oweals/minetest.git
2014-11-26 KahrlEMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don...
2014-11-26 Sokomineadded enable_build_where_you_stand option
2014-11-26 KahrlWieldmesh: don't force anisotropic filtering on, instea...
2014-11-26 Craig DavisonFix some undeclared global variables
2014-11-26 rubenwardyOnly set the camera update keymap when using a debug...
2014-11-26 KodexkyFix Android main menu crash, and user data directory...
2014-11-26 CalinouIncrease step smoothing to fit 1:1 stairs (works well...
2014-11-25 Craig RobbinsFix client "double saving" simple singleplayer local...
2014-11-25 KodexKyFixes for Android build errors. Enable sensor landscape...
2014-11-25 dvereAdjust the values of dirs1 and dirs2 so that rotate_and...
2014-11-23 ShadowNinjaMake duplicate warning checks file and line specific
2014-11-23 sapierFix console spaming by debug function on mod checking...
2014-11-22 RealBadAngelPort createForsythOptimizedMesh from Irrlicht 1.8
2014-11-22 Craig RobbinsFix regression with USE_REDIS (refactor_main)
2014-11-22 Craig Robbinsrefactor main.cpp
2014-11-22 Craig RobbinsFix smooth lighting (ambient occlusion)
2014-11-22 Pavel PuchkinFix compiling if no endian.h found
2014-11-21 ShadowNinjaUpdate credits menu 1671/head
2014-11-21 Rafael Reilovaserialize.h: use machine native byte swapping if availa...
2014-11-21 Craig RobbinsOptimise functions from CNodeDefManager and VoxelManipu...
2014-11-21 Craig RobbinsOptimise getTileInfo()
2014-11-21 paramatMgv5 1 up 1 down overgeneration for biome surface conti...
2014-11-21 paramatMgv5 get ground level at point function. Fast spawn...
2014-11-20 ShadowNinjaSimplify loading of Android version of menu
2014-11-20 ShadowNinjaFix leaking global in texture pack menu
2014-11-20 KodexkyFix raillike bug (currently manifests itself on Android...
2014-11-19 ShadowNinjaClean up rollback
2014-11-19 ShadowNinjaFix wallmounted mesh rotations
2014-11-19 ShadowNinjaAdd strict module
2014-11-19 ShadowNinjaTweak core.serialize
2014-11-19 sfan5Add (optional) client-side saving of server map to...
2014-11-19 ShadowNinjaFix Belarusian translation header
2014-11-19 ShadowNinjaAdd gettext to Travis build
2014-11-19 KahrlRemove unused rangelim function (the macro still exists)
2014-11-18 SmallJokerFix indonesian language errors
2014-11-18 srifqiUpdate Indonesian Language
2014-11-15 Craig RobbinsFix double free bug when server is shut down
2014-11-15 kwolekrFix NoisePerlin3DEased return value
2014-11-14 kwolekrFix warnings and other misc. minor changes
2014-11-14 Craig RobbinsRemove most exceptions from getNode() (and variants)
2014-11-13 Wouters DorianImproved VoxelArea variable locality, thus performance
2014-11-13 SmallJokerAdd option 'eased' to NoiseParams
2014-11-13 kwolekrFix compilation under some Linux distributions
2014-11-13 kwolekrMapgen v7: Fix uninitialized spflags
2014-11-13 kwolekrAdd eased 3d point-value noise functions
2014-11-13 kwolekrAdd Generator Element Management framework
2014-11-13 RealBadAngelWielded fixes. Add shaders support.
2014-11-11 Craig RobbinsFix profiler values not being updated (F6) and not...
2014-11-10 KahrlServerlist: announce mg_name from map_meta.txt instead...
2014-11-10 Zeno-Merge pull request #1825 from Zeno-/control_key_cache
2014-11-10 Craig RobbinsCreate faster key cache for main game loop (client) 1825/head
2014-11-10 paramatTune cave noise scales to 6. Fix blobs spflag, now...
2014-11-09 WuzzyAdd tooltips to main menu subgames button bar
2014-11-08 KahrlImplement WieldMeshSceneNode which improves wield mesh...
2014-11-08 Craig RobbinsStop inserting empty lines at end of minetest.conf...
2014-11-08 Craig RobbinsFix regressions and minor improvements in refactor_the_game
2014-11-08 paramatAdd mgv5. New noise code, uses biome API. Eased 3d...
2014-11-08 RealBadAngelSpeed up removing a node (less block mesh updates).
2014-11-08 ShadowNinjaFix dump() indentation with non-tab indents
2014-11-08 Ryan NewellAdd last_login field to auth.txt
2014-11-08 SmallJokerReplace setting unlimited_player_transfer_distance...
2014-11-03 Craig RobbinsAddress issues related to refactoring the_game
2014-11-02 KahrlFix regression: mouse wheel couldn't scroll from last...
2014-11-02 Craig RobbinsCleanup and (mostly) document util/string.h and (very...
2014-11-02 KahrlInclude mg_decoration.h, mg_ore.h from emerge.cpp to...
2014-11-02 Craig RobbinsFix unit tests failing if IPv6 not available
2014-11-02 Craig RobbinsModified dtime calculation method in limitFps()
2014-11-02 Craig RobbinsRefactor the_game() to make it more understandable...
2014-11-01 kwolekrSplit up mapgen.cpp
2014-10-30 kwolekrFix erroneous lua_pop parameter
2014-10-30 kwolekrFix uninitialized variable warning 1781/head
2014-10-30 kwolekrmapgen: Resolve nodes in ctor rather than makeChunk
2014-10-30 kwolekrCheck minetest.hud_change() parameters on conversion...
2014-10-29 Craig RobbinsFix bug introduced by me (Zeno)
2014-10-29 RealBadAngelAdd option to enable mesh caching, add wallmounted...
2014-10-29 Craig RobbinsAdded names colours and refactored parseColorString()
2014-10-29 kwolekrRefactor decoration-related code
2014-10-28 PenguinDadFix various indentation issues
2014-10-28 Craig RobbinsFix #1733: An unhandled exception occurred: GetPeer...
2014-10-28 rubenwardyAdd notice when only minimal is installed
2014-10-28 kwolekrAdd NodeResolver documentation
2014-10-28 kwolekrPrevent invalid memory access under failure conditions
2014-10-28 kwolekrChange license of noise implementation to Simplified BSD
2014-10-27 kwolekrAdd support for eased 3d noise
2014-10-27 kwolekrAdd NodeResolver and clean up node name -> content...
2014-10-24 KahrlRemove m_ext_ptr in GUIFormSpecMenu, replaced by refcou...
2014-10-24 Pavel PuchkinRemove remenants of mob code
2014-10-23 RuiFix syntax error in Japanese translation
2014-10-22 RealBadAngelFix broken plantlike drawtype.
2014-10-22 srifqiAdd Indonesian Language
2014-10-22 RuiTranslated using Weblate (Japanese)
2014-10-22 David ThompsonSearch for subgames using $MINETEST_SUBGAME_PATH.
2014-10-21 RealBadAngelRecalculate normals for cached meshes.
2014-10-20 KahrlFix some indentation in nodedef.cpp
2014-10-20 KahrlFix memory leak caused by mesh nodes (and nodeboxes)
2014-10-19 RealBadAngelCustom collision boxes node property.
2014-10-19 sfan5Update the cURL the buildbot uses to 7.38.0
2014-10-19 Craig RobbinsVarious uninitialised variable fixes
2014-10-18 Craig RobbinsMove buttons upwards to accommodate for new configure...
2014-10-18 RealBadAngelAdd meshnode drawtype.
next