oweals/minetest_game.git
2016-03-15 paramatDoors: Update glass door item textures to new design
2016-03-15 Auke KokFencegate: prevent y-fighting at top.
2016-03-15 Auke KokFire: Optimize spreading ABM.
2016-03-15 Jean-Patrick... Add flint and flint-and-steel
2016-03-13 Auke KokClean up door tops if fire destroys bottom.
2016-03-13 tenplus1Fix bug rotating unknown node
2016-03-13 paramatDye: Add global table of dye names and descriptions
2016-03-13 paramatDye: Make pink dye mixable
2016-03-13 Auke KokAdd "protection_bypass" priv.
2016-03-13 Auke KokBasic stone walls, using NDT_CONNECTED.
2016-03-13 Auke KokAdd a simple, but stylish fence gate.
2016-03-13 Auke KokConvert fences to NDT_CONNECTED.
2016-03-11 Jean-Patrick... Change steel ladder sounds + fix/add missing recipes
2016-03-11 red-001Add an on_burn callback.
2016-03-09 paramatBeds: Fix code style issues
2016-03-09 Jean-Patrick... Add steel sign + Update wooden sign texture
2016-03-06 paramatDefault: New jungletree_top texture
2016-03-06 Jean-Patrick... Add steel ladder
2016-03-06 red-001Fix markdown formating in `game_api.txt`.
2016-03-06 paramatDefault/craftitems: Fix whitespace and code style issues
2016-03-03 tenplus1Fix book formspec to word-wrap lines
2016-03-03 MT-ModderAllow non-players to dig steel doors.
2016-03-03 MT-ModderAllow non-players to dig locked chests.
2016-03-03 MT-ModderAllow non-players to dig bones.
2016-03-03 red-001Document `share_bones_time_early`
2016-02-29 Auke KokDoors: Prevent placement in protected areas.
2016-02-27 paramatDefault: Add 'snowy pine tree from sapling' schematic
2016-02-25 paramatDefault/mapgen: Remove unnecessary spaces from log...
2016-02-24 paramatDefault/mapgen: Make forest clearings larger and more...
2016-02-24 rubenwardyAdd item name to chest log messages
2016-02-23 MT-ModderControl leaf decay with sneak.
2016-02-23 MT-ModderRemove dig_up() from cactus.
2016-02-23 Auke KokAllow mod namespace for door registrations.
2016-02-23 Auke KokFallback doors.register_door() code.
2016-02-23 Auke KokFix broken door protection.
2016-02-21 Jean-Patrick... Creative: Rename fields with correct naming convention...
2016-02-21 Auke KokLower snow footstep and dig sound level.
2016-02-21 Auke KokMove character.png to textures.
2016-02-19 Auke KokCall on_place_node() callbacks after placing door.
2016-02-19 Auke KokOpen doors when right-clicking a door with a door.
2016-02-19 Auke KokAllow building doors on buildable_to nodes.
2016-02-19 MT-ModderAdd background image to book formspec
2016-02-19 Auke KokNew gravel texture.
2016-02-18 Auke KokDoors: Allow arbitrary recipe to be passed, even nil
2016-02-18 Auke KokFix character.b3d animation issues.
2016-02-18 tenplus1added timer to tnt:tnt_burning for explosions
2016-02-18 Craig DavisonRemove log_mods from TNT
2016-02-14 paramatConsolidate ABMs
2016-02-13 Jean-Patrick... Doors: fix unability to register doors outside of doors mod
2016-02-13 RuiRemove minetest.inventorycube
2016-02-13 Auke KokConvert furnace ABM to node timer
2016-02-13 Auke KokNew mesh door models, and extensive door API
2016-02-06 Muhammad Rifqi... Creative: Extend search function to descriptions
2016-02-06 paramatDefault/schematics: Re-add force-placed root node to...
2016-02-06 paramatDefault/mapgen: Confine Aspen to one half of deciduous...
2016-02-03 Craig DavisonFollow naming conventions of textures in creative
2016-02-03 Craig DavisonFollow naming conventions of textures and models in...
2016-02-03 kilbithCreative: move player datas in separate table (fixes...
2016-02-03 Auke KokCreate API for fence.register, and use it.
2016-01-29 paramatDefault/mapgen: Add gravel beach in Tundra
2016-01-29 tenplus1ability to dye coloured wool white
2016-01-26 Auke KokRegister biomes before ores.
2016-01-26 Auke KokStair and Slab groups.
2016-01-22 paramatDefault/mapgen: Remove unused 'mapgen_air' alias
2016-01-20 kilbithFix blank page in creative in some rare case and keep...
2016-01-20 Auke KokBetter trapdoor side appearance.
2016-01-20 Auke KokAllow trapdoors to be rotated all ways.
2016-01-15 kilbithNew design of the creative inventory (with tabs)
2016-01-15 Auke KokAspen trees.
2016-01-12 Auke KokFix trapdoor recipe conflict with iron bar recipe.
2016-01-08 Auke KokLower mushroom-on-log rate for pine forests.
2016-01-08 Auke KokReplace aliased fertile mushrooms.
2016-01-07 Auke KokPlace tree logs as decorations.
2016-01-05 Auke KokFix endless trapdoor bug.
2016-01-05 jeanpatrick... Minor polishing of creative
2016-01-05 Auke KokAllow books to be copied on the craft grid.
2016-01-05 ShadowNinjaFix TNT drops being placed inside nodes
2016-01-03 paramatDefault: Remove normalmap textures
2016-01-03 Auke KokSteel Trapdoor.
2015-12-31 paramatDefault: Add mapgen alias for air
2015-12-28 paramatDefault: New appletree schematics with more variation
2015-12-28 Auke KokFix door volume level.
2015-12-25 Auke KokRemove spores from mushrooms.
2015-12-25 Auke KokVerify node type is facedir.
2015-12-25 jeanpatrick... Add a search field to the creative inventory
2015-12-23 paramatOres: Allow dirt and sand blob ore in sandstone, desert...
2015-12-19 paramatFlowers/mapgen: Slightly more flowers in mgv5/v7/flat...
2015-12-19 paramatDefault/mapgen: Correct spelling of 'noise threshhold...
2015-12-19 paramatDefault/mapgen: Re-add grassy sand dune biomes
2015-12-12 Auke KokAdd a separate image for a written book.
2015-12-12 paramatDefault: Slightly reduce alpha of water post effect...
2015-12-06 paramatDefault: Remove root from mapgen trees and large cactus
2015-12-06 jeanpatrick... Speed-up creative inventory initializing (~10x faster)
2015-11-23 paramatDefault/mapgen: Retune cactus density due to low densit...
2015-11-23 paramatDefault/trees: Make 'can grow' public to enable over...
2015-11-15 paramatDefault/mapgen: Use sidelen 16 for low density decorations
2015-11-14 paramatBeds: Re-add commas at list ends
2015-11-14 RuiBeds: Make non pointable by pointable definition
2015-11-14 paramatDefault, fire: Disable catch-up in some ABMs
2015-11-09 paramatDefault/mapgen: Fix missing taiga pine
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