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oweals/minetest.git
2018-01-25
Tre
Main menu: Change tabs to 'Start Game' and 'Join Game...
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2018-01-23
lisacvuk
Disable fall damage when "immortal" group set (#6946)
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2018-01-23
Muhammad Nur...
Add missing languages from menu (#6953)
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2018-01-23
Paramat
Intersects_protection(): Move from Minetest Game to...
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2018-01-23
red-001
CSM: Remove screenshot API
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2018-01-22
red-001
[CSM] Don't Load the package library (#6944)
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2018-01-21
Wayward One
Change include from "cmake_config.h" to "config.h"
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2018-01-21
red-001
[CSM] Remove `on_connect` callback (#6941)
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2018-01-20
red-001
[CSM] Add functions to create particles and particlespa...
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2018-01-20
Loïc Blot
Add minetest issue template (#6936)
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2018-01-20
Loic Blot
Game refactor [4/X]: keycache is now owned by InputHandler
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2018-01-20
Loic Blot
Game refactor [3/X]: Move keycache to inputhandler
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2018-01-20
Loic Blot
Game refactor [2/X]: Various moves (profilergraph...
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2018-01-20
Loic Blot
Game/Input refactor [1/X]: make RealInputHandler handle...
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2018-01-20
red-001
[CSM] Add basic HUD manipulation. (#6067)
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2018-01-16
paramat
Biomes: Add 'get heat', 'get humidity', 'get biome...
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2018-01-16
red-001
Load a texturepack from the 'textures' subfolder of...
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2018-01-15
paramat
Lua_api.txt: Various improvements
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2018-01-15
paramat
Mapgen folder: Update and improve copyright information...
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2018-01-13
ezhh
Lua_api.txt: Improve bullet point indentation consistency
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2018-01-13
Muhammad Rifqi...
Registration confirmation dialog: Fix grammar
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2018-01-13
ezhh
Lua_api.txt: Add chat command params info
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2018-01-13
Muhammad Rifqi...
Add confirmation on new player registration (#6849)
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2018-01-13
Lars Hofhansl
Revert "Add an active object step time budget #6721"
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2018-01-12
Loïc Blot
Add a build step to test non freetype builds (#6908)
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2018-01-12
Loic Blot
Forget to fix non freetype build in StaticText
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2018-01-12
paramat
Lua_api.txt: Fix, improve and add to Object Properties...
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2018-01-12
paramat
Lua_api.txt: Improve and complete ABM documentation
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2018-01-12
paramat
Settingtypes.txt: Correct value of 'max block send...
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2018-01-12
number Zero
Fix ambient occlusion and dark lines at mapblock borders
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2018-01-09
Pedro Gimeno
Fix off-by-one in log output line length (#6896)
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2018-01-08
Pedro Gimeno
Fix buffer parameter not working in LuaPerlinNoiseMap...
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2018-01-07
Sokomine
Lua API docs: Add warning that schematic placing is...
6898/head
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2018-01-07
rubenwardy
Fix naming conventions of noise userdata
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2018-01-05
Loic Blot
Don't recalculate statustext initial color everytime...
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2018-01-05
Loic Blot
GameUI refactor (part 7/7): Finish to include profiler...
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2018-01-05
Loic Blot
GameUI refactor (part 6/X): Move Game::guitext_profiler...
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2018-01-05
Loic Blot
GameUI refactor (part 5/X): Move Game::guitext_chat...
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2018-01-05
Loic Blot
GameUI refactor (part 4/X): Move Game::guitext_status...
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2018-01-05
Loic Blot
GameUI refactor (part 3/X): Move Game::guitext2, Game...
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2018-01-05
Loic Blot
GameUI refactor (part 2/X): Move Game::guitext to GameU...
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2018-01-05
Loic Blot
GameUI refactor (part 1/X): GameUI object creation...
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2018-01-04
Paramat
Biomes: Add vertical biome blend (#6853)
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2018-01-04
Wayward One
Prevent Android from automatically locking display...
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2018-01-04
you
Fix Wstringop-overflow warning from util/srp.cpp (...
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2018-01-04
red-001
[CSM] Don't load the IO library. (#6087)
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2018-01-04
paramat
Mgv7: Add docs for the new floatland exponent parameter
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2018-01-03
rubenwardy
Fix crash on can_bypass_userlimit returning non-boolean
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2018-01-03
paramat
Mgv7 floatlands: Add exponent parameter
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2018-01-03
Thomas--S
Connected Nodeboxes: Add `disconnected` boxes
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2018-01-03
Hybrid Dog
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remov...
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2018-01-03
Hybrid Dog
Tool getDigParams: Fix selecting the best fitting time
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2018-01-01
Loïc Blot
Add unittests on ActiveObject and BanManager class...
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2018-01-01
Loïc Blot
Update README.md copyright notice too
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2018-01-01
Loïc Blot
Happy new year 2018: update LICENSE.txt
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2017-12-26
Muhammad Rifqi...
Advanced settings: Add range check for float type
6863/head
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2017-12-26
rubenwardy
Fix rounding error in g/set_node caused by truncation...
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2017-12-26
rubenwardy
Add check to pause game on lost window focus
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2017-12-26
Dániel Juhász
Line_of_sight: Improve using VoxelLineIterator
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2017-12-26
sofar
Wireshark plugin: Complete all commands. (#6841)
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2017-12-25
number Zero
Fix dancing text
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2017-12-25
Rob Blanckaert
- Clear colors when reading property info.
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2017-12-22
nOOb3167
Fix error if setting menu_last_game is not a valid...
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2017-12-22
nOOb3167
Fix undefined behaviour on getting pointer to data...
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2017-12-21
Vitaliy
Fix wrong scrolling (#6809)
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2017-12-21
Paramat
Vector functions: Fix vector.direction() function,...
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2017-12-17
Jordan Irwin
Allow 'default' parameter in 'settings:get_bool' function
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2017-12-17
Ezhh
Adjust default console height
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2017-12-16
Ezhh
Give subgames the ability to disallow specific mapgens...
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2017-12-16
Vitaliy
Fix items turning black (#6780)
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2017-12-16
Tre
Change Normal Map setting to be less ambigous
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2017-12-14
paramat
Zoom: Add 'disabled by game or mod' message
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2017-12-14
paramat
Minimap messages: Improve 'disabled by server' message
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2017-12-14
ashtrayoz
Add callback to preserve node metadata as item metadata
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2017-12-14
SmallJoker
Chat: Remove prompt history duplicates (#6762)
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2017-12-14
adrido
directiontables: Fix MSVC compiler error (#6785)
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2017-12-12
Vitaliy
Update light decoding table size (#6696)
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2017-12-12
SmallJoker
Builtin: Fix handle_node_drops crash with nil digger
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2017-12-11
Loïc Blot
CSM fixes: load mods after flavours & add flavour to...
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2017-12-10
ashtrayoz
Lua_api.txt: Fix a spelling error
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2017-12-10
ThomasMonroe314
F5 debug info: Add colons, use lowercase except for...
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2017-12-10
SmallJoker
Damage: Remove damage ignore timer
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2017-12-10
adrido
Use std::vector instead of dynamic C-Array (#6744)
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2017-12-09
Paramat
Pointed thing to face pos: Use 'eye height' object...
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2017-12-06
Lars Hofhansl
Add an active object step time budget #6721
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2017-12-06
you
Add coloured logs (#4549)
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2017-12-06
sfan5
Auth handler: Player deletion & Iterator (#6741)
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2017-12-06
Luis Cáceres
Ensure no item stack is being held before crafting...
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2017-12-05
Lars Hofhansl
Use Irrlicht's mesh cache for animated meshes.
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2017-12-04
paramat
Zoom: Set zoom FOV per-player using a player object...
6080/head
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2017-12-04
stujones11
Android: Update build system for ndk-r15x
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2017-12-04
Lars Hofhansl
Document extended meaning of active_object_send_range_b...
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2017-12-04
Lars Hofhansl
Optionally extend the active object in a players camera...
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2017-12-03
raymoo
Shut down mapgen threads before other shutdown tasks...
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2017-12-01
sfan5
Update documentation regarding authentication handler...
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2017-12-01
sfan5
Make core.auth_table private and structure builtin...
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2017-12-01
ezhh
Lua_api.txt: Remove MT version, fix spelling and clean up
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2017-12-01
SmallJoker
CAO/SAO: Nicer velocity-controlled, interpolated rotati...
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2017-11-30
Lars Hofhansl
Turn off verbose info message introduced accidentally...
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2017-11-29
Bluebird
Fix spelling mistakes in client_lua_api.txt
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