2016-10-25 |
paramat | Fire: Reduce volume of flint and steel sound |
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2016-10-25 |
paramat | Default: Update and set volume of damage sounds |
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2016-10-25 |
Fernando Carmona... | Make flammable: Flowers, grasses and several crafitems |
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2016-10-25 |
Auke Kok | Change many metal nodes to use default metal sounds |
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2016-10-25 |
Auke Kok | Default: Add metal sound table function and metal sounds |
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2016-10-24 |
paramat | Fire: Add flint and steel sound |
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2016-10-24 |
paramat | Default: Add damage and falling damage sounds |
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2016-10-23 |
Fernando Carmona... | Default: Destroy flammable items when in fire or lava |
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2016-10-18 |
paramat | Default: Fix 'leaves simple', 'jungleleaves simple... |
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2016-10-12 |
paramat | Default: Add coral nodes and death ABM |
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2016-10-12 |
paramat | Bucket: Add optional 'force-renew' bool to registration |
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2016-10-11 |
bas080 | Store registered plant on namespace |
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2016-10-10 |
tenplus1 | Tnt: Various optimisations |
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2016-10-08 |
rubenwardy | Creative: Use element instead of parameter to disable... 1317/head |
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2016-10-05 |
paramat | Default/functions: Tune speed of grass spread ABM |
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2016-10-05 |
Tim | Default: Prevent possible nil-crash on invalid book... |
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2016-10-05 |
Tim | Fix sapling placement handling of on_rightclick and... |
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2016-10-05 |
paramat | Default: Add 'silver sand' for cold desert biome |
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2016-10-01 |
paramat | Default: Generalise, optimise and simplify grass spread... |
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2016-09-30 |
paramat | Doors: Remove ability to rotate doors with screwdrivers |
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2016-09-30 |
DS-Minetest | Default/player.lua: Remove outdated comment |
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2016-09-27 |
tenplus1 | Farming: Remove unnecessary overriding of groups |
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2016-09-23 |
paramat | Add settingtypes.txt for Minetest Game |
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2016-09-23 |
paramat | Doors: Trim open fencegate collison box again |
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2016-09-14 |
paramat | Default: New snow textures by Gambit |
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2016-09-14 |
Auke Kok | Stairs: Big simplification of slabs combination |
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2016-09-10 |
tenplus1 | Bones: Search for nearby 'air' for fallback bones placement |
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2016-09-10 |
Auke Kok | Xpanes: Convert to connected nodeboxes |
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2016-09-08 |
paramat | Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup |
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2016-09-07 |
paramat | Change WTFPL to MIT (part 3) |
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2016-09-06 |
paramat | Licenses: Change WTFPL to MIT (part 2) |
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2016-09-05 |
paramat | Licenses: Change WTFPL to MIT (part 1) |
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2016-09-04 |
paramat | Default: Vary wood burn times according to wood density |
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2016-09-03 |
Auke Kok | Default/furnace: Indicate dst full |
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2016-09-03 |
paramat | Creative: Make dig times near-identical for nodes of... |
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2016-08-28 |
Pinky Snow | Default: Eliminate redundant 'get modpath' calls |
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2016-08-28 |
paramat | Default, stairs, doors: Vary wood flammable and choppy... |
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2016-08-27 |
rubenwardy | Add search on enter press to creative inventory |
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2016-08-21 |
Megaf | Flowers: Add missing aliases for mushrooms from the... |
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2016-08-20 |
paramat | Fire: Use 'enable fire' setting instead of 'disable... |
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2016-08-20 |
pithydon | Default: Improve fences inventory/wield images |
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2016-08-15 |
tenplus1 | Default/trees: Faster 'is snow nearby' function |
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2016-08-15 |
paramat | Default: Optimise and simplify leafdecay ABM, remove... |
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2016-08-09 |
tenplus1 | Add labels to ABMs |
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2016-08-09 |
DonBatman | Changed snow nodebox to 'walkable = false' |
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2016-08-09 |
tenplus1 | Tnt: Limit blown up dropped stacks to stack_max |
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2016-08-09 |
Tim | Use minetest instead of core namespace, discourage... |
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2016-08-09 |
Tim | Let Travis-CI automatically run luacheck on the game |
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2016-08-05 |
Tim | Screwdriver: disallow rotation with `on_rotate = false` |
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2016-08-05 |
Tim | Doors: Allow the screwdriver to rotate doors around... |
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2016-08-04 |
tenplus1 | TNT: Fix bug with huge stacks |
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2016-08-04 |
paramat | Doors: Trim open fence gate collision box |
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2016-08-01 |
Tim | Doors: Fix potential crashes, code improvements |
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2016-08-01 |
paramat | Bones: Improve bones textures |
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2016-07-27 |
SmallJoker | Beds, boats: Replace deprecated get_look_yaw/set_look_yaw |
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2016-07-27 |
paramat | Default: Prevent placing sapling if grown tree intersec... |
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2016-07-27 |
tenplus1 | Bones: Ability to change bones mode. Tidy up code |
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2016-07-23 |
paramat | Flowers: Fix waterlily on-place itemstack code |
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2016-07-23 |
Thomas--S | Doors: Fix orientations of trapdoor textures |
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2016-07-18 |
paramat | Nyancat: Fix texture names |
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2016-07-18 |
paramat | Default/trees: Update to 'get_mapgen_setting()' |
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2016-07-18 |
Thomas--S | Doors: Fix trapdoor on_blast |
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2016-07-18 |
Thomas--S | Doors: Same naming for trapdoors as for doors |
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2016-07-18 |
rubenwardy | Move nyancats into a separate mod |
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2016-07-15 |
tenplus1 | Doors: Make door groups consistent with corresponding... |
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2016-07-15 |
adrido | Beds: Only register respawn callbacks if respawn is... |
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2016-07-15 |
Tim | Clean up fire ABM parameters. |
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2016-07-15 |
Tim | Stop shadowing upvalues and definitions. |
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2016-07-15 |
Tim | Remove unused and clean up missused variable-value... |
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2016-07-13 |
tenplus1 | Beds: Save respawn position when entering bed, only... |
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2016-07-13 |
Tim | Doors: Fix missing node parameter passing |
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2016-07-10 |
paramat | Bones: New textures |
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2016-07-10 |
Tim | Doors: Fix trapdoor crash on can_dig with nil-player... |
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2016-07-10 |
tenplus1 | Default/trees: Faster way to detect snow around pine... |
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2016-07-09 |
Tim | Doors: Remove unnecessary node lookups |
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2016-07-09 |
Tim | Always return the leftover ItemStack for on_place and... |
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2016-07-07 |
paramat | TNT: Add missing 'then' |
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2016-07-07 |
Tim | Bucket: Allow liquid placed against unknown nodes inste... |
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2016-07-07 |
Tim | Bucket: Prevent crashing when placing liquid against... |
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2016-07-07 |
paramat | Doors: Code cleanup |
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2016-07-07 |
paramat | Doors / default: Remove 'hot', 'bendy' and 'melty'... |
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2016-07-07 |
paramat | Default, flowers: Use 'get_mapgen_setting()' |
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2016-07-07 |
tenplus1 | TNT: When disabled leave some useful functionality... |
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2016-07-05 |
tenplus1 | Game_api.txt: Add position table reference |
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2016-07-05 |
tenplus1 | Game_api.txt: Add API information for sethome functions |
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2016-07-05 |
paramat | Default/mapgen: Simplify iron ore registrations |
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2016-07-05 |
paramat | Default/mapgen: Add ores above y = 1024 |
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2016-07-05 |
paramat | Default/mapgen: Clean up ore registrations |
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2016-07-05 |
tenplus1 | Bucket: Correct liquid placing in protected areas |
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2016-07-03 |
tenplus1 | Tidy sethome code, add global functions, round coords... |
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2016-07-01 |
paramat | Flowers: Make waterlily floodable |
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2016-07-01 |
Thomas--S | Doors: Remove use_texture_alpha from door definition |
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2016-07-01 |
HybridDog | Wool: Use adv- and optipng to optimise texture files |
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2016-07-01 |
HybridDog | Wool: Clean up code |
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2016-06-27 |
paramat | Doors: Add dedicated sounds for glass doors |
commit | commitdiff | tree | snapshot |
2016-06-27 |
paramat | Default: New aspen tree schematics |
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2016-06-27 |
tenplus1 | Default: Enable crafting of mese crystal fragments... |
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2016-06-27 |
tenplus1 | Default: Craft locked chest from chest plus steel ingot |
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2016-06-27 |
tenplus1 | Creative: Document creative.formspec_add in game_api.txt |
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2016-06-26 |
paramat | Stairs: Code cleanup, fix various errors |
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next |