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oweals/minetest.git
2017-03-20
number Zero
Content_mapblock.cpp: Refactor
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2017-03-20
Ben Deutsch
Refactored client event if-else cascade to switch statement
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2017-03-20
paramat
Map generation limit: Rewrite
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2017-03-19
sfan5
Fix /shutdown or ^C no longer causing server exit
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2017-03-19
Loïc Blot
Refactor Game class (part 2) (#5422)
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2017-03-19
red-001
Block access to the `io` library
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2017-03-19
Loïc Blot
Update server min protocol version to v24 (#5411)
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2017-03-18
ShadowNinja
Server list cleanup
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2017-03-18
Wuzzy
Show itemstring as tooltip if no item description
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2017-03-18
Loic Blot
TOGGLE_CHAT keymap should togglechat not HUD
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2017-03-17
Loïc Blot
Reduce memory & function cost of Game class functions...
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2017-03-17
zeuner
avoid crashing when accessing mapgen early (#5384)
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2017-03-17
red-001
Give CSM access to use `core.colorize()` (#5113)
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2017-03-17
Loïc Blot
[CSM] Fix minimap problems (#5405)
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2017-03-17
Loïc Blot
[CSM] Add core.get_timeofday & core.get_day_count env...
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2017-03-16
Loïc Blot
Fix indentation problem since merge resolution
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2017-03-16
Loïc Blot
[CSM] Add minimap API modifiers (#5399)
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2017-03-16
Loïc Blot
Add ModStorageAPI to client side modding (#5396)
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2017-03-16
paramat
Get biome list: Downgrade missing biome message to...
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2017-03-16
sfan5
Sneak: Fix various problems with sneaking
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2017-03-15
SmallJoker
lua_api: Document minetest.features (#5311)
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2017-03-15
Lars Hofhansl
Use true distance for block priority.
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2017-03-15
Wayward One
Fix undefined references (#5400)
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2017-03-15
Auke Kok
Fix two nul deref if digging unknown nodes. (#5398)
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2017-03-14
rubenwardy
Add disclaimer to client_lua_api.txt (#5391)
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2017-03-13
red-001
Add `get_wielded_item`
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2017-03-13
nerzhul
[CSM] Add enable_client_modding param (default: false)
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2017-03-13
red-001
[CSM] Add `on_punchnode` callback
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2017-03-13
red-001
[CSM] Add `get_node` and `get_node_or_nil`
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2017-03-13
red-001
[CSM] Add `on_dignode` callback (#5140)
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2017-03-13
Loic Blot
[CSM] storage + fixes
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2017-03-13
red-001
[CSM] Improve security for client-sided mods (#5100)
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2017-03-13
Loïc Blot
[CSM] implement client side mod loading (#5123)
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2017-03-13
red-001
[CSM] Add local formspecs. (#5094)
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2017-03-13
Loïc Blot
[CSM] sound_play & sound_stop support + client_lua_api...
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2017-03-13
red-001
[CSM] Add client-sided chat commands (#5092)
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2017-03-13
Loïc Blot
[CSM] Add on_death, on_hp_modification & oh_damage_take...
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2017-03-13
red-001
[CSM] Add method that display chat to client-sided...
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2017-03-13
Loic Blot
[CSM] Client side modding
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2017-03-13
kilbith
GUI: Allow texture packs to customize the progress...
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2017-03-12
Vladislav Tsendrovskii
Save metainfo for falling nodes
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2017-03-12
Lars Hofhansl
Enable server side occlusion culling by default.
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2017-03-12
Lars Hofhansl
Allow server side occlusion culling.
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2017-03-12
Auke Kok
Do not increase breath if at full breath.
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2017-03-11
sfan5
database-redis: Support password authentication
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2017-03-11
paramat
Climb speed: Increase default setting from 2 to 3
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2017-03-11
number Zero
Minimap: Optimise
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2017-03-11
Dániel Juhász
Light calculation: New bulk node lighting code
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2017-03-10
tenplus1
Optimize item.lua
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2017-03-10
kilbith
GUI: Convert loading screen's progress bar to image...
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2017-03-06
Loïc Blot
CI: Add memleak checking using valgrind (#5350)
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2017-03-05
Juhani Numminen
Update .appdata and .desktop files
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2017-03-05
paramat
Dungeons: Use 'block' instead of 'brick' for nodebox...
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2017-03-05
Auke Kok
Font: attempt fallback font, abort if no fonts found.
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2017-03-05
Fixer
README.txt: Clarify loading of minetest.conf
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2017-03-04
zaoqi
Add minetest.spawn_falling_node(pos) (#5339)
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2017-03-04
adelcoding1
FormSpec: Add position and anchor elements (#5284)
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2017-02-27
Bond-009
Fixed spelling mistakes (#5312)
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2017-02-26
paramat
Dungeongen: Add and improve parameters
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2017-02-25
red-001
Fix crash that can be caused by the shutdown command...
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2017-02-22
rubenwardy
Fix wrong meta key in item meta on ItemStack construction
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2017-02-19
red-001
Fix the documentation for `minetest.is_yes` (#5276)
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2017-02-18
Dániel Juhász
Fixes for colorwallmounted and colorfacedir nodes
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2017-02-18
paramat
Voxelmanip: Do not emerge or blit to blocks over map...
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2017-02-18
kilbith
Multiplayer menu: fix attempt to open nonexistant image
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2017-02-18
tenplus1
Statbars.lua: Cache enable_damage setting
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2017-02-18
red-001
Fix not being able to damage players in minimal (#5266)
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2017-02-18
red-001
Use the `ARRLEN` macro in more places and remove an...
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2017-02-18
red-001
Add support for the new arguments of `request_shutdown...
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2017-02-17
Auke Kok
Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296...
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2017-02-16
paramat
Cavegen: Place correct biome surface in tunnel entrances
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2017-02-16
paramat
Objectpos over limit: Avoid crash caused by sector...
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2017-02-16
red-001
Fix a small regression caused by e2ad76f.
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2017-02-15
sfan5
Fix >5 year old PlayerSAO deletion bug
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2017-02-14
Auke Kok
FreeType: address font license issues (#5230)
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2017-02-13
Dániel Juhász
Lighting: Update lighting at block loading
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2017-02-12
Hybrid Dog
Mainmenu: Brighter text colours for readability
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2017-02-12
paramat
Footsteps: Fix offset footstep and shallow water sound...
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2017-02-10
paramat
Plantlike: Fix visual_scale being applied squared
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2017-02-10
rubenwardy
Use tree to list mods rather than textlist
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2017-02-10
Craig Robbins
Revert "Plantlike: Fix visual_scale being applied squar...
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2017-02-10
Craig Robbins
Revert "Plantlike visual scale: Send sqrt(visual_scale...
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2017-02-10
Wuzzy
Add textures for air and ignore items (#5196)
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2017-02-10
rubenwardy
Correct lua_api.txt docs related to meta (#5198)
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2017-02-09
Auke Kok
Change default nodetimer_interval to 0.2s. (#5193)
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2017-02-09
Lars Hofhansl
Perform mesh animation only once per frame.
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2017-02-09
paramat
OpenAL sound: Use a simpler distance model
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2017-02-09
red-001
No longer auto-generate a 'guest####' player name when...
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2017-02-08
Loic Blot
Fix android build
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2017-02-07
Loïc Blot
Add ModMetadata API (#5131)
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2017-02-07
rubenwardy
Fix incompatibility of ItemStack.to_table() introduced...
5182/head
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2017-02-07
paramat
Face shading: Add shade factor comments
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2017-02-06
Travis Burtrum
Add support for unix socket connection to redis (#5179)
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2017-02-06
Auke Kok
Prevent SIGFPE on entity tile loading issue. (#5178)
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2017-02-05
numberZero
Improve mesh shading (#5172)
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2017-02-04
rubenwardy
Add per-stack descriptions using ItemStack Metadata
5154/head
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2017-02-04
rubenwardy
Add ItemStack key-value meta storage
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2017-02-04
rubenwardy
Derive NodeMetaRef from MetaDataRef
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2017-02-04
rubenwardy
Make NodeMetaRef::getmeta a non-static member
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2017-02-04
rubenwardy
Derive NodeMetadata from Metadata
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