oweals/minetest.git
2011-01-15 Perttu Aholajust backuppin' a working mapblock.cpp
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2011-01-14 Perttu Aholatweaking around, including mapgen, player speed in...
2011-01-10 Perttu Aholafixed data path in porting.cpp for normal linux builds...
2011-01-09 Perttu Aholarandom build system tweaking
2011-01-08 Perttu AholaMainly small build system fixes
2011-01-08 Perttu AholaLots of small stuff
2011-01-08 Perttu Aholacontinued.
2011-01-08 Perttu AholaFixed (maybe) segfault if font is not found
2011-01-08 Perttu Aholamore linker parameters
2011-01-08 Perttu AholaFixed some missing linking to libraries
2011-01-08 Perttu Aholadoc updates; CMake works reasonably well now.
2011-01-08 Perttu Aholaforgot config.h.in
2011-01-08 Perttu AholaCMake stuff works now on linux and windows... and shoul...
2011-01-08 Perttu AholaMade dungeons a bit rarer
2011-01-08 Perttu AholaCMake working on Linux (not on windows)
2011-01-07 Perttu AholaAdded tag 110107195706-exp for changeset 69547bd6be42
2011-01-07 Perttu AholaFixed dedicated server build
2011-01-07 Perttu AholaAdded a more flexible path system (and fixed some minor...
2011-01-07 Perttu Aholaremoving unused code and comments
2011-01-07 Perttu Aholaupdated main.cpp TODO comments
2011-01-07 Perttu Aholaremoved Client::isFetchingBlocks
2011-01-07 Perttu Aholaremoved boost support from filesys.cpp; default to...
2010-12-29 Perttu Aholapossibly fixed broken crack textures on some machines
2010-12-29 Perttu Aholatuned expired mesh updating while drawing a bit
2010-12-29 Perttu AholaA bit longer day and a bit shorter night. Client-side.
2010-12-27 Perttu Aholaoops, forgot some test code in
2010-12-27 Perttu Aholabetter debug output in segfaults and stack overflows...
2010-12-26 Perttu Aholabetter grass generation (integration to sunlight propag...
2010-12-26 Perttu Aholaworking good
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-25 Perttu Aholamain.cpp before viewing range stuff redoing
2010-12-25 Perttu Aholasome... stuff. dunno. 8-)
2010-12-25 Perttu Aholabetter caves
2010-12-25 Perttu Aholatinkering around
2010-12-25 Perttu Aholavc++ project update
2010-12-25 Perttu Aholamissing files
2010-12-25 Perttu Aholamore tinkering around
2010-12-25 Perttu Aholasome tinkering around
2010-12-25 Perttu Aholaslight map generation bugs
2010-12-25 Perttu Aholabuilds on both platforms
2010-12-24 Perttu Aholaminecraft-like crafting
2010-12-24 Perttu Aholaslight readme update
2010-12-24 Perttu Aholadisconnect method to connection to be used instead...
2010-12-24 Perttu AholaProgressBarTextureMod
2010-12-24 Perttu Aholafiles
2010-12-24 Perttu Aholasmall segfault bug fix
2010-12-24 Perttu Aholabase stuff for item->object conversion
2010-12-23 Perttu Aholachanges to handing of digging (non backwards-compatible...
2010-12-23 Perttu Aholalittle tinkering
2010-12-23 Perttu Aholawork-in-progress gui system updating + some settings...
2010-12-23 Perttu Aholaredoing gui stuff
2010-12-23 Perttu Aholafixed crack animation timing in client
2010-12-23 Perttu Aholaa mutex added to TempMods which hopefully fixes rare...
2010-12-22 Perttu Aholachanged default time speed
2010-12-22 Perttu Aholaadded fog to players
2010-12-22 Perttu Aholaupdated example config
2010-12-22 Perttu Aholafixed crafting bug
2010-12-22 Perttu Aholaserver starting on port 0 on invalid settings
2010-12-22 Perttu Aholacrafting system!
2010-12-22 Perttu Aholajust savin'
2010-12-22 Perttu Aholamissing files
2010-12-22 Perttu Aholasome work-in-progress
2010-12-21 Perttu Aholaorganizing stuff.
2010-12-21 Perttu AholaCracking blocks while digging
2010-12-20 Perttu Aholaadded some missing files
2010-12-20 Perttu Aholaframework for modifying textures
2010-12-20 Perttu Aholasome tinkering with gui. removed updating of configurat...
2010-12-20 Perttu Aholaworking time-of-day sending from server to client
2010-12-19 Perttu Aholaadded dedicated server build without irrlicht
2010-12-19 Perttu Aholaday/night working client side
2010-12-18 Perttu Aholabefore daynight mesh cache
2010-12-18 Perttu Aholabefore adding day/night lighting
2010-12-14 Perttu Aholasettings manager: better default setting handling and...
2010-12-14 Perttu Aholatinkering around
2010-12-14 Perttu Aholapausemenu stuff
2010-12-14 Perttu Aholapause menu added
2010-12-14 Perttu Aholalittle fixes
2010-12-14 Perttu AholaAdded tag working for changeset c37bcfd89dd6
2010-12-14 Perttu Aholaremoved bin/zlibwapi.dll
2010-12-13 Perttu Aholaadded some missing files
2010-12-13 Perttu Aholabetter graphics, zlib to work on vc++
2010-12-13 Perttu Aholagrass edges workin'
2010-12-13 Perttu Aholain before messing with face drawing orientation
2010-12-13 Perttu Aholacommit before content-tile separation
2010-12-13 Perttu Aholafixes for vc++
2010-12-13 Perttu Aholarandom stuff and different node lighting
2010-12-13 Perttu Aholaadded images
2010-12-13 Perttu Aholaworking nicely
2010-12-12 Perttu Aholastarting to separate "material" to "content" and "tile"
2010-12-11 Perttu Aholaremoved accidental double flowWater
2010-12-11 Perttu Aholacommit before some radicallish changes to water behavior
2010-12-01 Perttu Aholasome work-in-progress water stuff
2010-11-30 Perttu Aholabetter water
2010-11-29 Perttu Aholadoc update
2010-11-29 Perttu Aholaremove bin/Irrlicht.dll
2010-11-29 Perttu Aholatest
2010-11-29 Perttu Aholalicense stuff
2010-11-29 Perttu Aholalicense stuff (more to come)
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