oweals/minetest.git
2011-02-08 Perttu Aholamade it to work with my windows compiler
2011-02-07 Perttu Aholabug-fixin'
2011-02-06 Perttu Aholamapgen tweaking
2011-02-05 Perttu Aholaadded noise.*
2011-02-05 Perttu Aholamapgen stuff
2011-02-04 Perttu Aholaadded sand to map generator
2011-02-03 Perttu Aholanicer looking water
2011-02-03 Perttu Aholaall kinds of tweaking and fixing
2011-02-03 Perttu Aholawater drawing glitch fix
2011-02-03 Perttu Aholaa little backwards compatibility with coal
2011-02-03 Perttu Aholaadded temporary backwards compatibility to player inventory
2011-02-03 Perttu Aholasome generation-time mud flow tweaking
2011-02-02 Perttu Aholasome tweaking
2011-02-02 Perttu Aholamore tweaking
2011-02-01 Perttu AholaMap generator tweaking. Still doesn't resume from save...
2011-02-01 Perttu Aholaend-of-day.
2011-02-01 Perttu Aholatweaking mapgenv2 settings for maximum awesomeness.
2011-02-01 Perttu Aholaone line of cleaning server code
2011-02-01 Perttu Aholachanged default minimum viewing range to a bit lower
2011-02-01 Perttu AholaThis map generator is starting to look pretty good...
2011-02-01 Perttu AholaHopefully fixed the problem of IRRLICHT_SOURCE_DIR...
2011-02-01 Perttu Aholapartly working chunk-based map generator (doesn't save...
2011-01-29 Perttu Aholamap generation framework under development... not quite...
2011-01-28 Perttu AholaCommented out some debug output of class Settings
2011-01-28 Perttu AholaFixed MBOItem inventory images
2011-01-28 Perttu AholaCommented out some debug output about saving players...
2011-01-28 Perttu Aholaserver builds now!
2011-01-27 Perttu Aholaserver might build now
2011-01-27 Perttu AholaNow texture handling is fast. Also now players are...
2011-01-26 Perttu Aholabacking up some stuff
2011-01-25 Perttu Aholacomments
2011-01-25 Perttu Aholashould work now
2011-01-25 Perttu AholaLittle fixes
2011-01-25 Perttu AholaReworked texture, material, mineral and whatever handling
2011-01-25 Perttu AholaMap deletion button
2011-01-25 Perttu Aholaremoved alternative name "pressure" from param2
2011-01-25 Perttu AholaTweaking around
2011-01-25 Perttu AholaFixed a bug of server not reloading unloaded blocks...
2011-01-24 Perttu AholaFaster lighting at map generation time
2011-01-24 Perttu Aholaforgot old water unit tests
2011-01-24 Perttu Aholacommented out old water stuff
2011-01-24 Perttu Aholaupdated grass_side.png to binary package creation script
2011-01-24 Perttu AholaMainly some texture tweaking
2011-01-23 Perttu Aholasmall fixes here and there
2011-01-23 Perttu Aholatodo-list update
2011-01-23 Perttu AholaOMG! Main Menu!
2011-01-21 Perttu Aholatidyed README typos a bit
2011-01-21 Perttu AholaDocumentation updates.
2011-01-18 Perttu Aholaoops... blew. now?
2011-01-18 Perttu AholaTried to fix install directory problem on linux......
2011-01-18 Perttu Aholamade old build system to work too. the cmake one doesn...
2011-01-17 Perttu Aholanow it works!
2011-01-17 Perttu Aholatinkering
2011-01-17 Perttu Aholafixed erroneus handling of many players with no peer...
2011-01-17 Perttu Aholafixed erroneus handling of many players with no peer...
2011-01-17 Perttu Aholaconfiguration updates; making to build on msvc
2011-01-17 Perttu Ahola.
2011-01-17 Perttu Aholaminecraft-style water done (but no texture animation...
2011-01-17 Perttu Aholaold water removed, some fixes here and there
2011-01-17 Perttu Aholacommit before messing with water
2011-01-17 Perttu Aholafine-tuning of map generator and server and stuff.
2011-01-16 Perttu AholaInitial commit of mapgen v.2. Lacks configuration and...
2011-01-15 Perttu Aholabacking up working heightmap.{h,cpp}
2011-01-15 Perttu Aholagenerate-time lighting optimization
2011-01-15 Perttu Aholajust backuppin' a working mapblock.cpp
2011-01-15 Perttu AholaPlayers are left on server while server is running...
2011-01-14 Perttu Aholatweaking around, including mapgen, player speed in...
2011-01-10 Perttu Aholafixed data path in porting.cpp for normal linux builds...
2011-01-09 Perttu Aholarandom build system tweaking
2011-01-08 Perttu AholaMainly small build system fixes
2011-01-08 Perttu AholaLots of small stuff
2011-01-08 Perttu Aholacontinued.
2011-01-08 Perttu AholaFixed (maybe) segfault if font is not found
2011-01-08 Perttu Aholamore linker parameters
2011-01-08 Perttu AholaFixed some missing linking to libraries
2011-01-08 Perttu Aholadoc updates; CMake works reasonably well now.
2011-01-08 Perttu Aholaforgot config.h.in
2011-01-08 Perttu AholaCMake stuff works now on linux and windows... and shoul...
2011-01-08 Perttu AholaMade dungeons a bit rarer
2011-01-08 Perttu AholaCMake working on Linux (not on windows)
2011-01-07 Perttu AholaAdded tag 110107195706-exp for changeset 69547bd6be42
2011-01-07 Perttu AholaFixed dedicated server build
2011-01-07 Perttu AholaAdded a more flexible path system (and fixed some minor...
2011-01-07 Perttu Aholaremoving unused code and comments
2011-01-07 Perttu Aholaupdated main.cpp TODO comments
2011-01-07 Perttu Aholaremoved Client::isFetchingBlocks
2011-01-07 Perttu Aholaremoved boost support from filesys.cpp; default to...
2010-12-29 Perttu Aholapossibly fixed broken crack textures on some machines
2010-12-29 Perttu Aholatuned expired mesh updating while drawing a bit
2010-12-29 Perttu AholaA bit longer day and a bit shorter night. Client-side.
2010-12-27 Perttu Aholaoops, forgot some test code in
2010-12-27 Perttu Aholabetter debug output in segfaults and stack overflows...
2010-12-26 Perttu Aholabetter grass generation (integration to sunlight propag...
2010-12-26 Perttu Aholaworking good
2010-12-26 Perttu Aholadrawing range updater update and myrand() (but not...
2010-12-26 Perttu Aholanew viewing range updater algorithm
2010-12-25 Perttu Aholamain.cpp before viewing range stuff redoing
2010-12-25 Perttu Aholasome... stuff. dunno. 8-)
2010-12-25 Perttu Aholabetter caves
2010-12-25 Perttu Aholatinkering around
next