oweals/minetest.git
2012-11-27 Perttu AholaFix mesh glitches on MapBlock boundaries
2012-11-27 Perttu AholaRevert "Use wielditem drawtype for all nodes in item_en...
2012-11-27 MirceaKitsuneFix forgotten material properties for meshes (also...
2012-11-26 Perttu AholaDefault server step to 0.1s and sync object/player...
2012-11-26 PilzAdamUse wielditem drawtype for all nodes in item_entity
2012-11-26 Perttu AholaRemove unnecessary util/serialize.h from content_mapblo...
2012-11-26 Perttu AholaConst-correct SharedBuffer::SharedBuffer(const T *t...
2012-11-26 Perttu AholaMove util/serialize.h out from staticobject.h for small...
2012-11-26 Perttu AholaMove a function from clientserver.h to clientserver.cpp
2012-11-26 Perttu AholaProper versioning of new network-serialized stuff
2012-11-26 Perttu AholaNew PROTOCOL_VERSION scheme (allow client to support...
2012-11-26 Perttu AholaFix LuaEntitySAO::getClientInitializationData() and...
2012-11-25 Perttu AholaBump version to 0.4.4 as this isn't compatible with...
2012-11-25 Perttu AholaUpdate ContentFeatures serialization format now as...
2012-11-25 MirceaKitsuneRealBadAngel's patch which allows the lua api to read...
2012-11-25 MirceaKitsuneA bunch of fixes
2012-11-25 MirceaKitsuneAllow Vanessa's texture filtering / mipmap patch to...
2012-11-25 MirceaKitsuneFix more things I forgot for attached players. Such...
2012-11-25 MirceaKitsuneUpdate attachments at the ending of the addToScene...
2012-11-25 MirceaKitsuneSend animations, bone overrides and attachments in...
2012-11-25 MirceaKitsuneEnable client-side attachments, add detachment code
2012-11-25 MirceaKitsuneFix some remaining issues with attachments, now they...
2012-11-25 MirceaKitsuneComplete the attachment framework.
2012-11-25 MirceaKitsuneFramework for the attachment system, new object propert...
2012-11-25 MirceaKitsuneGet the new animation framework properly working
2012-11-25 MirceaKitsuneJoint positioning and rotation code, and fix a problem...
2012-11-25 MirceaKitsuneAllow the LUA API to set animations to meshes as well...
2012-11-25 MirceaKitsuneGet the mesh working through the memory cache properly...
2012-11-25 MirceaKitsuneAdd a subfolder for models and transfer models from...
2012-11-25 MirceaKitsuneFix material properties and allow lighting. Models...
2012-11-25 MirceaKitsuneProperly read the mesh from LUA.
2012-11-25 MirceaKitsune3D model support for players using Irrlicht. Also ready...
2012-11-25 Perttu AholaRevert "Don't leak textures all over the place"
2012-11-22 Ilya ZhuravlevFix trees growing into any type of node
2012-11-22 xyzzMerge pull request #268 from khonkhortisan/image_button
2012-11-20 AnthonyFix server crash on /clearpassword
2012-11-12 xyzzMerge pull request #284 from RealBadAngel/master
2012-11-10 PilzAdamMerge pull request #286 from PilzAdam/digging_animation
2012-11-10 PilzAdamAdd jordan4ibanez' better digging animation 286/head
2012-11-09 Perttu AholaSwap out pixel-perfect nyan cat by request of Chris...
2012-11-09 Vanessa Ezekowitzadded GUI checkboxes in Settings tab for the aforementi...
2012-11-09 Vanessa EzekowitzAdded video settings filter options via config file...
2012-11-08 Perttu AholaFix unnecessary network protocol incompatibility in...
2012-11-08 RealBadAngelAdding background to Formspec 284/head
2012-11-05 PilzAdamMerge pull request #279 from RealBadAngel/patch-2
2012-11-04 RealBadAngelFormspec: Draw images before inventories. Allows to... 279/head
2012-11-03 PilzAdamMerge pull request #274 from PilzAdam/falling 267/head
2012-11-03 PilzAdamMerge pull request #243 from xyzz/liquid_renewable
2012-11-03 PilzAdamMerge pull request #273 from PilzAdam/air
2012-11-03 PilzAdamMake air and ignore drop nothing 273/head
2012-11-03 PilzAdamFix a bug in falling code where entities get stuck 274/head
2012-11-02 KahrlDon't leak textures all over the place
2012-11-02 Perttu AholaFix flowing liquid animation direction calculation
2012-11-02 PilzAdamMerge pull request #272 from PilzAdam/pow
2012-11-02 PilzAdamReplace pow() with multiplikation to improve speed 272/head
2012-11-01 PilzAdamMerge pull request #270 from PilzAdam/master
2012-11-01 PilzAdamAdd functions to the default mod of minimal game to... 270/head
2012-11-01 PilzAdamAdd falling_node to special groups in lua-api.txt
2012-10-31 PilzAdamRemove a useless comment
2012-10-31 PilzAdamMove falling to builtin
2012-10-18 KyleAllow transparent image_buttons 268/head
2012-09-09 Perttu AholaAdd nodedef.on_blast() to lua_api.txt in order to suppo...
2012-09-09 Perttu AholaStatically store always_collect field of __builtin...
2012-09-09 Perttu AholaAdd dtime_s to entity activation
2012-09-09 Perttu AholaFix ServerActiveObject stuff
2012-09-09 Perttu AholaFix wielditem entity drawtype brightness control
2012-09-09 Perttu AholaFix ObjectRef:punch()
2012-09-07 Ilya ZhuravlevAdd liquid_renewable property. 243/head
2012-09-04 Perttu AholaVersion 0.4.3 0.4.3
2012-09-04 Matthew IPrevent world creation if the world already exists
2012-09-04 Matthew IEnforce stricter world names using a blacklist
2012-09-04 Perttu AholaAdd aux1_descends to key change menu
2012-09-04 Perttu AholaVersion 0.4.3-rc0; increase PROTOCOL_VERSION due to...
2012-09-04 Perttu AholaRemove "Unknown inventory identifier" deserialization...
2012-09-04 Perttu AholaReorganize ClientMap rendering code for a bit more...
2012-09-03 Perttu AholaFix shift-descend to ladders from a floor
2012-09-02 Perttu AholaFix moving stuff into a mismatched stack in a "infinite...
2012-09-02 Perttu AholaMake inventory GUI do sane things when server-side...
2012-09-02 Perttu AholaFix bug in moving a larger sized stack in inventory...
2012-09-02 Perttu AholaAdd overridable function for handling dropped items...
2012-09-01 Perttu AholaFix github issue #224
2012-09-01 Thomas LauroFix issue with openal mac os x compile
2012-09-01 Perttu AholaFix GUIKeyChangeMenu so that '/' can be inserted on...
2012-09-01 Thomas LauroA bunch of GUIKeyChangeMenu fixes
2012-09-01 Perttu AholaAttempt to fix flying gravel and dirt
2012-09-01 Sergey GilfanovSmooth transition to the desert biome.
2012-09-01 Perttu AholaFix the bouncy node related stuff a bit
2012-09-01 Perttu AholaAdd bouncy node group
2012-09-01 Perttu AholaAdd disable_jump and fall_damage_add_percent node groups
2012-09-01 Ilya ZhuravlevAdd InventoryList width property & allow custom craftin...
2012-09-01 sfan5Make shift the default descent control on ladders and...
2012-09-01 Perttu AholaDon't crash in "unexpected multibyte character"; just...
2012-08-31 Perttu AholaUse proper alpha blit in some more texture modifiers
2012-08-31 Perttu AholaProperly initialize baseimg for texture modifier [combi...
2012-08-31 Matthew IFix black display inside opaque water
2012-08-19 Perttu AholaFix github issue #213: Dropping unknown items crashes...
2012-08-12 Perttu AholaFix crash when furnace is full (minimal game)
2012-08-12 Matthew IMove chat commands to Lua and remove servercommand...
2012-08-12 Matthew IAdd ban management routines to Lua API
2012-08-12 Matthew IExtend Lua API in order to implement chat commands
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