oweals/minetest_game.git
2017-02-12 SmallJokerCarts: Fix the rail table overwrite behaviour
2017-02-12 paramatVisual scale: Update plantlike nodes to post-bugfix...
2017-02-12 octacianWaterlily: Avoid z-fighting of base texture with water...
2017-02-10 rubenwardyAdd sfinv.set_page, plus other helper functions 1549/head
2017-02-09 ParamatDefault: Add nodebox mese post light usable as a growla...
2017-02-08 Thomas--SMake drop logic work better for non-8-step-plants....
2017-02-02 paramatMapgen: Dedicated registrations for mgv6 blob ores
2017-02-01 paramatTrees: Add 'snowy' group for pine sapling snow detection
2017-02-01 paramatCreative: Cache creative mode setting
2017-02-01 paramatOres: Add silver sand blob ore, relocate other blob...
2017-01-27 rubenwardyFix node drops not being added to inventory when not...
2017-01-26 paramatDungeons: Add mapgen alias for desert stone stairs
2017-01-26 number ZeroStairs: Fix smooth lighting of stair mesh
2017-01-26 rubenwardyCreative: Add creative.is_enabled_for
2017-01-22 paramatSounds: Remove 'default_dig_crumbly' from leaves defaul...
2017-01-22 Martin DoegeTextures: Strip color profiles from some textures
2017-01-20 Auke KokTNT: Log explosions and player igniting tnt or gunpowder
2017-01-16 Auke KokRevert "Doors: Remove ..." and "Doors: Allow the screwd...
2017-01-15 paramatTree log decorations: Replace lua tables with .mts...
2017-01-15 Lars HofhanslFire: Make explosions remove flames
2017-01-12 Baptiste PougetAdd support for custom bed sounds
2017-01-12 Auke KokDye: Simplify recipes.
2017-01-07 paramatDefault: Alter sand to sandstone recipe
2017-01-07 paramatFire: Reduce flame light level to 13
2017-01-07 paramatLicense.txt: Include full official LGPL 2.1 .txt file
2017-01-07 rubenwardyAdd /killme chat command
2017-01-03 rubenwardyMake doors place when shift is held instead of calling...
2017-01-02 rubenwardyAdd LICENSE.txt
2017-01-02 paramatDefault: More generous meselamp recipe
2017-01-02 SmallJokerPapyrus, cactus: Require light level 13 for growth
2017-01-01 DS-MinetestDecrease the cost of gunpowder for trails
2016-12-21 paramatBoats: Avoid crash if boat pos over limit 0.4.15
2016-12-17 paramatSounds: Edit some sound gains, mostly footsteps
2016-12-17 Auke KokFurnace: Attempt to fix exploits
2016-12-13 paramatDefault: Add missing 'default_dig_snappy' sound
2016-12-07 paramatCarts: Stronger handbrake
2016-12-07 HybridDogFurnace: Make furnaces work when unloaded
2016-12-07 paramatFire: Rewrite fire sound code
2016-12-05 paramatSnappy group: Remove beds and cactus from group
2016-12-05 rubenwardyAdd sfinv.get_homepage_name(player) 1429/head
2016-12-04 paramatDefault: Convert remaining indexed leaves to RGBA
2016-12-04 paramatDefault/flowers: Improve papyrus and waterlily schematics
2016-12-04 NapiopheliosXpanes: Improve bars texture
2016-12-04 Auke KokFarming: Change wheat into # shaped plant
2016-12-04 Auke KokTorches: Make selection boxes consistent
2016-12-03 WuzzyDefault: Make Book with Text a furnace fuel
2016-12-03 paramatDefault / flowers: New biomes. Limit dirt blobs. Add...
2016-12-01 NapiopheliosAdd Cobble Walls to Moss Growth ABM
2016-11-30 paramatBoats / carts: Fix and improve on_punch functions
2016-11-28 sfan5Avoid "leaking" creative inventories to other players
2016-11-28 Auke KokFix ItemStack method call for keys.
2016-11-28 paramatCarts: Make rails 'is ground content = false'
2016-11-28 paramatCreative: Re-implement constant hand dig times, add...
2016-11-28 Diego MartínezCarts: Take creative mode into account
2016-11-27 SmallJokerCarts: Increase performance overall
2016-11-27 SmallJokerCarts: Improve readme file
2016-11-27 SmallJokerCarts: Move entity definition to seperate file
2016-11-27 paramatCarts: Increase power rail acceleration to help climbs
2016-11-27 rubenwardySfinv: Add sfinv to allow tabs to be added to the inventory
2016-11-26 paramatFarming/fire: Add tool break sounds
2016-11-25 RogierDefault: Several improvements of character model
2016-11-25 Auke KokKeys: Allow easy sharing of access without commands
2016-11-24 sfan5Use travis' container-based infrastructure (#1314)
2016-11-23 Auke KokMerge 'torches' mod as default:torch.
2016-11-22 paramatUpdate 'nodeupdate()' to 'check_for_falling()' API
2016-11-22 Auke KokMake smoke puff sound mono
2016-11-21 Thomas--SFarming: Add forgotten colon
2016-11-21 paramatDefault: Add water footstep sounds
2016-11-21 Auke KokCarts: Merge boost_cart as "carts" mod
2016-11-20 Auke KokFix whitespace errors to silence luacheck.
2016-11-19 paramatTextures: Revert many back to RGBA to fix visual bug
2016-11-19 pilino1234Boats: Use player yaw on place, align player yaw with...
2016-11-18 paramatDefault: Add 'group:cools_lava' for lavacooling by...
2016-11-18 Auke KokDefault: Add tool breaking sounds
2016-11-18 tenplus1Creative: Fix missing item bug caused by 'start_i'...
2016-11-18 Auke KokConvert many textures to indexed color
2016-11-14 sfan5Do not show item overlay if slot is occupied by item...
2016-11-10 paramatNyancat: Make nyancat and rainbow light sources
2016-11-10 paramatDefault: Make snowblock change 'dirt with grass' below
2016-11-10 paramatDefault: Make snow walkable again
2016-11-07 WuzzyDefault, vessels: Darken shelf empty slot icons
2016-11-07 WuzzySethome: Don't auto-grant home priv to singleplayer
2016-11-07 RuiCreative: Fix crash when turning on creative in-game
2016-11-07 Fernando Carmona... Fire / tnt: Make flint-and-steel use node on_ignite...
2016-11-06 paramatDefault: Add 'acacia leaves simple' texture
2016-11-06 Ruisethome.get: Copy a return value
2016-11-05 paramatDefault, flowers: Improve plant selection boxes
2016-11-02 cx384Add and edit fuel registrations
2016-11-02 Fernando Carmona... Tnt: Flammable TNT and gunpowder that activates when...
2016-11-02 Fernando Carmona... Bucket: Allow buckets to trigger the on_punch of entiti...
2016-10-31 WuzzyXpanes: Use opaque texture for top+bottom of iron bar...
2016-10-31 WuzzyAdd fuel slot to furnace listring
2016-10-30 WuzzyAdd icon overlay to shelf inventory slots
2016-10-29 paramatDefault: Remove unnecessary leaf 'visual scale'
2016-10-29 paramatDefault: Remove 'player falling damage' sound
2016-10-27 paramatDefault: Add bush stem and leaves nodes
2016-10-26 paramatDefault: Remove alpha channel from acacia tree textures
2016-10-25 LNJgame_api.txt: Add new metal sounds func.
2016-10-25 paramatFire: Reduce volume of flint and steel sound
2016-10-25 paramatDefault: Update and set volume of damage sounds
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