oweals/minetest.git
2015-03-21 SmallJokerConnect rails with connect_to_raillike and shorten...
2015-03-21 gregorycuOptimize minetest.get_(all)_craft_recipe(s)
2015-03-21 Aaron SuenConfigurable automatic texture scaling and filtering...
2015-03-20 kwolekrRevert "Fix issue #2441: crash on respawn, since a...
2015-03-19 paramatMgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk...
2015-03-19 Loic BlotReset the old HP method on PlayerSAO::setHP
2015-03-18 est31Fix game minetest.conf default settings
2015-03-18 Loic BlotAdd a Lua call to do damages / heals
2015-03-18 Loic BlotServerpacketHandler: spelling fixes
2015-03-18 paramatMgv6: Remove addDirtGravelBlobs, replaced by blob ore...
2015-03-18 fz72Save creative_mode and enable_damage setting for each...
2015-03-17 Loic BlotMutexedQueue inherits must use std::deque instead of...
2015-03-17 Loic BlotRemove Android makefile ugly make -j hack
2015-03-17 Pavel PuchkinStandalone bundle for OSX (w/ dependencies!)
2015-03-17 Loic BlotServer::step throw is never catched in minetestserver
2015-03-17 Loic BlotUse the NetworkPacket api to read full version string...
2015-03-17 Loic BlotFix a little regression on SendActiveObjectMessages...
2015-03-17 Craig RobbinsMinor bug fix (lag between damage flash and hearts...
2015-03-17 Craig RobbinsFix various damage related bugs (client-side)
2015-03-17 Craig RobbinsMinor cleanup: game.cpp
2015-03-17 kwolekrRevert "Server::step throw is never catched. Replace...
2015-03-16 Loic BlotBump android version code
2015-03-16 Loic BlotServer::step throw is never catched. Replace it with...
2015-03-16 est31Android: Fix auto-entry of server address and port...
2015-03-16 Loic BlotMove client packet generators to dedicated functions...
2015-03-16 Loic BlotMove TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACT...
2015-03-16 Loic BlotRename packethandler/{client,server}.cpp to {client...
2015-03-16 Loic BlotIf player is dead, permit it to respawn, even if damage...
2015-03-15 Loic BlotSendPlayerHPOrDie everytime at client connection, damag...
2015-03-15 est31Finer progress bar updates when initializing nodes
2015-03-15 Loic BlotAndroid Makefile update backported from stable-0.4...
2015-03-15 paramatmg_decoration: Raise highest allowed deco top to max...
2015-03-14 Loic BlotAndroid: Backport changes from stable-0.4
2015-03-14 Loic BlotAndroid: fix package name in JAVA sources
2015-03-14 Loic BlotFix package name in AndroidManifest.xml
2015-03-14 Loic BlotAndroidManifest.xml version bump
2015-03-14 Craig RobbinsDisable double-click -> ESC translation for main menu
2015-03-13 Loic Blotclient.cpp: typo fix and break; fix to make some compil...
2015-03-13 Loic BlotReplace NetworkPacket pointers to references
2015-03-13 Loic BlotPrepare Protocol v25 init & authentication.
2015-03-13 Loic BlotHandle the newly added TOCLIENT_ACCESS_DENIED and TOCLI...
2015-03-13 Loic BlotRename some packet and handlers to <packet>_Legacy...
2015-03-13 Loic BlotUse the new Player::isDead function when it's the case
2015-03-12 SmallJokerUpdate Indonesian Language
2015-03-12 Loic BlothandleCommand_Breath mustn't update breath is player...
2015-03-12 Loic BlotDon't handle PlayerPos packet coming from client if...
2015-03-12 paramatMgv5/mgv7: Add desert temples if desert stone detected...
2015-03-11 est31Unescape tooltip texts
2015-03-11 paramatMgv6: Fix uninitialised heightmap used by cavegen
2015-03-11 paramatlua_api/l_mapgen: Fix overlapping areas of minetest...
2015-03-11 ShadowNinjaSilence Clang warning
2015-03-10 Craig RobbinsEnsure that heightmap is initialized before use
2015-03-09 Craig RobbinsStop formspecs closing with double-click in empty area
2015-03-08 Loic BlotFix memleak pointed by issue #2439.
2015-03-08 Loic BlotFix unitialized data when creating TOSERVER_INIT packet
2015-03-08 ShadowNinjaMake the dummy backend only look up blocks once
2015-03-08 Maksim GamarnikUpdate Android Makefile
2015-03-08 paramatHeightmaps: Fix uninitialised values in mgv5/mgv6....
2015-03-08 gregorycuOptimize Profiler::avg()
2015-03-08 ShadowNinjaDon't use luaL_checkstring to read node names, it's...
2015-03-07 Mahmut ElmasAdd Turkish comment translation to minetest.desktop
2015-03-07 est31Add more Android build files to .gitignore
2015-03-07 ngosangRespect game mapgen flags and save world noise params 2404/head
2015-03-07 sapierFix RUN_IN_PLACE broken due to invalid usage of assert
2015-03-07 Craig RobbinsFor usages of assert() that are meant to persist in...
2015-03-07 Loic BlotImprove Clouds::render mathematics
2015-03-07 Craig RobbinsFix Android text bug (no text displaying)
2015-03-07 paramatDungeongen: Optionally set ignore to be untouchable...
2015-03-06 ShadowNinjaDon't start a server for map migration 2395/head
2015-03-06 ShadowNinjaClean up database API and save the local map on an...
2015-03-06 paramatBiome API: Enable decorations placed on water
2015-03-05 BlockMenImprove group-based connection between raillike nodes
2015-03-05 Loic Blotl_get_modnames: Compare using std::sort instead of...
2015-03-05 Loic BlotcollisionMoveSimple: use std::vector instead of std...
2015-03-05 Loic BlotProfilerGraph: Use std::list instead of std::vector
2015-03-05 Craig RobbinsFix mapgen using unitialised height map values
2015-03-05 Loic BlotUse std::queue for HTTPFetchRequest and std::vector...
2015-03-05 Loic BlotFix issue #2441: crash on respawn, since a conversion...
2015-03-05 Loic BlotReplace std::list to std::vector into tile.cpp (m_textu...
2015-03-05 Loic BlotServer.cpp Use std::list instead of std::vector for...
2015-03-05 Loic BlotServer::AsyncRunStep: buffered_messages now uses std...
2015-03-05 BlockMenFix some rendering glitches 2406/head
2015-03-05 Loic BlotPerformance improvement: Use std::list instead of std...
2015-03-05 Loic BlotRemove Queue class which uses std::list and use native...
2015-03-05 Craig RobbinsFix memory leak in MapgenV6
2015-03-04 paramatCavegen, mgv5: Cleanup code
2015-03-04 Loic BlotUse std::vector instead of std::list in StaticObjectLis...
2015-03-04 Loic BlotABMHandler and player_collisions use sequential read...
2015-03-04 Loic BlotClientInterface::getClientIDs doesn't need a std::list...
2015-03-04 Loic BlotWe always know playerSAO when calling SendInventory...
2015-03-04 SmallJokerRadius parameter for /deleteblocks here
2015-03-04 Loic BlotSend Position packet on event, don't check it at each...
2015-03-04 Loic BlotASyncRunStep doesn't need to lock when do setTimeOfDayS...
2015-03-04 Loic BlotSend Inventory packet on event, don't check it at each...
2015-03-03 Loic BlotRemove unused m_wielded_item_not_sent
2015-03-03 Loic BlotSend Breath packet on event, don't check it at each...
2015-03-03 Loic BlotSend Player HP when setHP (or a setHP caller) is called...
2015-03-02 Miguel AlmeidaFix occlusion
2015-03-02 Craig RobbinsFix narrow_to_wide_c (ANDROID)
2015-03-02 paramatMgv6: Add heightmap. Do not make large caves that are...
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