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oweals/minetest.git
2013-11-17
kwolekr
Prevent shaders from being created when disabled
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2013-11-17
sapier
Add CURL_DLL search to show up CURL_DLL in cmake gui...
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2013-11-17
sapier
Don't use msvc libs for mingw build
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2013-11-17
kwolekr
Decoration: Stop DecoSimple::resolveNodeNames from...
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2013-11-17
kwolekr
Actually fix weather
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2013-11-16
sapier
Fix invalid listname and listsize not handled correctly...
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2013-11-16
MetaDucky
fixed array limit check when reading Lua specialtiles...
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2013-11-15
ShadowNinja
Pass a errfunc to lua_pcall to get a traceback
995/head
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2013-11-14
BlockMen
Fix formspec background padding when clipped
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2013-11-14
proller
Improved default settings for floatland perlin noise...
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2013-11-12
Sfan5
Fix compiling with 32bit MinGW
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2013-11-11
sapier
Fix invalid usage of temporary object in mainmenu json...
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2013-11-11
sapier
Disable localization workaround in server
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2013-11-11
sapier
Fix win32/msvc i18n (quite UGLY version, blame Microsoft)
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2013-11-10
sapier
Fix "TODO read modinfo" in modmanager to improve ui...
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2013-11-10
proller
Fix spaces float islands code
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2013-11-10
0gb.us
FIxed floating isle generation at chunk boundaries
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2013-11-09
kwolekr
Weather: Fix uninitialized weather_update_time (sorry...
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2013-11-09
PilzAdam
Add BlockMen to core dev list
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2013-11-09
sapier
Fix game buttons not beeing 48x48
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2013-11-09
sapier
Fix crash updating gametype without game
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2013-11-08
PilzAdam
Fix typo in lua_api.txt
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2013-11-08
4Evergreen4
Add wrapper for minetest.rotate_and_place.
988/head
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2013-11-07
Cy
Don't assert scalars must be vectors.
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2013-11-07
Vanessa Ezekowitz
Fix orient_flags to be optional.
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2013-11-07
Vanessa Ezekowitz
Add 6d facedir rotation prediction routine
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2013-11-05
proller
Correct useragent in http queries
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2013-11-05
proller
Masterserver uptime fix
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2013-11-05
kwolekr
Add seed entry to world creation dialog
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2013-11-05
kwolekr
Accept hexadecimal and string values for seeds
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2013-11-04
sapier
Fix invalid use of pointer to temporary object in json2...
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2013-11-04
Ilya Zhuravlev
Fix masterserver README.md
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2013-11-04
proller
Masterserver fixes
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2013-11-04
proller
Masterserver show privs and js autoload
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2013-11-03
ShadowNinja
Add a "More..." link when the serverlist is filtered
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2013-11-03
ShadowNinja
Only show servers with at least min_clients clients
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2013-11-03
ShadowNinja
Use a doT.js template for the serverlist
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2013-11-03
sapier
Fix invalid usage of texture->getSize() where actually...
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2013-11-03
BlockMen
Fix typo
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2013-11-03
BlockMen
Reworked formspecs and kahrl's hexcolor parser
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2013-11-03
Novatux
Send a on_receive_fields event when formspec is closed...
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2013-11-02
ShadowNinja
Add basic protection support to builtin
856/head
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2013-11-02
Aaron Suen
Portability fixes for OpenBSD (and possibly NetBSD...
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2013-11-02
Novatux
Fix possible crash with grass ABM.
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2013-11-02
PilzAdam
Fix liquid_range
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2013-11-02
Novatux
Fix grass adding/removing ABM.
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2013-11-02
Novatux
Move the sapling growing and grass adding/removing...
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2013-11-01
ShadowNinja
Add my email address to the main menu credits
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2013-11-01
ShadowNinja
Add more checks to vector functions
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2013-11-01
BlockMen
Don't remove background of games in submenus
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2013-11-01
0gb.us
Fixed ignoring of "diggable" property of nodes.
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2013-11-01
Novatux
Add a callback: minetest.register_on_craft(itemstack...
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2013-11-01
ShadowNinja
Made unknown nodes stop falling nodes properly and...
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2013-11-01
ShadowNinja
Raise the maximum node limit to 0x7fff
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2013-11-01
Novatux
Move new core devs to the "Core Developpers" section...
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2013-10-18
proller
Masterserver totals fix
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2013-10-17
proller
Masterserver update
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2013-10-17
ShadowNinja
Add sanity checks to vector functions
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2013-10-17
ShadowNinja
Remove vector metatable setting
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2013-10-16
Perttu Ahola
Fix object duplication bug (at least in the most reprod...
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2013-10-16
Novatux
Add tool callback
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2013-10-16
Novatux
Fix minetest.facedir_to_dir when param2 is 5 or 7.
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2013-10-14
Sokomine
Add support for parameter 'visual_scale' for drawtypes...
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2013-10-08
William Strealy
Translated using Weblate (Spanish)
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2013-10-08
Frederico Guimarães
Translated using Weblate (Portuguese (Brazil))
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2013-10-08
Rutger NL
Translated using Weblate (Dutch)
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2013-10-08
Frederico Guimarães
Translated using Weblate (Portuguese (Brazil))
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2013-10-08
Shen Zheyu
Translated using Weblate (Chinese (China))
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2013-10-08
Rutger NL
Translated using Weblate (Dutch)
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2013-10-08
we prefer instagib...
Translated using Weblate (French)
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2013-10-08
Pilz Adam
Translated using Weblate (German)
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2013-10-07
Kahrl
Add Czech language
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2013-10-07
RealBadAngel
FIx wrong error message on invalid use of the formspec...
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2013-10-05
0gb.us
Remove mapgen_air alias (#935)
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2013-10-01
fairiestoy
Optimized minetest.get_connected_players()
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2013-09-29
Kahrl
Pass VERSION_EXTRA to GenerateVersion.cmake
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2013-09-28
PilzAdam
Add set_name(), set_count(), set_wear() and set_metadat...
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2013-09-28
PilzAdam
Allow to manually specify param2 in minetest.item_place...
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2013-09-28
Kahrl
Add --version option
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2013-09-28
Kahrl
Remove doc/gpl-2.0.txt, add doc/lgpl-2.1.txt
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2013-09-28
Kahrl
Show git hash in version string at top left corner...
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2013-09-28
ShadowNinja
Lower the default max_users from 100 to 15
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2013-09-28
PilzAdam
Add curl, freetype and luaJIT to CMAKE_BUILD_INFO
940/head
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2013-09-26
kwolekr
Re-fix hud_change stat argument retrieval
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2013-09-23
BlockMen
Fix compiling issue of MSVC
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2013-09-20
BlockMen
Add option to scale image to percentage values
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2013-09-17
proller
Fix null dereference in weather update functions
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2013-09-17
kwolekr
Fix some warnings and other minor details
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2013-09-17
kwolekr
Weather: Clean up getHeat/getHumidity somewhat
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2013-09-16
ShadowNinja
Fix comments about length of server step
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2013-09-16
proller
Use cached "weather" setting
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2013-09-16
proller
Fog depend on humidity
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2013-09-16
proller
Add configurable PRAGMA synchronous =
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2013-09-16
kwolekr
Always use builtin JThread library
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2013-09-10
Kahrl
Change mainmenu texture handling + small misc changes
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2013-09-10
BlockMen
Fix hotbar padding at bottom
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2013-09-10
PilzAdam
Add offset to automatic_face_movement_dir
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2013-09-10
sapier
Fix bug: texture pack not overriding default menu textures
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2013-09-10
PilzAdam
Use engine.is_yes() in mainmenu
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2013-09-10
PilzAdam
Use the Settings Lua interface to read world.mt
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