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oweals/minetest.git
2016-04-15
SmallJoker
mainmenu: Tidy up logic in is_server_protocol_compat...
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2016-04-14
TriBlade9
Add option to disable entity selectionboxes. (#3992)
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2016-04-12
rubenwardy
Fix inventory hud scaling
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2016-04-12
paramat
Mgv7, mgflat, mgfractal: Tunnel generation code optimis...
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2016-04-12
paramat
Mgv5: Optimise tunnels, add biome material in entrances
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2016-04-12
paramat
Mgvalleys: Don't let cavegen place biome nodes everywhere
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2016-04-11
PilzAdam
Fix hotbar placement on displays with low screen density
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2016-04-11
Auke Kok
Minimap: revert change from RGBA to Indexed
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2016-04-11
Auke Kok
Convert nodeupdate to non-recursive
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2016-04-11
kwolekr
Hud: Cache hud_scaling, fix minor style issues
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2016-04-11
rubenwardy
Hud: Fix offset being ignored by inventory bar
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2016-04-10
est31
Update CSRP-GMP to commit deaa11a7c29a73008
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2016-04-10
raymoo
Document hpchange callback ordering thing (#3981)
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2016-04-08
Auke Kok
Minimap: "North" indicator arrow for circle minimap
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2016-04-08
Rui914
Mainmenu: Refactor tab UI code
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2016-04-08
David Knapp
Fix ncurses lookup on Arch Linux
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2016-04-08
paramat
Mapgen: Optimise cave noises and tunnel excavation
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2016-04-07
kwolekr
Re-add and disable blit_with_interpolate_overlay
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2016-04-07
Samuel Sieb
Clearer explanation of [colorize with alpha
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2016-04-05
Nathanaël Courant
Fix #3955 (player dying on login).
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2016-04-05
Samuel Sieb
Fix compiler warnings from "Add an option to colorize...
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2016-04-03
Samuel Sieb
Add an option to colorize to respect the destination...
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2016-04-03
kinokoio
Dungeongen: Update disabled torch placement code
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2016-04-02
est31
Fix nametag hiding
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2016-03-31
Rui914
Mainmenu: Move description.txt textbox down
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2016-03-30
gregorycu
Remove expensive copy of ContentFeatures
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2016-03-30
Loic Blot
ParticleManager::handleParticleEvent: use switch
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2016-03-30
est31
mg_schematic: fix leak in lua API, and small cleanup
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2016-03-30
kwolekr
Mapgen: Don't spread light of nodes outside the desired...
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2016-03-30
paramat
Nodes shader: Decrease amplitude of waving leaves and...
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2016-03-30
paramat
Mgv7: Decrease cliff steepness
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2016-03-29
tenplus1
stop falling.lua error
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2016-03-29
kwolekr
Mapgen: Spread both night and day light banks in spread...
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2016-03-29
sfan5
Fix small formatting issue in SRP debug output
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2016-03-26
est31
Revert "Translated using Weblate (German)"
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2016-03-25
Craig Davison
Add CONTRIBUTING.md
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2016-03-25
est31
Replace CRLF with LF in shader files
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2016-03-25
Rui
Falling: Set acceleration on step again
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2016-03-25
Jean-Patrick...
Update menu header image
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2016-03-25
Fernando Reis
Translated using Weblate (Portuguese)
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2016-03-25
red-001
Translated using Weblate (Polish)
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2016-03-25
Jean-Patrick G
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2016-03-25
Ian giestas...
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2016-03-25
Jean-Baptiste
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2016-03-25
akiyama akira
Translated using Weblate (Chinese (China))
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2016-03-25
Thibault Noel
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2016-03-25
Joan Ciprià...
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2016-03-25
Rui
Translated using Weblate (Japanese)
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2016-03-25
Lucas Montenegro
Translated using Weblate (Spanish)
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2016-03-25
Lordmusic Player
Translated using Weblate (Romanian)
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2016-03-25
Elia Zammuto
Translated using Weblate (Italian)
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2016-03-25
Muhammad Rifqi...
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2016-03-25
Jeff Huang
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2016-03-25
Kisbenedek...
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2016-03-25
Jakub Vaněk
Translated using Weblate (Czech)
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2016-03-25
ShadowNinja
Translated using Weblate (Spanish)
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2016-03-25
Wuzzy
Translated using Weblate (German)
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2016-03-24
Rui
Credits: Make that easy to add/remove
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2016-03-24
Auke Kok
Make `options` local here.
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2016-03-21
Auke Kok
Fix connected nodes' selection boxes.
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2016-03-21
paramat
Mgv7/flat/fractal: Stop tunnel-floor biome nodes being...
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2016-03-20
ShadowNinja
Clean up Strfnd
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2016-03-20
ShadowNinja
Tweak travis script
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2016-03-19
paramat
Builtin/game/falling: Re-add comma removed by recent...
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2016-03-19
Rui914
Set acceleration only once in falling node
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2016-03-19
paramat
Mgv7: Limit pseudorandom caves to surface mapchunk...
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2016-03-19
Auke Kok
Allow NodeTimer, ABM and block mgmt interval changes.
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2016-03-19
est31
lua_api.txt: improve vector documentation
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2016-03-16
est31
Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customized
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2016-03-15
Ekdohibs
Remove chat escape sequences from chat messages, for...
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2016-03-15
est31
Add option to not send pre v25 init packet
3855/head
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2016-03-15
est31
Fix two reconnect bugs
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2016-03-15
est31
Much better API for auth.{cpp, h}
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2016-03-14
paramat
Mapgen: Fix light in tunnels at mapchunk borders
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2016-03-14
HybridDog
Fix player teleportation bug whilst sneaking
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2016-03-14
Auke Kok
Connected nodes: fix 2 minor bugs
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2016-03-12
Jeija
Resend blocks when modified while sending to client
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2016-03-12
Diego Martinez
Add options for screenshot format and quality
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2016-03-12
Auke Kok
Allow nodes to specify which sides to connect to.
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2016-03-12
Auke Kok
Nodebox: Allow nodeboxes to "connect"
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2016-03-12
ShadowNinja
Fix chat console not opening after formspec opened...
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2016-03-12
paramat
Documentation: Auto-update conf.example and settings_tr...
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2016-03-11
orwell96
Fix ask_reconnect_on_crash option being ignored
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2016-03-11
paramat
Documentation: Clarify global and mapgen-specific mapge...
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2016-03-11
Auke Kok
Introduce "protection_bypass" privilege.
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2016-03-09
Auke Kok
Avoid try/catch for settings.
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2016-03-09
Auke Kok
Add consistent monotonic day counter - get_day_count()
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2016-03-07
ShadowNinja
Add AreaStore custom ID API
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2016-03-07
ShadowNinja
Implement AreaStore serialization
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2016-03-07
ShadowNinja
Fix SpatialAreaStore not freeing removed areas
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2016-03-07
ShadowNinja
Add basic AreaStore method documentation
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2016-03-07
ShadowNinja
Sort AreaStore header
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2016-03-07
ShadowNinja
Clean up VectorAreaStore
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2016-03-07
ShadowNinja
Move AreaStore container selection logic into getOptima...
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2016-03-07
ShadowNinja
Move AreaStore to util
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2016-03-07
ShadowNinja
Make AreaStore cache setting private
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2016-03-07
ShadowNinja
Simplify AreaStore ID management
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2016-03-07
est31
s_env.{cpp, h} cleanups
3677/head
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2016-03-07
est31
Add minetest.register_lbm() to run code on block load...
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2016-03-07
ShadowNinja
Use LuaErrors in security check macros
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