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oweals/minetest.git
2015-03-24
kwolekr
Fix endianness inconsistency with PcgRandom::bytes()
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2015-03-24
kwolekr
Schematics: Error if unable to open file
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2015-03-23
kwolekr
Do not enable texture_clean_transparent by default
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2015-03-23
paramat
Mgv6: Use heightmap in placeTreesAndJungleGrass()
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2015-03-23
Aaron Suen
Fix for sun/moon tonemaps: don't upscale 1px images.
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2015-03-23
est31
Fix Android build on 32 bit
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2015-03-23
est31
Fix cmake po detection bug
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2015-03-23
est31
Fix minetest.get_craft_recipe function
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2015-03-22
Loic Blot
Player: Fix a deadlock triggered by previous commit...
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2015-03-22
Loic Blot
Protect Player::hud from concurrent modifications
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2015-03-22
paramat
Mgv7: 1 up , 1 down overgeneration for chunk border...
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2015-03-22
Loic Blot
Revert "Add a Lua call to do damages / heals" ok @Shado...
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2015-03-22
Loic Blot
Remove unused ConnectionCommand::sendToAll function...
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2015-03-22
kwolekr
Fix some loose ends from 3993093f
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2015-03-22
kwolekr
Add support for the PCG32 PRNG algo (and associated...
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2015-03-21
poet-nohit
SendInventory when handleCommand_Interact is a use.
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2015-03-21
Aaron Suen
Fix composite textures with texture_min_size. Moved...
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2015-03-21
SmallJoker
Connect rails with connect_to_raillike and shorten...
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2015-03-21
gregorycu
Optimize minetest.get_(all)_craft_recipe(s)
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2015-03-21
Aaron Suen
Configurable automatic texture scaling and filtering...
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2015-03-20
kwolekr
Revert "Fix issue #2441: crash on respawn, since a...
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2015-03-19
paramat
Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk...
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2015-03-19
Loic Blot
Reset the old HP method on PlayerSAO::setHP
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2015-03-18
est31
Fix game minetest.conf default settings
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2015-03-18
Loic Blot
Add a Lua call to do damages / heals
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2015-03-18
Loic Blot
ServerpacketHandler: spelling fixes
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2015-03-18
paramat
Mgv6: Remove addDirtGravelBlobs, replaced by blob ore...
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2015-03-18
fz72
Save creative_mode and enable_damage setting for each...
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2015-03-17
Loic Blot
MutexedQueue inherits must use std::deque instead of...
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2015-03-17
Loic Blot
Remove Android makefile ugly make -j hack
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2015-03-17
Pavel Puchkin
Standalone bundle for OSX (w/ dependencies!)
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2015-03-17
Loic Blot
Server::step throw is never catched in minetestserver
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2015-03-17
Loic Blot
Use the NetworkPacket api to read full version string...
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2015-03-17
Loic Blot
Fix a little regression on SendActiveObjectMessages...
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2015-03-17
Craig Robbins
Minor bug fix (lag between damage flash and hearts...
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2015-03-17
Craig Robbins
Fix various damage related bugs (client-side)
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2015-03-17
Craig Robbins
Minor cleanup: game.cpp
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2015-03-17
kwolekr
Revert "Server::step throw is never catched. Replace...
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2015-03-16
Loic Blot
Bump android version code
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2015-03-16
Loic Blot
Server::step throw is never catched. Replace it with...
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2015-03-16
est31
Android: Fix auto-entry of server address and port...
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2015-03-16
Loic Blot
Move client packet generators to dedicated functions...
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2015-03-16
Loic Blot
Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACT...
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2015-03-16
Loic Blot
Rename packethandler/{client,server}.cpp to {client...
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2015-03-16
Loic Blot
If player is dead, permit it to respawn, even if damage...
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2015-03-15
Loic Blot
SendPlayerHPOrDie everytime at client connection, damag...
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2015-03-15
est31
Finer progress bar updates when initializing nodes
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2015-03-15
Loic Blot
Android Makefile update backported from stable-0.4...
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2015-03-15
paramat
mg_decoration: Raise highest allowed deco top to max...
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2015-03-14
Loic Blot
Android: Backport changes from stable-0.4
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2015-03-14
Loic Blot
Android: fix package name in JAVA sources
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2015-03-14
Loic Blot
Fix package name in AndroidManifest.xml
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2015-03-14
Loic Blot
AndroidManifest.xml version bump
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2015-03-14
Craig Robbins
Disable double-click -> ESC translation for main menu
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2015-03-13
Loic Blot
client.cpp: typo fix and break; fix to make some compil...
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2015-03-13
Loic Blot
Replace NetworkPacket pointers to references
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2015-03-13
Loic Blot
Prepare Protocol v25 init & authentication.
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2015-03-13
Loic Blot
Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLI...
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2015-03-13
Loic Blot
Rename some packet and handlers to <packet>_Legacy...
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2015-03-13
Loic Blot
Use the new Player::isDead function when it's the case
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2015-03-12
SmallJoker
Update Indonesian Language
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2015-03-12
Loic Blot
handleCommand_Breath mustn't update breath is player...
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2015-03-12
Loic Blot
Don't handle PlayerPos packet coming from client if...
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2015-03-12
paramat
Mgv5/mgv7: Add desert temples if desert stone detected...
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2015-03-11
est31
Unescape tooltip texts
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2015-03-11
paramat
Mgv6: Fix uninitialised heightmap used by cavegen
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2015-03-11
paramat
lua_api/l_mapgen: Fix overlapping areas of minetest...
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2015-03-11
ShadowNinja
Silence Clang warning
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2015-03-10
Craig Robbins
Ensure that heightmap is initialized before use
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2015-03-09
Craig Robbins
Stop formspecs closing with double-click in empty area
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2015-03-08
Loic Blot
Fix memleak pointed by issue #2439.
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2015-03-08
Loic Blot
Fix unitialized data when creating TOSERVER_INIT packet
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2015-03-08
ShadowNinja
Make the dummy backend only look up blocks once
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2015-03-08
Maksim Gamarnik
Update Android Makefile
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2015-03-08
paramat
Heightmaps: Fix uninitialised values in mgv5/mgv6....
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2015-03-08
gregorycu
Optimize Profiler::avg()
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2015-03-08
ShadowNinja
Don't use luaL_checkstring to read node names, it's...
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2015-03-07
Mahmut Elmas
Add Turkish comment translation to minetest.desktop
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2015-03-07
est31
Add more Android build files to .gitignore
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2015-03-07
ngosang
Respect game mapgen flags and save world noise params
2404/head
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2015-03-07
sapier
Fix RUN_IN_PLACE broken due to invalid usage of assert
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2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
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2015-03-07
Loic Blot
Improve Clouds::render mathematics
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2015-03-07
Craig Robbins
Fix Android text bug (no text displaying)
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2015-03-07
paramat
Dungeongen: Optionally set ignore to be untouchable...
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2015-03-06
ShadowNinja
Don't start a server for map migration
2395/head
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2015-03-06
ShadowNinja
Clean up database API and save the local map on an...
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2015-03-06
paramat
Biome API: Enable decorations placed on water
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2015-03-05
BlockMen
Improve group-based connection between raillike nodes
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2015-03-05
Loic Blot
l_get_modnames: Compare using std::sort instead of...
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2015-03-05
Loic Blot
collisionMoveSimple: use std::vector instead of std...
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2015-03-05
Loic Blot
ProfilerGraph: Use std::list instead of std::vector
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2015-03-05
Craig Robbins
Fix mapgen using unitialised height map values
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2015-03-05
Loic Blot
Use std::queue for HTTPFetchRequest and std::vector...
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2015-03-05
Loic Blot
Fix issue #2441: crash on respawn, since a conversion...
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2015-03-05
Loic Blot
Replace std::list to std::vector into tile.cpp (m_textu...
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2015-03-05
Loic Blot
Server.cpp Use std::list instead of std::vector for...
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2015-03-05
Loic Blot
Server::AsyncRunStep: buffered_messages now uses std...
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2015-03-05
BlockMen
Fix some rendering glitches
2406/head
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2015-03-05
Loic Blot
Performance improvement: Use std::list instead of std...
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