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oweals/minetest.git
2011-02-08
Perttu Ahola
made it to work with my windows compiler
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2011-02-07
Perttu Ahola
bug-fixin'
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2011-02-06
Perttu Ahola
mapgen tweaking
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2011-02-05
Perttu Ahola
added noise.*
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2011-02-05
Perttu Ahola
mapgen stuff
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2011-02-04
Perttu Ahola
added sand to map generator
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2011-02-03
Perttu Ahola
nicer looking water
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2011-02-03
Perttu Ahola
all kinds of tweaking and fixing
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2011-02-03
Perttu Ahola
water drawing glitch fix
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2011-02-03
Perttu Ahola
a little backwards compatibility with coal
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2011-02-03
Perttu Ahola
added temporary backwards compatibility to player inventory
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2011-02-03
Perttu Ahola
some generation-time mud flow tweaking
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2011-02-02
Perttu Ahola
some tweaking
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2011-02-02
Perttu Ahola
more tweaking
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2011-02-01
Perttu Ahola
Map generator tweaking. Still doesn't resume from save...
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2011-02-01
Perttu Ahola
end-of-day.
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2011-02-01
Perttu Ahola
tweaking mapgenv2 settings for maximum awesomeness.
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2011-02-01
Perttu Ahola
one line of cleaning server code
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2011-02-01
Perttu Ahola
changed default minimum viewing range to a bit lower
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2011-02-01
Perttu Ahola
This map generator is starting to look pretty good...
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2011-02-01
Perttu Ahola
Hopefully fixed the problem of IRRLICHT_SOURCE_DIR...
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2011-02-01
Perttu Ahola
partly working chunk-based map generator (doesn't save...
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2011-01-29
Perttu Ahola
map generation framework under development... not quite...
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2011-01-28
Perttu Ahola
Commented out some debug output of class Settings
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2011-01-28
Perttu Ahola
Fixed MBOItem inventory images
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2011-01-28
Perttu Ahola
Commented out some debug output about saving players...
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2011-01-28
Perttu Ahola
server builds now!
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2011-01-27
Perttu Ahola
server might build now
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2011-01-27
Perttu Ahola
Now texture handling is fast. Also now players are...
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2011-01-26
Perttu Ahola
backing up some stuff
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2011-01-25
Perttu Ahola
comments
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2011-01-25
Perttu Ahola
should work now
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2011-01-25
Perttu Ahola
Little fixes
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2011-01-25
Perttu Ahola
Reworked texture, material, mineral and whatever handling
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2011-01-25
Perttu Ahola
Map deletion button
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2011-01-25
Perttu Ahola
removed alternative name "pressure" from param2
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2011-01-25
Perttu Ahola
Tweaking around
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2011-01-25
Perttu Ahola
Fixed a bug of server not reloading unloaded blocks...
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2011-01-24
Perttu Ahola
Faster lighting at map generation time
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2011-01-24
Perttu Ahola
forgot old water unit tests
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2011-01-24
Perttu Ahola
commented out old water stuff
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2011-01-24
Perttu Ahola
updated grass_side.png to binary package creation script
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2011-01-24
Perttu Ahola
Mainly some texture tweaking
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2011-01-23
Perttu Ahola
small fixes here and there
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2011-01-23
Perttu Ahola
todo-list update
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2011-01-23
Perttu Ahola
OMG! Main Menu!
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2011-01-21
Perttu Ahola
tidyed README typos a bit
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2011-01-21
Perttu Ahola
Documentation updates.
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2011-01-18
Perttu Ahola
oops... blew. now?
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2011-01-18
Perttu Ahola
Tried to fix install directory problem on linux......
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2011-01-18
Perttu Ahola
made old build system to work too. the cmake one doesn...
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2011-01-17
Perttu Ahola
now it works!
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2011-01-17
Perttu Ahola
tinkering
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2011-01-17
Perttu Ahola
fixed erroneus handling of many players with no peer...
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2011-01-17
Perttu Ahola
fixed erroneus handling of many players with no peer...
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2011-01-17
Perttu Ahola
configuration updates; making to build on msvc
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2011-01-17
Perttu Ahola
.
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2011-01-17
Perttu Ahola
minecraft-style water done (but no texture animation...
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2011-01-17
Perttu Ahola
old water removed, some fixes here and there
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2011-01-17
Perttu Ahola
commit before messing with water
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2011-01-17
Perttu Ahola
fine-tuning of map generator and server and stuff.
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2011-01-16
Perttu Ahola
Initial commit of mapgen v.2. Lacks configuration and...
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2011-01-15
Perttu Ahola
backing up working heightmap.{h,cpp}
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2011-01-15
Perttu Ahola
generate-time lighting optimization
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2011-01-15
Perttu Ahola
just backuppin' a working mapblock.cpp
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2011-01-15
Perttu Ahola
Players are left on server while server is running...
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2011-01-14
Perttu Ahola
tweaking around, including mapgen, player speed in...
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2011-01-10
Perttu Ahola
fixed data path in porting.cpp for normal linux builds...
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2011-01-09
Perttu Ahola
random build system tweaking
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2011-01-08
Perttu Ahola
Mainly small build system fixes
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2011-01-08
Perttu Ahola
Lots of small stuff
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2011-01-08
Perttu Ahola
continued.
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2011-01-08
Perttu Ahola
Fixed (maybe) segfault if font is not found
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2011-01-08
Perttu Ahola
more linker parameters
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2011-01-08
Perttu Ahola
Fixed some missing linking to libraries
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2011-01-08
Perttu Ahola
doc updates; CMake works reasonably well now.
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2011-01-08
Perttu Ahola
forgot config.h.in
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2011-01-08
Perttu Ahola
CMake stuff works now on linux and windows... and shoul...
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2011-01-08
Perttu Ahola
Made dungeons a bit rarer
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2011-01-08
Perttu Ahola
CMake working on Linux (not on windows)
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2011-01-07
Perttu Ahola
Added tag 110107195706-exp for changeset 69547bd6be42
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2011-01-07
Perttu Ahola
Fixed dedicated server build
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2011-01-07
Perttu Ahola
Added a more flexible path system (and fixed some minor...
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2011-01-07
Perttu Ahola
removing unused code and comments
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2011-01-07
Perttu Ahola
updated main.cpp TODO comments
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2011-01-07
Perttu Ahola
removed Client::isFetchingBlocks
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2011-01-07
Perttu Ahola
removed boost support from filesys.cpp; default to...
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2010-12-29
Perttu Ahola
possibly fixed broken crack textures on some machines
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2010-12-29
Perttu Ahola
tuned expired mesh updating while drawing a bit
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2010-12-29
Perttu Ahola
A bit longer day and a bit shorter night. Client-side.
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2010-12-27
Perttu Ahola
oops, forgot some test code in
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2010-12-27
Perttu Ahola
better debug output in segfaults and stack overflows...
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2010-12-26
Perttu Ahola
better grass generation (integration to sunlight propag...
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2010-12-26
Perttu Ahola
working good
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2010-12-26
Perttu Ahola
drawing range updater update and myrand() (but not...
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2010-12-26
Perttu Ahola
new viewing range updater algorithm
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2010-12-25
Perttu Ahola
main.cpp before viewing range stuff redoing
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2010-12-25
Perttu Ahola
some... stuff. dunno. 8-)
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2010-12-25
Perttu Ahola
better caves
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2010-12-25
Perttu Ahola
tinkering around
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