oweals/minetest.git
2017-08-14 paramatAdvanced settings: Re-organise mapgen settings for...
2017-08-14 Dániel JuhászMake dropped items colorable
2017-08-14 Hybrid DogL-system: Fix leaves cutting through stems
2017-08-14 Loic BlotPlayer::getSpeed/setSpeed use const refs
2017-08-14 Loic BlotPlayer class: disable copy
2017-08-13 Loic BlotVarious server.cpp cleanups
2017-08-13 Loic BlotServer::AsyncRunStep + Server::sendAddNode: modernize...
2017-08-13 Loic BlotLocalPlayer::accelerateHorizontal: cleanups
2017-08-13 Loic BlotCleanup LocalPlayer::applyControl
2017-08-13 WuzzyAdd slippery group for nodes (players/items slide)
2017-08-13 SmallJokerTrigger on_rightclick regardless on the formspec meta...
2017-08-13 WuzzyAdd short description for disabled texture packs
2017-08-13 TeTpaAkaChange “Use” key name to “Special”
2017-08-12 FixerFull viewing range key message clarified
2017-08-12 Ben DeutschRemove cloud_height setting
2017-08-12 Hybrid DogAbort if static_spawnpoint is an invalid setting instea...
2017-08-12 paramatMgv5: Make spawn position search more reliable
2017-08-11 Loic BlotServerEnvironment::step: modernize loops 4182/head
2017-08-09 paramatMgv7: Raise spawn point by 1 node for no mountain case
2017-08-09 paramatStep height: Add as a player object property
2017-08-09 Jens RottmannMinimap: Leaner minimap arrow makes it easier to see...
2017-08-09 WuzzyKey change menu: Expose more keys
2017-08-09 JuozasFix error not printed to console when no name is provided
2017-08-08 Zeno-Update credits (#6228)
2017-08-07 SmallJokerSingleplayer: Pause game in the key change dialog
2017-08-05 JRottmStart off newly generated worlds early at sunrise,...
2017-08-05 Jens RottmannAdd tiny Y offset in collisionMoveSimple() to tweak...
2017-08-05 Jens RottmannFix player coordinate rounding in collisionMoveSimple...
2017-08-04 Thomas--SSort box corners correctly
2017-08-04 WuzzyUpdate minetest.conf.example for keymap_slot*
2017-08-03 Juozas PociusFix crash when using --go in command line
2017-07-30 paramatDungeons: Use biome 'node_stone' if normal stone types...
2017-07-30 paramatGenericCAO: Fix dark model below y = 0
2017-07-30 Lars HofhanslDarkness detection: Reduce chance of false positives...
2017-07-30 WuzzyMake direct item selection keys freely bindable
2017-07-29 TeTpaAkaMove the nametag back to the top of the player (#6179)
2017-07-29 SmallJokerNoise: Prevent unittest crash caused by division by...
2017-07-27 Loïc BlotRevert "Noise::perlinMap2D,3D: replace a loop init...
2017-07-27 Loïc BlotFix a warning introduced by 4eb59aeeb2f2b535f4eb2a16081...
2017-07-27 Loïc BlotAdd LuaEntity on_death callback (#6177)
2017-07-27 Loic BlotRename previous_was_found to previous_exists
2017-07-27 Loic BlotMapBlock::actuallyUpdateDayNightDiff(): little performa...
2017-07-27 Loic BlotcompressZlib: don't use a SharedBuffer but a raw u8...
2017-07-27 Loic BlotMassive performance improvement on correctBlockNodeIds
2017-07-26 Loic BlotNoise::perlinMap2D,3D: replace a loop init with a singl...
2017-07-26 Loic BlotRemove one unused variable in Server::Receive function
2017-07-26 Loic BlotRemove unused Map::getDayNightDiff + fix one undefined...
2017-07-26 Loïc BlotTileLayer: use shared_ptr for FrameSpec vector (#6171)
2017-07-26 Loïc BlotVoxelManip cleanups (const ref, const move) + function...
2017-07-26 paramatCreate_schematic documentation: Update for per-node...
2017-07-26 paramatMgv7: Add 'mount_zero_level' parameter
2017-07-25 Loic BlotMove MapEditEventAreaIgnorer to emerge.cpp
2017-07-25 ParamatNetwork protocol: Document settable player collisionbox...
2017-07-24 Ben DeutschClouds API: change speed from 'y' to 'z', ColorSpecs...
2017-07-24 Loic BlotLBM: use range based for and fixed a loop variable...
2017-07-21 paramatMgv7: Add option to repeat surface biomes in floatlands
2017-07-21 TeTpaAkaPlayer collisionbox: Make settable
2017-07-18 Lars HofhanslIn-cloud fog: Strengthen effect when small view range...
2017-07-18 paramatWindow size: use 1024x600 to avoid a smaller UI
2017-07-18 Loïc Blot[CSM] Add flavour limits controlled by server (#5930)
2017-07-18 adridoCopy lua51.dll (luajit) to bindir (#6148)
2017-07-18 Loic BlotLBM content mapping map doesn't need to be ordered...
2017-07-18 Loic BlotVery little performance fix on correctBlockNodeIds
2017-07-17 paramatMgfractal: Improve spawning behaviour
2017-07-17 number ZeroMesh generation: Fix performance regression caused...
2017-07-17 ParamatChat: Move chat text down to not overlap 3rd line of...
2017-07-16 cx384Add information about the button height
2017-07-16 ParamatF5 debug display: Reformat and remove some information...
2017-07-16 Loïc BlotChat protocol rewrite (#5117)
2017-07-15 kilbithCamera: Fix wieldmesh glitch after teleporting (#6138)
2017-07-15 Loic BlotRevert "CSM: Revert "[CSM] Add send_chat_message and...
2017-07-15 paramatDefault window size: Increase to 1024x576, aspect ratio...
2017-07-15 rubenwardyCSM: Revert "[CSM] Add send_chat_message and run_server...
2017-07-15 SmallJokerSneak: Stripped down version
2017-07-14 Elijah DuffyRemove remaining modstore code (#6120)
2017-07-14 adridoDont search for locale folders if gettext is disabled...
2017-07-11 paramatAdvanced settings: Reformat noise parameter format...
2017-07-11 paramatBiomes/decorations/ores: Make relative to 'water_level...
2017-07-11 number ZeroAdd 'plantlike_rooted' drawtype
2017-07-07 vlapsleyMapgen Carpathian: Add lava_depth parameter
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-07-06 Vaughan LapsleyMapgen: Add Carpathian mapgen (#6015)
2017-07-05 Ben DeutschFog effect when camera is inside cloud
2017-07-04 Vincent GlizeTreegen: Fix s16 overflow warning (#6082)
2017-07-04 Elijah DuffyMain Menu: Allow copying directories from non-Minetest...
2017-07-04 kilbithCamera: Arm inertia code cleanup (#6094)
2017-07-02 Loic BlotFix crash due to missing pointer validation
2017-07-02 Loïc BlotIrrlicht cleanup: cleanup various object to use Renderi...
2017-07-02 Jean-Patrick... Camera: Improve arm inertia
2017-07-02 paramatDungeons: Add setting to prevent projecting dungeons
2017-07-01 stujones11Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
2017-07-01 Vincent GlizeC++11 cleanup inventorymanager (#6077)
2017-07-01 stujones11Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
2017-06-30 red-001Create a filesystem abstraction layer for CSM and only...
2017-06-30 ParamatMapgen: Remove unnecessary 'this->' from constructors...
2017-06-29 Vincent GlizeChange the server description after a search (#6074)
2017-06-28 paramatMgv7: Fix undefined 'float_mount_height'
2017-06-27 Jesse McDonaldFix for empty key/value when reading item string with... 6061/head
2017-06-27 adridoFix msvc annoyances (#5963)
2017-06-27 kilbithFix arm inertia limit case
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