2018-01-20 |
Loic Blot | Game/Input refactor [1/X]: make RealInputHandler handle... |
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2018-01-20 |
red-001 | [CSM] Add basic HUD manipulation. (#6067) |
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2018-01-16 |
paramat | Biomes: Add 'get heat', 'get humidity', 'get biome... |
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2018-01-16 |
red-001 | Load a texturepack from the 'textures' subfolder of... |
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2018-01-15 |
paramat | Lua_api.txt: Various improvements |
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2018-01-15 |
paramat | Mapgen folder: Update and improve copyright information... |
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2018-01-13 |
ezhh | Lua_api.txt: Improve bullet point indentation consistency |
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2018-01-13 |
Muhammad Rifqi... | Registration confirmation dialog: Fix grammar |
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2018-01-13 |
ezhh | Lua_api.txt: Add chat command params info |
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2018-01-13 |
Muhammad Rifqi... | Add confirmation on new player registration (#6849) |
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2018-01-13 |
Lars Hofhansl | Revert "Add an active object step time budget #6721" |
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2018-01-12 |
Loïc Blot | Add a build step to test non freetype builds (#6908) |
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2018-01-12 |
Loic Blot | Forget to fix non freetype build in StaticText |
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2018-01-12 |
paramat | Lua_api.txt: Fix, improve and add to Object Properties... |
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2018-01-12 |
paramat | Lua_api.txt: Improve and complete ABM documentation |
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2018-01-12 |
paramat | Settingtypes.txt: Correct value of 'max block send... |
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2018-01-12 |
number Zero | Fix ambient occlusion and dark lines at mapblock borders |
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2018-01-09 |
Pedro Gimeno | Fix off-by-one in log output line length (#6896) |
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2018-01-08 |
Pedro Gimeno | Fix buffer parameter not working in LuaPerlinNoiseMap... |
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2018-01-07 |
Sokomine | Lua API docs: Add warning that schematic placing is... 6898/head |
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2018-01-07 |
rubenwardy | Fix naming conventions of noise userdata |
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2018-01-05 |
Loic Blot | Don't recalculate statustext initial color everytime... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 7/7): Finish to include profiler... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 6/X): Move Game::guitext_profiler... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 5/X): Move Game::guitext_chat... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 4/X): Move Game::guitext_status... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 3/X): Move Game::guitext2, Game... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 2/X): Move Game::guitext to GameU... |
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2018-01-05 |
Loic Blot | GameUI refactor (part 1/X): GameUI object creation... |
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2018-01-04 |
Paramat | Biomes: Add vertical biome blend (#6853) |
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2018-01-04 |
Wayward One | Prevent Android from automatically locking display... |
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2018-01-04 |
you | Fix Wstringop-overflow warning from util/srp.cpp (... |
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2018-01-04 |
red-001 | [CSM] Don't load the IO library. (#6087) |
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2018-01-04 |
paramat | Mgv7: Add docs for the new floatland exponent parameter |
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2018-01-03 |
rubenwardy | Fix crash on can_bypass_userlimit returning non-boolean |
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2018-01-03 |
paramat | Mgv7 floatlands: Add exponent parameter |
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2018-01-03 |
Thomas--S | Connected Nodeboxes: Add `disconnected` boxes |
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2018-01-03 |
Hybrid Dog | Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remov... |
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2018-01-03 |
Hybrid Dog | Tool getDigParams: Fix selecting the best fitting time |
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2018-01-01 |
Loïc Blot | Add unittests on ActiveObject and BanManager class... |
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2018-01-01 |
Loïc Blot | Update README.md copyright notice too |
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2018-01-01 |
Loïc Blot | Happy new year 2018: update LICENSE.txt |
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2017-12-26 |
Muhammad Rifqi... | Advanced settings: Add range check for float type 6863/head |
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2017-12-26 |
rubenwardy | Fix rounding error in g/set_node caused by truncation... |
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2017-12-26 |
rubenwardy | Add check to pause game on lost window focus |
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2017-12-26 |
Dániel Juhász | Line_of_sight: Improve using VoxelLineIterator |
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2017-12-26 |
sofar | Wireshark plugin: Complete all commands. (#6841) |
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2017-12-25 |
number Zero | Fix dancing text |
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2017-12-25 |
Rob Blanckaert | - Clear colors when reading property info. |
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2017-12-22 |
nOOb3167 | Fix error if setting menu_last_game is not a valid... |
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2017-12-22 |
nOOb3167 | Fix undefined behaviour on getting pointer to data... |
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2017-12-21 |
Vitaliy | Fix wrong scrolling (#6809) |
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2017-12-21 |
Paramat | Vector functions: Fix vector.direction() function,... |
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2017-12-17 |
Jordan Irwin | Allow 'default' parameter in 'settings:get_bool' function |
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2017-12-17 |
Ezhh | Adjust default console height |
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2017-12-16 |
Ezhh | Give subgames the ability to disallow specific mapgens... |
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2017-12-16 |
Vitaliy | Fix items turning black (#6780) |
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2017-12-16 |
Tre | Change Normal Map setting to be less ambigous |
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2017-12-14 |
paramat | Zoom: Add 'disabled by game or mod' message |
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2017-12-14 |
paramat | Minimap messages: Improve 'disabled by server' message |
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2017-12-14 |
ashtrayoz | Add callback to preserve node metadata as item metadata |
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2017-12-14 |
SmallJoker | Chat: Remove prompt history duplicates (#6762) |
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2017-12-14 |
adrido | directiontables: Fix MSVC compiler error (#6785) |
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2017-12-12 |
Vitaliy | Update light decoding table size (#6696) |
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2017-12-12 |
SmallJoker | Builtin: Fix handle_node_drops crash with nil digger |
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2017-12-11 |
Loïc Blot | CSM fixes: load mods after flavours & add flavour to... |
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2017-12-10 |
ashtrayoz | Lua_api.txt: Fix a spelling error |
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2017-12-10 |
ThomasMonroe314 | F5 debug info: Add colons, use lowercase except for... |
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2017-12-10 |
SmallJoker | Damage: Remove damage ignore timer |
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2017-12-10 |
adrido | Use std::vector instead of dynamic C-Array (#6744) |
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2017-12-09 |
Paramat | Pointed thing to face pos: Use 'eye height' object... |
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2017-12-06 |
Lars Hofhansl | Add an active object step time budget #6721 |
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2017-12-06 |
you | Add coloured logs (#4549) |
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2017-12-06 |
sfan5 | Auth handler: Player deletion & Iterator (#6741) |
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2017-12-06 |
Luis Cáceres | Ensure no item stack is being held before crafting... |
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2017-12-05 |
Lars Hofhansl | Use Irrlicht's mesh cache for animated meshes. |
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2017-12-04 |
paramat | Zoom: Set zoom FOV per-player using a player object... 6080/head |
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2017-12-04 |
stujones11 | Android: Update build system for ndk-r15x |
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2017-12-04 |
Lars Hofhansl | Document extended meaning of active_object_send_range_b... |
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2017-12-04 |
Lars Hofhansl | Optionally extend the active object in a players camera... |
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2017-12-03 |
raymoo | Shut down mapgen threads before other shutdown tasks... |
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2017-12-01 |
sfan5 | Update documentation regarding authentication handler... |
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2017-12-01 |
sfan5 | Make core.auth_table private and structure builtin... |
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2017-12-01 |
ezhh | Lua_api.txt: Remove MT version, fix spelling and clean up |
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2017-12-01 |
SmallJoker | CAO/SAO: Nicer velocity-controlled, interpolated rotati... |
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2017-11-30 |
Lars Hofhansl | Turn off verbose info message introduced accidentally... |
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2017-11-29 |
Bluebird | Fix spelling mistakes in client_lua_api.txt |
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2017-11-28 |
paramat | Client lua api documentation: .md -> .txt |
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2017-11-28 |
ezhh | Fix lua_api.txt indentation issues |
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2017-11-28 |
Ezhh | Fix documentation formatting for on_death callback |
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2017-11-27 |
paramat | F5 Debug info: More compact, return to 2 lines |
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2017-11-27 |
sfan5 | Hint at problematic code when logging deprecated calls |
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2017-11-27 |
paramat | Light curve: Add and tune mid boost gaussian |
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2017-11-25 |
Ezhh | Improve documentation for player:set_attribute() |
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2017-11-24 |
gituser2194 | Fix misspellings |
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2017-11-24 |
SmallJoker | Inventory: Restrict access from too far away |
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2017-11-24 |
paramat | Clearobjects: Send progress messages to terminal using... |
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2017-11-21 |
SmallJoker | core.rotate_node: Run callbacks like with any regular... |
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2017-11-19 |
paramat | Stratum ore: Add option for a constant thickness stratum |
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2017-11-19 |
ezhh | Mainmenu: Improve button alignment |
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