oweals/minetest.git
2017-07-26 Loïc BlotTileLayer: use shared_ptr for FrameSpec vector (#6171)
2017-07-26 Loïc BlotVoxelManip cleanups (const ref, const move) + function...
2017-07-26 paramatCreate_schematic documentation: Update for per-node...
2017-07-26 paramatMgv7: Add 'mount_zero_level' parameter
2017-07-25 Loic BlotMove MapEditEventAreaIgnorer to emerge.cpp
2017-07-25 ParamatNetwork protocol: Document settable player collisionbox...
2017-07-24 Ben DeutschClouds API: change speed from 'y' to 'z', ColorSpecs...
2017-07-24 Loic BlotLBM: use range based for and fixed a loop variable...
2017-07-21 paramatMgv7: Add option to repeat surface biomes in floatlands
2017-07-21 TeTpaAkaPlayer collisionbox: Make settable
2017-07-18 Lars HofhanslIn-cloud fog: Strengthen effect when small view range...
2017-07-18 paramatWindow size: use 1024x600 to avoid a smaller UI
2017-07-18 Loïc Blot[CSM] Add flavour limits controlled by server (#5930)
2017-07-18 adridoCopy lua51.dll (luajit) to bindir (#6148)
2017-07-18 Loic BlotLBM content mapping map doesn't need to be ordered...
2017-07-18 Loic BlotVery little performance fix on correctBlockNodeIds
2017-07-17 paramatMgfractal: Improve spawning behaviour
2017-07-17 number ZeroMesh generation: Fix performance regression caused...
2017-07-17 ParamatChat: Move chat text down to not overlap 3rd line of...
2017-07-16 cx384Add information about the button height
2017-07-16 ParamatF5 debug display: Reformat and remove some information...
2017-07-16 Loïc BlotChat protocol rewrite (#5117)
2017-07-15 kilbithCamera: Fix wieldmesh glitch after teleporting (#6138)
2017-07-15 Loic BlotRevert "CSM: Revert "[CSM] Add send_chat_message and...
2017-07-15 paramatDefault window size: Increase to 1024x576, aspect ratio...
2017-07-15 rubenwardyCSM: Revert "[CSM] Add send_chat_message and run_server...
2017-07-15 SmallJokerSneak: Stripped down version
2017-07-14 Elijah DuffyRemove remaining modstore code (#6120)
2017-07-14 adridoDont search for locale folders if gettext is disabled...
2017-07-11 paramatAdvanced settings: Reformat noise parameter format...
2017-07-11 paramatBiomes/decorations/ores: Make relative to 'water_level...
2017-07-11 number ZeroAdd 'plantlike_rooted' drawtype
2017-07-07 vlapsleyMapgen Carpathian: Add lava_depth parameter
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-07-06 Vaughan LapsleyMapgen: Add Carpathian mapgen (#6015)
2017-07-05 Ben DeutschFog effect when camera is inside cloud
2017-07-04 Vincent GlizeTreegen: Fix s16 overflow warning (#6082)
2017-07-04 Elijah DuffyMain Menu: Allow copying directories from non-Minetest...
2017-07-04 kilbithCamera: Arm inertia code cleanup (#6094)
2017-07-02 Loic BlotFix crash due to missing pointer validation
2017-07-02 Loïc BlotIrrlicht cleanup: cleanup various object to use Renderi...
2017-07-02 Jean-Patrick... Camera: Improve arm inertia
2017-07-02 paramatDungeons: Add setting to prevent projecting dungeons
2017-07-01 stujones11Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
2017-07-01 Vincent GlizeC++11 cleanup inventorymanager (#6077)
2017-07-01 stujones11Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
2017-06-30 red-001Create a filesystem abstraction layer for CSM and only...
2017-06-30 ParamatMapgen: Remove unnecessary 'this->' from constructors...
2017-06-29 Vincent GlizeChange the server description after a search (#6074)
2017-06-28 paramatMgv7: Fix undefined 'float_mount_height'
2017-06-27 Jesse McDonaldFix for empty key/value when reading item string with... 6061/head
2017-06-27 adridoFix msvc annoyances (#5963)
2017-06-27 kilbithFix arm inertia limit case
2017-06-26 Loic BlotFix undefined behaviour in arm movement when dividing...
2017-06-26 Loïc BlotIsolate irrlicht references and use a singleton (#6041)
2017-06-26 Loic BlotFix Camera::add_arm_inertia -> addArmInertia
2017-06-26 kilbithAdd Arm Inertia (#6050)
2017-06-26 paramatOres: Make 'absheight' flag non-functional
2017-06-25 Loic BlotRevert "Ores: Make 'absheight' flag non-functional"
2017-06-25 SmallJokerInventory: Fix wrong stack size behaviour and item...
2017-06-25 paramatMgv7: Clean up divide-by-zero fix
2017-06-25 paramatOres: Make 'absheight' flag non-functional
2017-06-24 Dániel JuhászHelper methods for hardware colorization (#5870)
2017-06-24 Dániel JuhászEmit liquid sound if the player walks in liquid (#6040)
2017-06-24 Vincent GlizeC++11 cleanup on constructors guiEngine (#6036)
2017-06-24 Loic BlotGame::showOverlayMessage: securise function
2017-06-24 paramatMgv7: Avoid divide-by-zero errors
2017-06-24 paramatMgvalleys: Use existing 'lava_max_height' value in...
2017-06-23 WuzzyShow param1 and param2 in debug screen (#6031)
2017-06-22 Loïc BlotLINT fix
2017-06-22 red-001Fix CSM crash caused by move to C++11. (#6027)
2017-06-22 paramatCavesRandomWalk: Make 'lava_depth' a mapgen parameter
2017-06-22 Gael-de-SaillyAdd minetest.rgba function that returns ColorString...
2017-06-21 Loïc BlotCpp11 initializers: last src root changeset (#6022)
2017-06-21 Dániel JuhászFix render order of overlays (#6008)
2017-06-21 Vincent GlizeC++11 cleanup on constructors dir network (#6021)
2017-06-21 Vincent GlizeC++11 cleanup on constructors dir client (#6012)
2017-06-21 EzhhFix console resize issue when maximising game window...
2017-06-21 paramatMgv5/v7/fractal: Add 'large_cave_depth' parameter to...
2017-06-21 Jesse McDonaldInventory: Make addItem for empty ItemStacks respect...
2017-06-20 Loïc BlotMerge cguittfont lib in irrlicht change folder. (#6016)
2017-06-20 Zeno-Fix console not being properly resized after window...
2017-06-20 Dániel JuhászAutomatic item and node colorization (#5640)
2017-06-20 Loïc BlotAdd new travis required configuration for trusty
2017-06-19 Loic BlotFix 1 more warning reported by GCC
2017-06-19 Loic BlotFix 2 warnings reported by GCC
2017-06-19 Vincent GlizeC++11 cleanup on constructors (#6000)
2017-06-19 Loïc BlotRemove IrrlichtDevice unused pointer from ClientActiveO...
2017-06-19 SmallJokerfind_nodes_in_area: Extend maximal count to U32_MAX...
2017-06-19 Loïc Blothud.h: add missing false default state on use_hotbar_se...
2017-06-19 Loïc Blothud.cpp: fix wrong indent in drawItem
2017-06-19 Loïc BlotVerify HudSetParams input when hotbar textures are...
2017-06-19 paramatMgv7: Do not limit river generation if no floatlands
2017-06-19 paramatMgv7 spawn search: Cope with extreme custom terrain...
2017-06-18 Loic BlotClient::makeScreenshot: remove device param
2017-06-18 Loïc BlotCpp11 patchset 11: continue working on constructor...
2017-06-17 Loïc BlotCpp11 initializers 2 (#5999)
2017-06-16 Loïc BlotC++11 patchset 9: move hardcoded init parameters to...
2017-06-16 RuiFix deserialization of ItemDefinition (#5995)
2017-06-16 paramatMgv6 mudflow: Also check for 'ignore' nodes
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