oweals/minetest.git
2017-08-09 paramatStep height: Add as a player object property
2017-08-09 Jens RottmannMinimap: Leaner minimap arrow makes it easier to see...
2017-08-09 WuzzyKey change menu: Expose more keys
2017-08-09 JuozasFix error not printed to console when no name is provided
2017-08-08 Zeno-Update credits (#6228)
2017-08-07 SmallJokerSingleplayer: Pause game in the key change dialog
2017-08-05 JRottmStart off newly generated worlds early at sunrise,...
2017-08-05 Jens RottmannAdd tiny Y offset in collisionMoveSimple() to tweak...
2017-08-05 Jens RottmannFix player coordinate rounding in collisionMoveSimple...
2017-08-04 Thomas--SSort box corners correctly
2017-08-04 WuzzyUpdate minetest.conf.example for keymap_slot*
2017-08-03 Juozas PociusFix crash when using --go in command line
2017-07-30 paramatDungeons: Use biome 'node_stone' if normal stone types...
2017-07-30 paramatGenericCAO: Fix dark model below y = 0
2017-07-30 Lars HofhanslDarkness detection: Reduce chance of false positives...
2017-07-30 WuzzyMake direct item selection keys freely bindable
2017-07-29 TeTpaAkaMove the nametag back to the top of the player (#6179)
2017-07-29 SmallJokerNoise: Prevent unittest crash caused by division by...
2017-07-27 Loïc BlotRevert "Noise::perlinMap2D,3D: replace a loop init...
2017-07-27 Loïc BlotFix a warning introduced by 4eb59aeeb2f2b535f4eb2a16081...
2017-07-27 Loïc BlotAdd LuaEntity on_death callback (#6177)
2017-07-27 Loic BlotRename previous_was_found to previous_exists
2017-07-27 Loic BlotMapBlock::actuallyUpdateDayNightDiff(): little performa...
2017-07-27 Loic BlotcompressZlib: don't use a SharedBuffer but a raw u8...
2017-07-27 Loic BlotMassive performance improvement on correctBlockNodeIds
2017-07-26 Loic BlotNoise::perlinMap2D,3D: replace a loop init with a singl...
2017-07-26 Loic BlotRemove one unused variable in Server::Receive function
2017-07-26 Loic BlotRemove unused Map::getDayNightDiff + fix one undefined...
2017-07-26 Loïc BlotTileLayer: use shared_ptr for FrameSpec vector (#6171)
2017-07-26 Loïc BlotVoxelManip cleanups (const ref, const move) + function...
2017-07-26 paramatCreate_schematic documentation: Update for per-node...
2017-07-26 paramatMgv7: Add 'mount_zero_level' parameter
2017-07-25 Loic BlotMove MapEditEventAreaIgnorer to emerge.cpp
2017-07-25 ParamatNetwork protocol: Document settable player collisionbox...
2017-07-24 Ben DeutschClouds API: change speed from 'y' to 'z', ColorSpecs...
2017-07-24 Loic BlotLBM: use range based for and fixed a loop variable...
2017-07-21 paramatMgv7: Add option to repeat surface biomes in floatlands
2017-07-21 TeTpaAkaPlayer collisionbox: Make settable
2017-07-18 Lars HofhanslIn-cloud fog: Strengthen effect when small view range...
2017-07-18 paramatWindow size: use 1024x600 to avoid a smaller UI
2017-07-18 Loïc Blot[CSM] Add flavour limits controlled by server (#5930)
2017-07-18 adridoCopy lua51.dll (luajit) to bindir (#6148)
2017-07-18 Loic BlotLBM content mapping map doesn't need to be ordered...
2017-07-18 Loic BlotVery little performance fix on correctBlockNodeIds
2017-07-17 paramatMgfractal: Improve spawning behaviour
2017-07-17 number ZeroMesh generation: Fix performance regression caused...
2017-07-17 ParamatChat: Move chat text down to not overlap 3rd line of...
2017-07-16 cx384Add information about the button height
2017-07-16 ParamatF5 debug display: Reformat and remove some information...
2017-07-16 Loïc BlotChat protocol rewrite (#5117)
2017-07-15 kilbithCamera: Fix wieldmesh glitch after teleporting (#6138)
2017-07-15 Loic BlotRevert "CSM: Revert "[CSM] Add send_chat_message and...
2017-07-15 paramatDefault window size: Increase to 1024x576, aspect ratio...
2017-07-15 rubenwardyCSM: Revert "[CSM] Add send_chat_message and run_server...
2017-07-15 SmallJokerSneak: Stripped down version
2017-07-14 Elijah DuffyRemove remaining modstore code (#6120)
2017-07-14 adridoDont search for locale folders if gettext is disabled...
2017-07-11 paramatAdvanced settings: Reformat noise parameter format...
2017-07-11 paramatBiomes/decorations/ores: Make relative to 'water_level...
2017-07-11 number ZeroAdd 'plantlike_rooted' drawtype
2017-07-07 vlapsleyMapgen Carpathian: Add lava_depth parameter
2017-07-07 Dániel JuhászExpose getPointedThing to Lua
2017-07-06 Vaughan LapsleyMapgen: Add Carpathian mapgen (#6015)
2017-07-05 Ben DeutschFog effect when camera is inside cloud
2017-07-04 Vincent GlizeTreegen: Fix s16 overflow warning (#6082)
2017-07-04 Elijah DuffyMain Menu: Allow copying directories from non-Minetest...
2017-07-04 kilbithCamera: Arm inertia code cleanup (#6094)
2017-07-02 Loic BlotFix crash due to missing pointer validation
2017-07-02 Loïc BlotIrrlicht cleanup: cleanup various object to use Renderi...
2017-07-02 Jean-Patrick... Camera: Improve arm inertia
2017-07-02 paramatDungeons: Add setting to prevent projecting dungeons
2017-07-01 stujones11Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
2017-07-01 Vincent GlizeC++11 cleanup inventorymanager (#6077)
2017-07-01 stujones11Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
2017-06-30 red-001Create a filesystem abstraction layer for CSM and only...
2017-06-30 ParamatMapgen: Remove unnecessary 'this->' from constructors...
2017-06-29 Vincent GlizeChange the server description after a search (#6074)
2017-06-28 paramatMgv7: Fix undefined 'float_mount_height'
2017-06-27 Jesse McDonaldFix for empty key/value when reading item string with... 6061/head
2017-06-27 adridoFix msvc annoyances (#5963)
2017-06-27 kilbithFix arm inertia limit case
2017-06-26 Loic BlotFix undefined behaviour in arm movement when dividing...
2017-06-26 Loïc BlotIsolate irrlicht references and use a singleton (#6041)
2017-06-26 Loic BlotFix Camera::add_arm_inertia -> addArmInertia
2017-06-26 kilbithAdd Arm Inertia (#6050)
2017-06-26 paramatOres: Make 'absheight' flag non-functional
2017-06-25 Loic BlotRevert "Ores: Make 'absheight' flag non-functional"
2017-06-25 SmallJokerInventory: Fix wrong stack size behaviour and item...
2017-06-25 paramatMgv7: Clean up divide-by-zero fix
2017-06-25 paramatOres: Make 'absheight' flag non-functional
2017-06-24 Dániel JuhászHelper methods for hardware colorization (#5870)
2017-06-24 Dániel JuhászEmit liquid sound if the player walks in liquid (#6040)
2017-06-24 Vincent GlizeC++11 cleanup on constructors guiEngine (#6036)
2017-06-24 Loic BlotGame::showOverlayMessage: securise function
2017-06-24 paramatMgv7: Avoid divide-by-zero errors
2017-06-24 paramatMgvalleys: Use existing 'lava_max_height' value in...
2017-06-23 WuzzyShow param1 and param2 in debug screen (#6031)
2017-06-22 Loïc BlotLINT fix
2017-06-22 red-001Fix CSM crash caused by move to C++11. (#6027)
2017-06-22 paramatCavesRandomWalk: Make 'lava_depth' a mapgen parameter
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