttu AholaFix and tune player movement checks (make them very...
2011-11-29 KahrlAdd IDropAction and related stuff
2011-11-29 Perttu AholaImprove luaentity sprite functionality (and add some...
2011-11-29 Perttu AholaComment out print("on_generated: ...") in Lua
2011-11-29 Perttu AholaFix liquid source backface culling (was not turned...
2011-11-29 Perttu AholaFix player getting thrown underground after connecting
2011-11-29 Perttu AholaMake map generator as much threaded as possible (not...
2011-11-29 Perttu AholaAdd on_generated hook
2011-11-29 Perttu AholaImprove player movement speed checking
2011-11-29 Perttu AholaPlayer movement speed and node access distance checking
2011-11-29 Perttu AholaIf available, use local textures instead of those sent...
2011-11-29 Perttu AholaFix TNT script
2011-11-29 Perttu AholaMake lighting update occur immediately after ClientActi...
2011-11-29 Perttu AholaReshape LuaEntityCAO implementation a bit and make...
2011-11-29 Perttu AholaOptimize active block modifier stuff (was left horribly...
2011-11-29 Perttu AholaRe-implement give_initial_stuff
2011-11-29 Perttu AholaException handling in Lua setting get
2011-11-29 Perttu AholaLua setting getter
2011-11-29 Perttu Aholaremove get_nodedef
2011-11-29 Perttu Aholaon_newplayer and on_respawnplayer callbacks
2011-11-29 Perttu Aholaliquid_type -> liquidtype
2011-11-29 Perttu AholaMake node definitions available to Lua
2011-11-29 Perttu AholaRemove give_initial_stuff
2011-11-29 KahrlAdd node definitions in Lua and do not use content_mapn...
2011-11-29 Perttu AholaModify CONTENT_AIR and CONTENT_IGNORE handling in noded...
2011-11-29 Perttu AholaFix random node definition stuff
2011-11-29 Perttu AholaAdd builtin.lua
2011-11-29 Perttu Aholabuiltin.lua
2011-11-29 Perttu AholaAdd object reference to Lua on_place/dig/punchnode...
2011-11-29 Perttu AholaFix "warning: comparison between signed and unsigned...
2011-11-29 Perttu AholaSome node definitions in Lua
2011-11-29 Perttu AholaDuplicate last tile image automatically to all for...
2011-11-29 Perttu AholaMake map generator more responsive
2011-11-29 Perttu AholaPrint out number of blocks in memory at unload
2011-11-29 Perttu AholaDon't allow placing CONTENT_IGNORE with Map::setNode...
2011-11-29 Perttu AholaImprove debug stack printing interface
2011-11-29 Perttu AholaMake liquid_alternative_* to be strings
2011-11-29 Perttu AholaMode node definition loading from Lua (still not finish...
2011-11-29 Perttu AholaStore metadata as metadata name in node definition
2011-11-29 Perttu AholaSet block modified flag when node metadata inventory...
2011-11-29 Perttu AholaAdd names to NodeMetadata
2011-11-29 Perttu AholaAdd Lua node definition stuff (not complete)
2011-11-29 Perttu AholaAdd texture modifier [brighten and modify [toalpha...
2011-11-29 Perttu AholaRandom Lua tweaks/fixes
2011-11-29 Perttu AholaMake object hit delay smaller for fun; actually it...
2011-11-29 Perttu AholaRelatively snappy object-ground collision detection
2011-11-29 Perttu AholaWhen digging a node, don't switch to punching an object...
2011-11-29 Perttu AholaDefault to saving stuff more often to minimize lag...
2011-11-29 Perttu AholaDon't print 'Blocks modified by: ' in Map::timerUpdate...
2011-11-29 Perttu AholaDon't print all block saves to verbosestream; rather...
2011-11-29 Perttu AholaAdd reason parameter to setModified and print it out...
2011-11-29 Perttu AholaImprove LuaEntity velocity/acceleration handling (by...
2011-11-29 Perttu AholaMess up with node definitions to make CONTENT_IGNORE...
2011-11-29 Perttu AholaOptimize map generator for the dynamic content ids...
2011-11-29 Perttu AholaMake added nodes give the corresponding NodeItem as...
2011-11-29 Perttu AholaFix tool wear
2011-11-29 Perttu AholaFalling sand and gravel
2011-11-29 Perttu AholaNode place/dig Lua callbacks
2011-11-29 Perttu AholaFix crafted tools being a very tiny bit worn in default...
2011-11-29 Perttu AholaRemove crafting definitions from content_craft.cpp
2011-11-29 Perttu AholaAdd classic crafting recipes to default/init.lua
2011-11-29 Perttu AholaCatch SerializationError in CCraftDefManager::getCraftR...
2011-11-29 Perttu AholaAdd note about craft_get_result() not being used anymor...
2011-11-29 Perttu AholaCrafting definition in scripts
2011-11-29 Perttu AholaImprove item serialization
2011-11-29 Perttu AholaAllow inputting nodename of MaterialItem in ItemSpec...
2011-11-29 Perttu AholaFix another silly mistake making CONTENT_IGNORE definit...
2011-11-29 Perttu AholaFix silly misspelling in mapgen that made junglegrass...
2011-11-29 Perttu AholaActually fill in the NewNameGetter names to allow map...
2011-11-29 Perttu AholaMapNode constructor to allow ndef+name
2011-11-29 Perttu AholaInitial node definition stuff
2011-11-29 Perttu AholaFix camera MaterialItem draw logic
2011-11-29 Perttu AholaClean InventoryItem interface a bit
2011-11-29 Perttu AholaImproved MaterialItem (stores nodename)
2011-11-29 Perttu AholaDo not expose CONTENT_* stuff in content_mapnode.h...
2011-11-29 Perttu AholaNode definition names
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