oweals/minetest.git
2016-03-25 Muhammad Rifqi... Translated using Weblate (Indonesian)
2016-03-25 Jeff HuangTranslated using Weblate (Chinese (Taiwan))
2016-03-25 Kisbenedek... Translated using Weblate (Hungarian)
2016-03-25 Jakub VaněkTranslated using Weblate (Czech)
2016-03-25 ShadowNinjaTranslated using Weblate (Spanish)
2016-03-25 WuzzyTranslated using Weblate (German)
2016-03-24 RuiCredits: Make that easy to add/remove
2016-03-24 Auke KokMake `options` local here.
2016-03-21 Auke KokFix connected nodes' selection boxes.
2016-03-21 paramatMgv7/flat/fractal: Stop tunnel-floor biome nodes being...
2016-03-20 ShadowNinjaClean up Strfnd
2016-03-20 ShadowNinjaTweak travis script
2016-03-19 paramatBuiltin/game/falling: Re-add comma removed by recent...
2016-03-19 Rui914Set acceleration only once in falling node
2016-03-19 paramatMgv7: Limit pseudorandom caves to surface mapchunk...
2016-03-19 Auke KokAllow NodeTimer, ABM and block mgmt interval changes.
2016-03-19 est31lua_api.txt: improve vector documentation
2016-03-16 est31Set EXAMPLE_CONF_DIR to DOCDIR if DOCDIR gets customized
2016-03-15 EkdohibsRemove chat escape sequences from chat messages, for...
2016-03-15 est31Add option to not send pre v25 init packet 3855/head
2016-03-15 est31Fix two reconnect bugs
2016-03-15 est31Much better API for auth.{cpp, h}
2016-03-14 paramatMapgen: Fix light in tunnels at mapchunk borders
2016-03-14 HybridDogFix player teleportation bug whilst sneaking
2016-03-14 Auke KokConnected nodes: fix 2 minor bugs
2016-03-12 JeijaResend blocks when modified while sending to client
2016-03-12 Diego MartinezAdd options for screenshot format and quality
2016-03-12 Auke KokAllow nodes to specify which sides to connect to.
2016-03-12 Auke KokNodebox: Allow nodeboxes to "connect"
2016-03-12 ShadowNinjaFix chat console not opening after formspec opened...
2016-03-12 paramatDocumentation: Auto-update conf.example and settings_tr...
2016-03-11 orwell96Fix ask_reconnect_on_crash option being ignored
2016-03-11 paramatDocumentation: Clarify global and mapgen-specific mapge...
2016-03-11 Auke KokIntroduce "protection_bypass" privilege.
2016-03-09 Auke KokAvoid try/catch for settings.
2016-03-09 Auke KokAdd consistent monotonic day counter - get_day_count()
2016-03-07 ShadowNinjaAdd AreaStore custom ID API
2016-03-07 ShadowNinjaImplement AreaStore serialization
2016-03-07 ShadowNinjaFix SpatialAreaStore not freeing removed areas
2016-03-07 ShadowNinjaAdd basic AreaStore method documentation
2016-03-07 ShadowNinjaSort AreaStore header
2016-03-07 ShadowNinjaClean up VectorAreaStore
2016-03-07 ShadowNinjaMove AreaStore container selection logic into getOptima...
2016-03-07 ShadowNinjaMove AreaStore to util
2016-03-07 ShadowNinjaMake AreaStore cache setting private
2016-03-07 ShadowNinjaSimplify AreaStore ID management
2016-03-07 est31s_env.{cpp, h} cleanups 3677/head
2016-03-07 est31Add minetest.register_lbm() to run code on block load...
2016-03-07 ShadowNinjaUse LuaErrors in security check macros
2016-03-06 Jean-Patrick... Settings Tab: Regroup dropdown datas in tables
2016-03-06 Rui914Faster insertion into table
2016-03-05 Muhammad Rifqi... Add forgotten valleys mapgen in mapgen name
2016-03-05 Jean-Patrick... Update settings tab + some misc. clean-up
2016-03-05 Maksim GamarnikUpdate Android dependencies, -O3 optimization, remove...
2016-03-04 Duane RobertsonMgvalleys: Correct spawn problems
2016-03-04 paramatDecoration API: Allow force_placement of simple decorations
2016-03-03 JeijaRequire minetest.request_http_api to be called from...
2016-03-03 ShadowNinjaFix main menu being unable to set secure settings
2016-03-03 ShadowNinjaRemove debug.getupvalue from the Lua sandbox whitelist
2016-03-03 ShadowNinjaAdd support for non-ASCII characters to chat console
2016-03-03 ShadowNinjaAdd Android chat form
2016-03-03 ShadowNinjaAdd text selection and copying to console
2016-03-03 ShadowNinjaUnlock cursor when opening console
2016-03-03 Esteban I.... Use the console instead of a dedicated window when...
2016-03-03 Aleksey VoronaFix a mistake in the world format documentation
2016-03-01 nerzhulRevert "Fix jumping at node edge"
2016-02-28 ShadowNinjaResize object_marker_red.png to 16x16
2016-02-27 paramatNodedef: Restore smooth lighting to water
2016-02-27 Duane RobertsonMgvalleys: Add Dry Riverbeds
2016-02-27 est31Update po files, minetest.conf.example and settings_tra...
2016-02-27 est31Don't generate trailing spaces in minetest.conf.example
2016-02-27 Dmitry SmirnovTranslated using Weblate (Russian)
2016-02-27 Vasily PavlovTranslated using Weblate (Russian)
2016-02-27 Miguel IsaacTranslated using Weblate (Spanish)
2016-02-27 Joan Ciprià... Translated using Weblate (Catalan)
2016-02-27 Laura Arjona... Translated using Weblate (Spanish)
2016-02-27 Bruno BorgesTranslated using Weblate (Portuguese (Brazil))
2016-02-27 AmadeoTranslated using Weblate (Polish)
2016-02-27 FixerTranslated using Weblate (Ukrainian)
2016-02-27 Diego MartínezTranslated using Weblate (Spanish)
2016-02-27 Paolo DGZTranslated using Weblate (Italian)
2016-02-27 Muhammad Rifqi... Translated using Weblate (Indonesian)
2016-02-27 Kisbenedek... Translated using Weblate (Hungarian)
2016-02-26 JeijaFix minetest.request_insecure_environment() always...
2016-02-26 RealBadAngelMapblock mesh: Allow to use VBO
2016-02-26 RealBadAngelRemove new_style_water
2016-02-26 rubenwardyCache some settings
2016-02-25 Nathaniel OlsenAdd dependencies for Fedora systems
2016-02-23 RealBadAngelShaders: fix fog not affecting opaque liquids
2016-02-23 paramatSheet Ore: Eliminate crash caused by PcgRandom range...
2016-02-23 nerzhulGOTBLOCKS & DELETEBLOCKS: test packet size only once 3771/head
2016-02-23 est31Fix android build
2016-02-22 orwell96Reset block send timer when invoking setBlock(s)NotSent()
2016-02-22 est31Android: hardcode leveldb revision
2016-02-22 RealBadAngelFix getting pointed node
2016-02-22 JeijaAdd Lua interface to HTTPFetchRequest
2016-02-22 JeijaFix HTTPFetchRequest performing a GET request if post_d...
2016-02-21 RealBadAngelCamera: remove auto tune FPS, single view range setting
2016-02-21 RealBadAngelRemove preload_item_visuals code
2016-02-21 RealBadAngelDont make fastface if tile is not seamless
next