oweals/minetest.git
2017-08-20 Jens RottmannChange BS constant from implicit double to float (...
2017-08-20 Loïc BlotModernize code: very last fixes (#6290)
2017-08-20 JuozasTravis-ci build: fix osx jpeg installation failure...
2017-08-20 Loïc BlotNew version scheme (#6292)
2017-08-20 Loïc BlotModernize source code: last part (#6285)
2017-08-19 Loïc BlotFix shader.h inclusion place in game.cpp
2017-08-19 Loïc BlotCode modernization: subfolders (#6283)
2017-08-19 Loïc BlotCode modernization: src/p*, src/q*, src/r*, src/s*...
2017-08-19 Loïc BlotCode modernization: src/n*, src/o* (#6280)
2017-08-19 SmallJokerGenericCAO: Fix light position for non-players, remove...
2017-08-19 Loïc BlotServerMap saving: cleanups (#6274)
2017-08-19 Loïc BlotItemCAO removal (#6279)
2017-08-19 Loic BlotCode modernization: src/m* (part 3)
2017-08-19 Loic BlotCode modernization: src/m* (part 2)
2017-08-19 ParamatBanmanager: Move 'creating' message from warningstream...
2017-08-18 lisacvukMake world creation menu automatically generate a rando...
2017-08-18 Loïc BlotOptimize headers (part 2) (#6272)
2017-08-18 Loïc BlotModernize various files (src/m*) (#6267)
2017-08-18 Loïc Blotserver.cpp: unroll setting when sending mapblocks ...
2017-08-18 adridoAdd missing ctime include (#6269)
2017-08-18 rubenwardyChange README to Markdown format, add LICENSE.txt ...
2017-08-18 Loic BlotModernize various files (src/k*, src/l*)
2017-08-18 Loic BlotModernize various files (part 2)
2017-08-18 Loic BlotModernize various files
2017-08-17 Loïc BlotModernize src/c* src/d* and src/e* files (#6263)
2017-08-17 Loïc BlotC++ modernize: Pragma once (#6264)
2017-08-17 Loïc Blotclientobject, clouds, collision, clientsimpleobject...
2017-08-17 Loïc BlotReduce dedicated server step to 0.09 (#6252)
2017-08-17 Loic BlotTypo fix in compat code from commit 1d8d01074fdb52946f8...
2017-08-17 Loic Blotclientmap, clientmedia: code modernization
2017-08-17 Loic Blotl_server, clientenvironment, clientiface: code moderniz...
2017-08-16 VitaliyNew lighting curve (#5279)
2017-08-16 Loïc BlotClientInterface: add a function to verify (correctly...
2017-08-16 Loïc BlotCleanup various headers to reduce compilation times...
2017-08-16 Loic Blotclient.cpp: modernize code
2017-08-16 Loic Blotcavegen.cpp, chat.cpp: modernize code
2017-08-15 Loïc BlotModernize client code (#6250)
2017-08-15 Loic Blotbab.cpp: code modernization
2017-08-15 Loic Blotserver.cpp: code modernization
2017-08-15 Loic BlotLint fix on localplayer.h
2017-08-14 paramatAdvanced settings: Re-organise mapgen settings for...
2017-08-14 Dániel JuhászMake dropped items colorable
2017-08-14 Hybrid DogL-system: Fix leaves cutting through stems
2017-08-14 Loic BlotPlayer::getSpeed/setSpeed use const refs
2017-08-14 Loic BlotPlayer class: disable copy
2017-08-13 Loic BlotVarious server.cpp cleanups
2017-08-13 Loic BlotServer::AsyncRunStep + Server::sendAddNode: modernize...
2017-08-13 Loic BlotLocalPlayer::accelerateHorizontal: cleanups
2017-08-13 Loic BlotCleanup LocalPlayer::applyControl
2017-08-13 WuzzyAdd slippery group for nodes (players/items slide)
2017-08-13 SmallJokerTrigger on_rightclick regardless on the formspec meta...
2017-08-13 WuzzyAdd short description for disabled texture packs
2017-08-13 TeTpaAkaChange “Use” key name to “Special”
2017-08-12 FixerFull viewing range key message clarified
2017-08-12 Ben DeutschRemove cloud_height setting
2017-08-12 Hybrid DogAbort if static_spawnpoint is an invalid setting instea...
2017-08-12 paramatMgv5: Make spawn position search more reliable
2017-08-11 Loic BlotServerEnvironment::step: modernize loops 4182/head
2017-08-09 paramatMgv7: Raise spawn point by 1 node for no mountain case
2017-08-09 paramatStep height: Add as a player object property
2017-08-09 Jens RottmannMinimap: Leaner minimap arrow makes it easier to see...
2017-08-09 WuzzyKey change menu: Expose more keys
2017-08-09 JuozasFix error not printed to console when no name is provided
2017-08-08 Zeno-Update credits (#6228)
2017-08-07 SmallJokerSingleplayer: Pause game in the key change dialog
2017-08-05 JRottmStart off newly generated worlds early at sunrise,...
2017-08-05 Jens RottmannAdd tiny Y offset in collisionMoveSimple() to tweak...
2017-08-05 Jens RottmannFix player coordinate rounding in collisionMoveSimple...
2017-08-04 Thomas--SSort box corners correctly
2017-08-04 WuzzyUpdate minetest.conf.example for keymap_slot*
2017-08-03 Juozas PociusFix crash when using --go in command line
2017-07-30 paramatDungeons: Use biome 'node_stone' if normal stone types...
2017-07-30 paramatGenericCAO: Fix dark model below y = 0
2017-07-30 Lars HofhanslDarkness detection: Reduce chance of false positives...
2017-07-30 WuzzyMake direct item selection keys freely bindable
2017-07-29 TeTpaAkaMove the nametag back to the top of the player (#6179)
2017-07-29 SmallJokerNoise: Prevent unittest crash caused by division by...
2017-07-27 Loïc BlotRevert "Noise::perlinMap2D,3D: replace a loop init...
2017-07-27 Loïc BlotFix a warning introduced by 4eb59aeeb2f2b535f4eb2a16081...
2017-07-27 Loïc BlotAdd LuaEntity on_death callback (#6177)
2017-07-27 Loic BlotRename previous_was_found to previous_exists
2017-07-27 Loic BlotMapBlock::actuallyUpdateDayNightDiff(): little performa...
2017-07-27 Loic BlotcompressZlib: don't use a SharedBuffer but a raw u8...
2017-07-27 Loic BlotMassive performance improvement on correctBlockNodeIds
2017-07-26 Loic BlotNoise::perlinMap2D,3D: replace a loop init with a singl...
2017-07-26 Loic BlotRemove one unused variable in Server::Receive function
2017-07-26 Loic BlotRemove unused Map::getDayNightDiff + fix one undefined...
2017-07-26 Loïc BlotTileLayer: use shared_ptr for FrameSpec vector (#6171)
2017-07-26 Loïc BlotVoxelManip cleanups (const ref, const move) + function...
2017-07-26 paramatCreate_schematic documentation: Update for per-node...
2017-07-26 paramatMgv7: Add 'mount_zero_level' parameter
2017-07-25 Loic BlotMove MapEditEventAreaIgnorer to emerge.cpp
2017-07-25 ParamatNetwork protocol: Document settable player collisionbox...
2017-07-24 Ben DeutschClouds API: change speed from 'y' to 'z', ColorSpecs...
2017-07-24 Loic BlotLBM: use range based for and fixed a loop variable...
2017-07-21 paramatMgv7: Add option to repeat surface biomes in floatlands
2017-07-21 TeTpaAkaPlayer collisionbox: Make settable
2017-07-18 Lars HofhanslIn-cloud fog: Strengthen effect when small view range...
2017-07-18 paramatWindow size: use 1024x600 to avoid a smaller UI
2017-07-18 Loïc Blot[CSM] Add flavour limits controlled by server (#5930)
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