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oweals/minetest.git
2012-11-27
Perttu Ahola
Fix mesh glitches on MapBlock boundaries
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2012-11-27
Perttu Ahola
Revert "Use wielditem drawtype for all nodes in item_en...
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2012-11-27
MirceaKitsune
Fix forgotten material properties for meshes (also...
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2012-11-26
Perttu Ahola
Default server step to 0.1s and sync object/player...
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2012-11-26
PilzAdam
Use wielditem drawtype for all nodes in item_entity
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2012-11-26
Perttu Ahola
Remove unnecessary util/serialize.h from content_mapblo...
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2012-11-26
Perttu Ahola
Const-correct SharedBuffer::SharedBuffer(const T *t...
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2012-11-26
Perttu Ahola
Move util/serialize.h out from staticobject.h for small...
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2012-11-26
Perttu Ahola
Move a function from clientserver.h to clientserver.cpp
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2012-11-26
Perttu Ahola
Proper versioning of new network-serialized stuff
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2012-11-26
Perttu Ahola
New PROTOCOL_VERSION scheme (allow client to support...
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2012-11-26
Perttu Ahola
Fix LuaEntitySAO::getClientInitializationData() and...
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2012-11-25
Perttu Ahola
Bump version to 0.4.4 as this isn't compatible with...
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2012-11-25
Perttu Ahola
Update ContentFeatures serialization format now as...
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2012-11-25
MirceaKitsune
RealBadAngel's patch which allows the lua api to read...
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2012-11-25
MirceaKitsune
A bunch of fixes
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2012-11-25
MirceaKitsune
Allow Vanessa's texture filtering / mipmap patch to...
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2012-11-25
MirceaKitsune
Fix more things I forgot for attached players. Such...
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2012-11-25
MirceaKitsune
Update attachments at the ending of the addToScene...
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2012-11-25
MirceaKitsune
Send animations, bone overrides and attachments in...
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2012-11-25
MirceaKitsune
Enable client-side attachments, add detachment code
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2012-11-25
MirceaKitsune
Fix some remaining issues with attachments, now they...
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2012-11-25
MirceaKitsune
Complete the attachment framework.
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2012-11-25
MirceaKitsune
Framework for the attachment system, new object propert...
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2012-11-25
MirceaKitsune
Get the new animation framework properly working
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2012-11-25
MirceaKitsune
Joint positioning and rotation code, and fix a problem...
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2012-11-25
MirceaKitsune
Allow the LUA API to set animations to meshes as well...
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2012-11-25
MirceaKitsune
Get the mesh working through the memory cache properly...
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2012-11-25
MirceaKitsune
Add a subfolder for models and transfer models from...
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2012-11-25
MirceaKitsune
Fix material properties and allow lighting. Models...
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2012-11-25
MirceaKitsune
Properly read the mesh from LUA.
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2012-11-25
MirceaKitsune
3D model support for players using Irrlicht. Also ready...
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2012-11-25
Perttu Ahola
Revert "Don't leak textures all over the place"
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2012-11-22
Ilya Zhuravlev
Fix trees growing into any type of node
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2012-11-22
xyzz
Merge pull request #268 from khonkhortisan/image_button
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2012-11-20
Anthony
Fix server crash on /clearpassword
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2012-11-12
xyzz
Merge pull request #284 from RealBadAngel/master
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2012-11-10
PilzAdam
Merge pull request #286 from PilzAdam/digging_animation
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2012-11-10
PilzAdam
Add jordan4ibanez' better digging animation
286/head
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2012-11-09
Perttu Ahola
Swap out pixel-perfect nyan cat by request of Chris...
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2012-11-09
Vanessa Ezekowitz
added GUI checkboxes in Settings tab for the aforementi...
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2012-11-09
Vanessa Ezekowitz
Added video settings filter options via config file...
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2012-11-08
Perttu Ahola
Fix unnecessary network protocol incompatibility in...
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2012-11-08
RealBadAngel
Adding background to Formspec
284/head
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2012-11-05
PilzAdam
Merge pull request #279 from RealBadAngel/patch-2
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2012-11-04
RealBadAngel
Formspec: Draw images before inventories. Allows to...
279/head
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2012-11-03
PilzAdam
Merge pull request #274 from PilzAdam/falling
267/head
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2012-11-03
PilzAdam
Merge pull request #243 from xyzz/liquid_renewable
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2012-11-03
PilzAdam
Merge pull request #273 from PilzAdam/air
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2012-11-03
PilzAdam
Make air and ignore drop nothing
273/head
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2012-11-03
PilzAdam
Fix a bug in falling code where entities get stuck
274/head
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2012-11-02
Kahrl
Don't leak textures all over the place
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2012-11-02
Perttu Ahola
Fix flowing liquid animation direction calculation
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2012-11-02
PilzAdam
Merge pull request #272 from PilzAdam/pow
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2012-11-02
PilzAdam
Replace pow() with multiplikation to improve speed
272/head
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2012-11-01
PilzAdam
Merge pull request #270 from PilzAdam/master
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2012-11-01
PilzAdam
Add functions to the default mod of minimal game to...
270/head
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2012-11-01
PilzAdam
Add falling_node to special groups in lua-api.txt
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2012-10-31
PilzAdam
Remove a useless comment
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2012-10-31
PilzAdam
Move falling to builtin
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2012-10-18
Kyle
Allow transparent image_buttons
268/head
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2012-09-09
Perttu Ahola
Add nodedef.on_blast() to lua_api.txt in order to suppo...
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2012-09-09
Perttu Ahola
Statically store always_collect field of __builtin...
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2012-09-09
Perttu Ahola
Add dtime_s to entity activation
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2012-09-09
Perttu Ahola
Fix ServerActiveObject stuff
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2012-09-09
Perttu Ahola
Fix wielditem entity drawtype brightness control
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2012-09-09
Perttu Ahola
Fix ObjectRef:punch()
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2012-09-07
Ilya Zhuravlev
Add liquid_renewable property.
243/head
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2012-09-04
Perttu Ahola
Version 0.4.3
0.4.3
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2012-09-04
Matthew I
Prevent world creation if the world already exists
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2012-09-04
Matthew I
Enforce stricter world names using a blacklist
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2012-09-04
Perttu Ahola
Add aux1_descends to key change menu
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2012-09-04
Perttu Ahola
Version 0.4.3-rc0; increase PROTOCOL_VERSION due to...
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2012-09-04
Perttu Ahola
Remove "Unknown inventory identifier" deserialization...
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2012-09-04
Perttu Ahola
Reorganize ClientMap rendering code for a bit more...
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2012-09-03
Perttu Ahola
Fix shift-descend to ladders from a floor
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2012-09-02
Perttu Ahola
Fix moving stuff into a mismatched stack in a "infinite...
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2012-09-02
Perttu Ahola
Make inventory GUI do sane things when server-side...
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2012-09-02
Perttu Ahola
Fix bug in moving a larger sized stack in inventory...
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2012-09-02
Perttu Ahola
Add overridable function for handling dropped items...
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2012-09-01
Perttu Ahola
Fix github issue #224
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2012-09-01
Thomas Lauro
Fix issue with openal mac os x compile
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2012-09-01
Perttu Ahola
Fix GUIKeyChangeMenu so that '/' can be inserted on...
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2012-09-01
Thomas Lauro
A bunch of GUIKeyChangeMenu fixes
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2012-09-01
Perttu Ahola
Attempt to fix flying gravel and dirt
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2012-09-01
Sergey Gilfanov
Smooth transition to the desert biome.
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2012-09-01
Perttu Ahola
Fix the bouncy node related stuff a bit
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2012-09-01
Perttu Ahola
Add bouncy node group
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2012-09-01
Perttu Ahola
Add disable_jump and fall_damage_add_percent node groups
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2012-09-01
Ilya Zhuravlev
Add InventoryList width property & allow custom craftin...
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2012-09-01
sfan5
Make shift the default descent control on ladders and...
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2012-09-01
Perttu Ahola
Don't crash in "unexpected multibyte character"; just...
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2012-08-31
Perttu Ahola
Use proper alpha blit in some more texture modifiers
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2012-08-31
Perttu Ahola
Properly initialize baseimg for texture modifier [combi...
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2012-08-31
Matthew I
Fix black display inside opaque water
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2012-08-19
Perttu Ahola
Fix github issue #213: Dropping unknown items crashes...
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2012-08-12
Perttu Ahola
Fix crash when furnace is full (minimal game)
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2012-08-12
Matthew I
Move chat commands to Lua and remove servercommand...
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2012-08-12
Matthew I
Add ban management routines to Lua API
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2012-08-12
Matthew I
Extend Lua API in order to implement chat commands
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