oweals/minetest.git
2015-05-17 kwolekrAdd optional buffer param for bulk data array writes...
2015-05-17 kwolekrNoise: Fix interpolation at negative coordinates
2015-05-17 ShadowNinjaFix current mod name change missed during rebase
2015-05-17 kwolekrAdd -Wsign-compare for Clang builds and fix some signed...
2015-05-17 kwolekrSAPI: Accept either ARGB8 table or ColorString to speci...
2015-05-16 ShadowNinjaAdd core.get_dir_list
2015-05-16 ShadowNinjaAdd core.request_insecure_environment()
2015-05-16 ShadowNinjaAdd core.mkdir
2015-05-16 ShadowNinjaAdd mod security
2015-05-16 LeMagnesiumAdded hour:minute format to time command
2015-05-16 est31Fix build since last commit
2015-05-16 est31Finalize init packets and enable protocol v25
2015-05-15 TeTpaAkaAdd push_ARGB8 to script/common/c_converter
2015-05-15 TeTpaAkaGeneralize core.get/set_nametag_color into core.get...
2015-05-15 kwolekrNoise: Make buffer size parameters unsigned
2015-05-15 kwolekrSchematics: Fix probability values for .mts version 1
2015-05-15 BrandonAdd minetest.register_on_punchplayer
2015-05-15 TeTpaAkaAdd get and set functions for the nametag color
2015-05-15 Craig RobbinsANDROID: Do not limit situations where fast is enabled
2015-05-15 est31Fix libgmp for Android
2015-05-14 tenplus1Don't crash if an item gets dropped into unloaded space
2015-05-14 est31Item entity merging refactor
2015-05-12 est31Fix compiler warning about sign comparison
2015-05-12 SmallJokerBuild and link gmp correctly on MSVC
2015-05-12 NovatuxAdd code to support raillike group names
2015-05-12 est31is_player() is no player-only function
2015-05-12 paramatMapgen v5/6/7: Cleanup node resolver and aliases
2015-05-11 est31Make early protocol auth mechanism generic, and add SRP
2015-05-11 est31Add LibGMP
2015-05-11 MegafReplaced libjpeg dependency on apt-get, it should be...
2015-05-10 Craig RobbinsChange lower limit of display_gamma to 1.0 (linear...
2015-05-09 kwolekrSchematics: Add per-node force placement option
2015-05-09 kwolekrFix typo in WieldMesh::setItem()
2015-05-08 kwolekrEnsure that Map::findNodesWithMetadata() reports nodes...
2015-05-08 kwolekrReplace Wieldmesh::setItem assertion that could be...
2015-05-08 est31Fix release build warning
2015-05-08 kwolekrFix compilation for non-client builds, and fix signed...
2015-05-08 kwolekrTests: Add schematic unittests
2015-05-08 est31Gracefully handle PacketErrors
2015-05-08 kwolekrFix missing Y component assignment in check_v3f
2015-05-08 paramatConf.example: Update recommended maximum cloud radius...
2015-05-07 Kevin OttRemove duplicate lua_getfield() in c_converter.cpp
2015-05-07 kwolekrSchematics: Add indent-with-space option for schematic...
2015-05-07 kwolekrNodeResolver: Remove NodeResolveMethod
2015-05-06 ShadowNinjaFix connection speed unit names
2015-05-06 ShadowNinjaFix error messages for type-checking Lua reading functions
2015-05-06 ShadowNinjaImprove Redis error messages
2015-05-06 kwolekrFix build on Debian broken by b45df9d (missing include... 2676/head
2015-05-05 kwolekrNodeDefManager: Improve const-correctness of interfaces
2015-05-05 kwolekrAdd core.find_nodes_with_meta() script API
2015-05-05 kwolekrTests: Add NodeResolver unittests
2015-05-05 ShadowNinjaMake Git version detection use VERSION_STRING instead...
2015-05-05 ShadowNinjaFix GCC compiler warning
2015-05-04 Jay ArndtStop NetworkPacket methods from producing bloated packets
2015-05-04 Mahmut ElmasUpdate Turkish Language
2015-05-04 est31Cache enable_3d_clouds flag
2015-05-04 paramatClouds: Make cloud area radius settable in .conf
2015-05-04 Kevin OttAdd a check for animation when getting an extruded...
2015-05-04 obneqFix pathfinder to produce more useful paths
2015-05-04 kwolekrTests: Add ObjDef unittests
2015-05-04 kwolekrObjDefManager: Set replacement object's handle info...
2015-05-03 est31Better version detection for shallow clones
2015-05-03 paramatRotateAlongYAxis: For facedir case, return if param2...
2015-05-01 est31Add .patch files to gitignore
2015-05-01 SmallJokerFix several MSVC issues numeric.h
2015-04-29 kwolekrFix MSVC compatibility
2015-04-29 kwolekrTests: Add random unittests
2015-04-27 mich1Add Russian comment translation to minetest.desktop
2015-04-27 sfan5Revert the upper-case PROJECT_NAME nonsense that was...
2015-04-27 sfan5Revert "Only lowercase project name at compile time"
2015-04-27 kwolekrNoise: Fix PcgRandom::randNormalDist() when range conta...
2015-04-27 kwolekrReplace PRNG assertions with PrngException
2015-04-26 Tomas BrodFix minetest.clear_* creating new LOCAL table instead...
2015-04-26 kwolekrUpdate .gitignore
2015-04-26 est31Remove craftdef serialisation
2015-04-26 est31Craftdef refactor
2015-04-26 kwolekrTests: Modularize unit testing
2015-04-26 fishyWETUpdate chinese translation
2015-04-26 Aaron SuenFix fast leaves with texture_clean_transparent enabled.
2015-04-26 Kevin OttFix player pitch and yaw not being set properly
2015-04-26 Muhammad Rifqi... Remove fly mode in simple main menu
2015-04-24 est31German translation: shorter setting name
2015-04-24 nerzhulRemove unused variable Client::m_active_blocks
2015-04-23 paramatDecoSchematic: Fix missing trees in rough terrain
2015-04-22 est31Protocol 25: wstring -> string for custom access denial...
2015-04-22 nerzhulRe-apply 972d17baea81ffe6d508b291ef97207a4822e1da...
2015-04-22 SmallJokerFix crash on startup (Windows)
2015-04-22 ShadowNinjaOnly lowercase project name at compile time
2015-04-21 kwolekrRevert "m_active_object_messages is used like a queue...
2015-04-21 Loic Blotm_active_object_messages is used like a queue. Use...
2015-04-21 ShadowNinjaAdd minetest.global_exists()
2015-04-21 kwolekrNoise: Add noise unittests
2015-04-21 ShadowNinjaFix sign-compare compiler warnings in mg_ore.cpp
2015-04-21 ShadowNinjaFix mod store rating
2015-04-21 kwolekrOre: Add biomes parameter
2015-04-20 kwolekrFix build on OS X (Thanks neoascetic)
2015-04-20 kwolekrAdd 'persistence' alias for Lua noiseparams and validat...
2015-04-20 kwolekrNoise: Correct noise objects created with invalid dimen...
2015-04-19 kwolekrPorting: Refactor initalizePaths()
2015-04-19 est31Disable connection timeout for singleplayer and server...
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