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oweals/minetest.git
2011-01-15
Perttu Ahola
just backuppin' a working mapblock.cpp
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2011-01-15
Perttu Ahola
Players are left on server while server is running...
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2011-01-14
Perttu Ahola
tweaking around, including mapgen, player speed in...
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2011-01-10
Perttu Ahola
fixed data path in porting.cpp for normal linux builds...
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2011-01-09
Perttu Ahola
random build system tweaking
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2011-01-08
Perttu Ahola
Mainly small build system fixes
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2011-01-08
Perttu Ahola
Lots of small stuff
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2011-01-08
Perttu Ahola
continued.
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2011-01-08
Perttu Ahola
Fixed (maybe) segfault if font is not found
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2011-01-08
Perttu Ahola
more linker parameters
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2011-01-08
Perttu Ahola
Fixed some missing linking to libraries
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2011-01-08
Perttu Ahola
doc updates; CMake works reasonably well now.
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2011-01-08
Perttu Ahola
forgot config.h.in
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2011-01-08
Perttu Ahola
CMake stuff works now on linux and windows... and shoul...
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2011-01-08
Perttu Ahola
Made dungeons a bit rarer
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2011-01-08
Perttu Ahola
CMake working on Linux (not on windows)
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2011-01-07
Perttu Ahola
Added tag 110107195706-exp for changeset 69547bd6be42
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2011-01-07
Perttu Ahola
Fixed dedicated server build
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2011-01-07
Perttu Ahola
Added a more flexible path system (and fixed some minor...
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2011-01-07
Perttu Ahola
removing unused code and comments
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2011-01-07
Perttu Ahola
updated main.cpp TODO comments
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2011-01-07
Perttu Ahola
removed Client::isFetchingBlocks
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2011-01-07
Perttu Ahola
removed boost support from filesys.cpp; default to...
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2010-12-29
Perttu Ahola
possibly fixed broken crack textures on some machines
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2010-12-29
Perttu Ahola
tuned expired mesh updating while drawing a bit
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2010-12-29
Perttu Ahola
A bit longer day and a bit shorter night. Client-side.
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2010-12-27
Perttu Ahola
oops, forgot some test code in
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2010-12-27
Perttu Ahola
better debug output in segfaults and stack overflows...
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2010-12-26
Perttu Ahola
better grass generation (integration to sunlight propag...
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2010-12-26
Perttu Ahola
working good
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2010-12-26
Perttu Ahola
drawing range updater update and myrand() (but not...
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2010-12-26
Perttu Ahola
new viewing range updater algorithm
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2010-12-25
Perttu Ahola
main.cpp before viewing range stuff redoing
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2010-12-25
Perttu Ahola
some... stuff. dunno. 8-)
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2010-12-25
Perttu Ahola
better caves
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2010-12-25
Perttu Ahola
tinkering around
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2010-12-25
Perttu Ahola
vc++ project update
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2010-12-25
Perttu Ahola
missing files
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2010-12-25
Perttu Ahola
more tinkering around
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2010-12-25
Perttu Ahola
some tinkering around
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2010-12-25
Perttu Ahola
slight map generation bugs
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2010-12-25
Perttu Ahola
builds on both platforms
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2010-12-24
Perttu Ahola
minecraft-like crafting
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2010-12-24
Perttu Ahola
slight readme update
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2010-12-24
Perttu Ahola
disconnect method to connection to be used instead...
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2010-12-24
Perttu Ahola
ProgressBarTextureMod
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2010-12-24
Perttu Ahola
files
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2010-12-24
Perttu Ahola
small segfault bug fix
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2010-12-24
Perttu Ahola
base stuff for item->object conversion
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2010-12-23
Perttu Ahola
changes to handing of digging (non backwards-compatible...
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2010-12-23
Perttu Ahola
little tinkering
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2010-12-23
Perttu Ahola
work-in-progress gui system updating + some settings...
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2010-12-23
Perttu Ahola
redoing gui stuff
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2010-12-23
Perttu Ahola
fixed crack animation timing in client
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2010-12-23
Perttu Ahola
a mutex added to TempMods which hopefully fixes rare...
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2010-12-22
Perttu Ahola
changed default time speed
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2010-12-22
Perttu Ahola
added fog to players
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2010-12-22
Perttu Ahola
updated example config
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2010-12-22
Perttu Ahola
fixed crafting bug
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2010-12-22
Perttu Ahola
server starting on port 0 on invalid settings
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2010-12-22
Perttu Ahola
crafting system!
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2010-12-22
Perttu Ahola
just savin'
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2010-12-22
Perttu Ahola
missing files
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2010-12-22
Perttu Ahola
some work-in-progress
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2010-12-21
Perttu Ahola
organizing stuff.
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2010-12-21
Perttu Ahola
Cracking blocks while digging
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2010-12-20
Perttu Ahola
added some missing files
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2010-12-20
Perttu Ahola
framework for modifying textures
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2010-12-20
Perttu Ahola
some tinkering with gui. removed updating of configurat...
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2010-12-20
Perttu Ahola
working time-of-day sending from server to client
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2010-12-19
Perttu Ahola
added dedicated server build without irrlicht
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2010-12-19
Perttu Ahola
day/night working client side
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2010-12-18
Perttu Ahola
before daynight mesh cache
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2010-12-18
Perttu Ahola
before adding day/night lighting
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2010-12-14
Perttu Ahola
settings manager: better default setting handling and...
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2010-12-14
Perttu Ahola
tinkering around
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2010-12-14
Perttu Ahola
pausemenu stuff
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2010-12-14
Perttu Ahola
pause menu added
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2010-12-14
Perttu Ahola
little fixes
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2010-12-14
Perttu Ahola
Added tag working for changeset c37bcfd89dd6
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2010-12-14
Perttu Ahola
removed bin/zlibwapi.dll
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2010-12-13
Perttu Ahola
added some missing files
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2010-12-13
Perttu Ahola
better graphics, zlib to work on vc++
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2010-12-13
Perttu Ahola
grass edges workin'
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2010-12-13
Perttu Ahola
in before messing with face drawing orientation
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2010-12-13
Perttu Ahola
commit before content-tile separation
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2010-12-13
Perttu Ahola
fixes for vc++
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2010-12-13
Perttu Ahola
random stuff and different node lighting
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2010-12-13
Perttu Ahola
added images
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2010-12-13
Perttu Ahola
working nicely
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2010-12-12
Perttu Ahola
starting to separate "material" to "content" and "tile"
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2010-12-11
Perttu Ahola
removed accidental double flowWater
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2010-12-11
Perttu Ahola
commit before some radicallish changes to water behavior
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2010-12-01
Perttu Ahola
some work-in-progress water stuff
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2010-11-30
Perttu Ahola
better water
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2010-11-29
Perttu Ahola
doc update
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2010-11-29
Perttu Ahola
remove bin/Irrlicht.dll
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2010-11-29
Perttu Ahola
test
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2010-11-29
Perttu Ahola
license stuff
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2010-11-29
Perttu Ahola
license stuff (more to come)
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