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oweals/minetest.git
2017-08-14
paramat
Advanced settings: Re-organise mapgen settings for...
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2017-08-14
Dániel Juhász
Make dropped items colorable
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2017-08-14
Hybrid Dog
L-system: Fix leaves cutting through stems
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2017-08-14
Loic Blot
Player::getSpeed/setSpeed use const refs
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2017-08-14
Loic Blot
Player class: disable copy
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2017-08-13
Loic Blot
Various server.cpp cleanups
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2017-08-13
Loic Blot
Server::AsyncRunStep + Server::sendAddNode: modernize...
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2017-08-13
Loic Blot
LocalPlayer::accelerateHorizontal: cleanups
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2017-08-13
Loic Blot
Cleanup LocalPlayer::applyControl
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2017-08-13
Wuzzy
Add slippery group for nodes (players/items slide)
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2017-08-13
SmallJoker
Trigger on_rightclick regardless on the formspec meta...
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2017-08-13
Wuzzy
Add short description for disabled texture packs
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2017-08-13
TeTpaAka
Change “Use” key name to “Special”
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2017-08-12
Fixer
Full viewing range key message clarified
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2017-08-12
Ben Deutsch
Remove cloud_height setting
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2017-08-12
Hybrid Dog
Abort if static_spawnpoint is an invalid setting instea...
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2017-08-12
paramat
Mgv5: Make spawn position search more reliable
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2017-08-11
Loic Blot
ServerEnvironment::step: modernize loops
4182/head
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2017-08-09
paramat
Mgv7: Raise spawn point by 1 node for no mountain case
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2017-08-09
paramat
Step height: Add as a player object property
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2017-08-09
Jens Rottmann
Minimap: Leaner minimap arrow makes it easier to see...
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2017-08-09
Wuzzy
Key change menu: Expose more keys
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2017-08-09
Juozas
Fix error not printed to console when no name is provided
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2017-08-08
Zeno-
Update credits (#6228)
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2017-08-07
SmallJoker
Singleplayer: Pause game in the key change dialog
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2017-08-05
JRottm
Start off newly generated worlds early at sunrise,...
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2017-08-05
Jens Rottmann
Add tiny Y offset in collisionMoveSimple() to tweak...
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2017-08-05
Jens Rottmann
Fix player coordinate rounding in collisionMoveSimple...
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2017-08-04
Thomas--S
Sort box corners correctly
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2017-08-04
Wuzzy
Update minetest.conf.example for keymap_slot*
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2017-08-03
Juozas Pocius
Fix crash when using --go in command line
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2017-07-30
paramat
Dungeons: Use biome 'node_stone' if normal stone types...
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2017-07-30
paramat
GenericCAO: Fix dark model below y = 0
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2017-07-30
Lars Hofhansl
Darkness detection: Reduce chance of false positives...
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2017-07-30
Wuzzy
Make direct item selection keys freely bindable
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2017-07-29
TeTpaAka
Move the nametag back to the top of the player (#6179)
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2017-07-29
SmallJoker
Noise: Prevent unittest crash caused by division by...
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2017-07-27
Loïc Blot
Revert "Noise::perlinMap2D,3D: replace a loop init...
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2017-07-27
Loïc Blot
Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a16081...
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2017-07-27
Loïc Blot
Add LuaEntity on_death callback (#6177)
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2017-07-27
Loic Blot
Rename previous_was_found to previous_exists
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2017-07-27
Loic Blot
MapBlock::actuallyUpdateDayNightDiff(): little performa...
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2017-07-27
Loic Blot
compressZlib: don't use a SharedBuffer but a raw u8...
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2017-07-27
Loic Blot
Massive performance improvement on correctBlockNodeIds
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2017-07-26
Loic Blot
Noise::perlinMap2D,3D: replace a loop init with a singl...
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2017-07-26
Loic Blot
Remove one unused variable in Server::Receive function
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2017-07-26
Loic Blot
Remove unused Map::getDayNightDiff + fix one undefined...
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2017-07-26
Loïc Blot
TileLayer: use shared_ptr for FrameSpec vector (#6171)
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2017-07-26
Loïc Blot
VoxelManip cleanups (const ref, const move) + function...
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2017-07-26
paramat
Create_schematic documentation: Update for per-node...
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2017-07-26
paramat
Mgv7: Add 'mount_zero_level' parameter
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2017-07-25
Loic Blot
Move MapEditEventAreaIgnorer to emerge.cpp
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2017-07-25
Paramat
Network protocol: Document settable player collisionbox...
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2017-07-24
Ben Deutsch
Clouds API: change speed from 'y' to 'z', ColorSpecs...
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2017-07-24
Loic Blot
LBM: use range based for and fixed a loop variable...
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2017-07-21
paramat
Mgv7: Add option to repeat surface biomes in floatlands
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2017-07-21
TeTpaAka
Player collisionbox: Make settable
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2017-07-18
Lars Hofhansl
In-cloud fog: Strengthen effect when small view range...
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2017-07-18
paramat
Window size: use 1024x600 to avoid a smaller UI
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2017-07-18
Loïc Blot
[CSM] Add flavour limits controlled by server (#5930)
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2017-07-18
adrido
Copy lua51.dll (luajit) to bindir (#6148)
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2017-07-18
Loic Blot
LBM content mapping map doesn't need to be ordered...
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2017-07-18
Loic Blot
Very little performance fix on correctBlockNodeIds
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2017-07-17
paramat
Mgfractal: Improve spawning behaviour
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2017-07-17
number Zero
Mesh generation: Fix performance regression caused...
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2017-07-17
Paramat
Chat: Move chat text down to not overlap 3rd line of...
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2017-07-16
cx384
Add information about the button height
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2017-07-16
Paramat
F5 debug display: Reformat and remove some information...
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2017-07-16
Loïc Blot
Chat protocol rewrite (#5117)
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2017-07-15
kilbith
Camera: Fix wieldmesh glitch after teleporting (#6138)
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2017-07-15
Loic Blot
Revert "CSM: Revert "[CSM] Add send_chat_message and...
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2017-07-15
paramat
Default window size: Increase to 1024x576, aspect ratio...
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2017-07-15
rubenwardy
CSM: Revert "[CSM] Add send_chat_message and run_server...
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2017-07-15
SmallJoker
Sneak: Stripped down version
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2017-07-14
Elijah Duffy
Remove remaining modstore code (#6120)
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2017-07-14
adrido
Dont search for locale folders if gettext is disabled...
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2017-07-11
paramat
Advanced settings: Reformat noise parameter format...
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2017-07-11
paramat
Biomes/decorations/ores: Make relative to 'water_level...
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2017-07-11
number Zero
Add 'plantlike_rooted' drawtype
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2017-07-07
vlapsley
Mapgen Carpathian: Add lava_depth parameter
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2017-07-07
Dániel Juhász
Expose getPointedThing to Lua
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2017-07-06
Vaughan Lapsley
Mapgen: Add Carpathian mapgen (#6015)
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2017-07-05
Ben Deutsch
Fog effect when camera is inside cloud
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2017-07-04
Vincent Glize
Treegen: Fix s16 overflow warning (#6082)
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2017-07-04
Elijah Duffy
Main Menu: Allow copying directories from non-Minetest...
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2017-07-04
kilbith
Camera: Arm inertia code cleanup (#6094)
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2017-07-02
Loic Blot
Fix crash due to missing pointer validation
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2017-07-02
Loïc Blot
Irrlicht cleanup: cleanup various object to use Renderi...
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2017-07-02
Jean-Patrick...
Camera: Improve arm inertia
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2017-07-02
paramat
Dungeons: Add setting to prevent projecting dungeons
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2017-07-01
stujones11
Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
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2017-07-01
Vincent Glize
C++11 cleanup inventorymanager (#6077)
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2017-07-01
stujones11
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
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2017-06-30
red-001
Create a filesystem abstraction layer for CSM and only...
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2017-06-30
Paramat
Mapgen: Remove unnecessary 'this->' from constructors...
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2017-06-29
Vincent Glize
Change the server description after a search (#6074)
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2017-06-28
paramat
Mgv7: Fix undefined 'float_mount_height'
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2017-06-27
Jesse McDonald
Fix for empty key/value when reading item string with...
6061/head
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2017-06-27
adrido
Fix msvc annoyances (#5963)
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2017-06-27
kilbith
Fix arm inertia limit case
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