2014-11-26 |
Ciaran Gultnieks | Don't corrupt stepheight when setting other properties |
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2014-11-26 |
Kahrl | Wield: always obey anisotropic_filter setting, not... |
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2014-11-26 |
Kahrl | EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don... |
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2014-11-26 |
Sokomine | added enable_build_where_you_stand option |
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2014-11-26 |
Kahrl | Wieldmesh: don't force anisotropic filtering on, instea... |
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2014-11-26 |
Craig Davison | Fix some undeclared global variables |
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2014-11-26 |
rubenwardy | Only set the camera update keymap when using a debug... |
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2014-11-26 |
Kodexky | Fix Android main menu crash, and user data directory... |
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2014-11-26 |
Calinou | Increase step smoothing to fit 1:1 stairs (works well... |
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2014-11-25 |
Craig Robbins | Fix client "double saving" simple singleplayer local... |
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2014-11-25 |
KodexKy | Fixes for Android build errors. Enable sensor landscape... |
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2014-11-25 |
dvere | Adjust the values of dirs1 and dirs2 so that rotate_and... |
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2014-11-23 |
ShadowNinja | Make duplicate warning checks file and line specific |
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2014-11-23 |
sapier | Fix console spaming by debug function on mod checking... |
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2014-11-22 |
RealBadAngel | Port createForsythOptimizedMesh from Irrlicht 1.8 |
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2014-11-22 |
Craig Robbins | Fix regression with USE_REDIS (refactor_main) |
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2014-11-22 |
Craig Robbins | refactor main.cpp |
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2014-11-22 |
Craig Robbins | Fix smooth lighting (ambient occlusion) |
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2014-11-22 |
Pavel Puchkin | Fix compiling if no endian.h found |
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2014-11-21 |
ShadowNinja | Update credits menu 1671/head |
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2014-11-21 |
Rafael Reilova | serialize.h: use machine native byte swapping if availa... |
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2014-11-21 |
Craig Robbins | Optimise functions from CNodeDefManager and VoxelManipu... |
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2014-11-21 |
Craig Robbins | Optimise getTileInfo() |
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2014-11-21 |
paramat | Mgv5 1 up 1 down overgeneration for biome surface conti... |
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2014-11-21 |
paramat | Mgv5 get ground level at point function. Fast spawn... |
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2014-11-20 |
ShadowNinja | Simplify loading of Android version of menu |
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2014-11-20 |
ShadowNinja | Fix leaking global in texture pack menu |
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2014-11-20 |
Kodexky | Fix raillike bug (currently manifests itself on Android... |
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2014-11-19 |
ShadowNinja | Clean up rollback |
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2014-11-19 |
ShadowNinja | Fix wallmounted mesh rotations |
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2014-11-19 |
ShadowNinja | Add strict module |
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2014-11-19 |
ShadowNinja | Tweak core.serialize |
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2014-11-19 |
sfan5 | Add (optional) client-side saving of server map to... |
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2014-11-19 |
ShadowNinja | Fix Belarusian translation header |
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2014-11-19 |
ShadowNinja | Add gettext to Travis build |
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2014-11-19 |
Kahrl | Remove unused rangelim function (the macro still exists) |
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2014-11-18 |
SmallJoker | Fix indonesian language errors |
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2014-11-18 |
srifqi | Update Indonesian Language |
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2014-11-15 |
Craig Robbins | Fix double free bug when server is shut down |
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2014-11-15 |
kwolekr | Fix NoisePerlin3DEased return value |
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2014-11-14 |
kwolekr | Fix warnings and other misc. minor changes |
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2014-11-14 |
Craig Robbins | Remove most exceptions from getNode() (and variants) |
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2014-11-13 |
Wouters Dorian | Improved VoxelArea variable locality, thus performance |
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2014-11-13 |
SmallJoker | Add option 'eased' to NoiseParams |
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2014-11-13 |
kwolekr | Fix compilation under some Linux distributions |
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2014-11-13 |
kwolekr | Mapgen v7: Fix uninitialized spflags |
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2014-11-13 |
kwolekr | Add eased 3d point-value noise functions |
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2014-11-13 |
kwolekr | Add Generator Element Management framework |
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2014-11-13 |
RealBadAngel | Wielded fixes. Add shaders support. |
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2014-11-11 |
Craig Robbins | Fix profiler values not being updated (F6) and not... |
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2014-11-10 |
Kahrl | Serverlist: announce mg_name from map_meta.txt instead... |
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2014-11-10 |
Zeno- | Merge pull request #1825 from Zeno-/control_key_cache |
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2014-11-10 |
Craig Robbins | Create faster key cache for main game loop (client) 1825/head |
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2014-11-10 |
paramat | Tune cave noise scales to 6. Fix blobs spflag, now... |
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2014-11-09 |
Wuzzy | Add tooltips to main menu subgames button bar |
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2014-11-08 |
Kahrl | Implement WieldMeshSceneNode which improves wield mesh... |
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2014-11-08 |
Craig Robbins | Stop inserting empty lines at end of minetest.conf... |
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2014-11-08 |
Craig Robbins | Fix regressions and minor improvements in refactor_the_game |
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2014-11-08 |
paramat | Add mgv5. New noise code, uses biome API. Eased 3d... |
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2014-11-08 |
RealBadAngel | Speed up removing a node (less block mesh updates). |
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2014-11-08 |
ShadowNinja | Fix dump() indentation with non-tab indents |
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2014-11-08 |
Ryan Newell | Add last_login field to auth.txt |
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2014-11-08 |
SmallJoker | Replace setting unlimited_player_transfer_distance... |
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2014-11-03 |
Craig Robbins | Address issues related to refactoring the_game |
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2014-11-02 |
Kahrl | Fix regression: mouse wheel couldn't scroll from last... |
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2014-11-02 |
Craig Robbins | Cleanup and (mostly) document util/string.h and (very... |
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2014-11-02 |
Kahrl | Include mg_decoration.h, mg_ore.h from emerge.cpp to... |
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2014-11-02 |
Craig Robbins | Fix unit tests failing if IPv6 not available |
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2014-11-02 |
Craig Robbins | Modified dtime calculation method in limitFps() |
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2014-11-02 |
Craig Robbins | Refactor the_game() to make it more understandable... |
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2014-11-01 |
kwolekr | Split up mapgen.cpp |
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2014-10-30 |
kwolekr | Fix erroneous lua_pop parameter |
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2014-10-30 |
kwolekr | Fix uninitialized variable warning 1781/head |
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2014-10-30 |
kwolekr | mapgen: Resolve nodes in ctor rather than makeChunk |
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2014-10-30 |
kwolekr | Check minetest.hud_change() parameters on conversion... |
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2014-10-29 |
Craig Robbins | Fix bug introduced by me (Zeno) |
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2014-10-29 |
RealBadAngel | Add option to enable mesh caching, add wallmounted... |
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2014-10-29 |
Craig Robbins | Added names colours and refactored parseColorString() |
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2014-10-29 |
kwolekr | Refactor decoration-related code |
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2014-10-28 |
PenguinDad | Fix various indentation issues |
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2014-10-28 |
Craig Robbins | Fix #1733: An unhandled exception occurred: GetPeer... |
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2014-10-28 |
rubenwardy | Add notice when only minimal is installed |
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2014-10-28 |
kwolekr | Add NodeResolver documentation |
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2014-10-28 |
kwolekr | Prevent invalid memory access under failure conditions |
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2014-10-28 |
kwolekr | Change license of noise implementation to Simplified BSD |
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2014-10-27 |
kwolekr | Add support for eased 3d noise |
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2014-10-27 |
kwolekr | Add NodeResolver and clean up node name -> content... |
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2014-10-24 |
Kahrl | Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcou... |
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2014-10-24 |
Pavel Puchkin | Remove remenants of mob code |
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2014-10-23 |
Rui | Fix syntax error in Japanese translation |
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2014-10-22 |
RealBadAngel | Fix broken plantlike drawtype. |
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2014-10-22 |
srifqi | Add Indonesian Language |
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2014-10-22 |
Rui | Translated using Weblate (Japanese) |
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2014-10-22 |
David Thompson | Search for subgames using $MINETEST_SUBGAME_PATH. |
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2014-10-21 |
RealBadAngel | Recalculate normals for cached meshes. |
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2014-10-20 |
Kahrl | Fix some indentation in nodedef.cpp |
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2014-10-20 |
Kahrl | Fix memory leak caused by mesh nodes (and nodeboxes) |
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2014-10-19 |
RealBadAngel | Custom collision boxes node property. |
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2014-10-19 |
sfan5 | Update the cURL the buildbot uses to 7.38.0 |
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2014-10-19 |
Craig Robbins | Various uninitialised variable fixes |
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next |