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Add minetest issue template (#6936)
2018-01-20
Loïc Blot
Add minetest issue template (#6936)
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2018-01-12
Loïc Blot
Add a build step to test non freetype builds (#6908)
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2018-01-07
rubenwardy
Fix naming conventions of noise userdata
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2018-01-01
Loïc Blot
Add unittests on ActiveObject and BanManager class...
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2018-01-01
Loïc Blot
Update README.md copyright notice too
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2018-01-01
Loïc Blot
Happy new year 2018: update LICENSE.txt
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2017-12-14
SmallJoker
Chat: Remove prompt history duplicates (#6762)
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2017-12-11
Loïc Blot
CSM fixes: load mods after flavours & add flavour to...
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2017-11-21
SmallJoker
core.rotate_node: Run callbacks like with any regular...
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2017-10-10
Loïc Blot
Thread: fix a crash on Windows due to data race condition...
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2017-10-09
Loïc Blot
Travis: Update clang from 4.0 to 5.0 (#6467)
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2017-09-30
Loïc Blot
game.cpp: remove dead code for proto v25 compat (#6481)
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2017-09-30
Loïc Blot
Make Player::peer_id server-side only and add getters...
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2017-09-28
Loïc Blot
Server: affect bind_addr on constructor instead of...
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2017-09-27
Loïc Blot
Add session_t typedef + remove unused functions (#6470)
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2017-09-26
Loïc Blot
Update JsonCPP to 1.8.3 (#6466)
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2017-09-25
Loïc Blot
Implement mod communication channels (#6351)
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2017-09-12
SmallJoker
Network: Remove large parts of deprecated legacy code...
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2017-09-08
SmallJoker
Particles: Do not add digging particles for airlike...
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2017-09-04
Loïc Blot
Implement minetest.register_can_bypass_userlimit (...
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2017-08-30
Loïc Blot
Remove DSTACK support (#6346)
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2017-08-29
Loïc Blot
Network proto handlers/container fixes (#6334)
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2017-08-29
Loïc Blot
Formspec: Add options to set background color and opacity...
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2017-08-28
Loïc Blot
Clientevent refactor (#6320)
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2017-08-27
Nathanaël Courant
Statbars: fix incorrect half-images in non-standard...
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2017-08-26
Nathanaël Courant
Add '@n' escape sequences and some documentation on...
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2017-08-25
Loïc Blot
Network cleanup (#6310)
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2017-08-24
SmallJoker
Builtin item: Tidy up (#4370)
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2017-08-24
Loïc Blot
Verify compiler version before building anything (...
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2017-08-24
Loïc Blot
Network cleanup (#6302)
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2017-08-20
Loïc Blot
Modernize code: very last fixes (#6290)
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2017-08-20
Loïc Blot
New version scheme (#6292)
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2017-08-20
Loïc Blot
Modernize source code: last part (#6285)
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2017-08-19
Loïc Blot
Fix shader.h inclusion place in game.cpp
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2017-08-19
Loïc Blot
Code modernization: subfolders (#6283)
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2017-08-19
Loïc Blot
Code modernization: src/p*, src/q*, src/r*, src/s*...
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2017-08-19
Loïc Blot
Code modernization: src/n*, src/o* (#6280)
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2017-08-19
Loïc Blot
ServerMap saving: cleanups (#6274)
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2017-08-19
Loïc Blot
ItemCAO removal (#6279)
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2017-08-18
Loïc Blot
Optimize headers (part 2) (#6272)
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2017-08-18
Loïc Blot
Modernize various files (src/m*) (#6267)
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2017-08-18
Loïc Blot
server.cpp: unroll setting when sending mapblocks ...
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2017-08-17
Loïc Blot
Modernize src/c* src/d* and src/e* files (#6263)
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2017-08-17
Loïc Blot
C++ modernize: Pragma once (#6264)
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2017-08-17
Loïc Blot
clientobject, clouds, collision, clientsimpleobject...
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2017-08-17
Loïc Blot
Reduce dedicated server step to 0.09 (#6252)
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2017-08-16
Loïc Blot
ClientInterface: add a function to verify (correctly...
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2017-08-16
Loïc Blot
Cleanup various headers to reduce compilation times...
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2017-08-15
Loïc Blot
Modernize client code (#6250)
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2017-08-08
Zeno-
Update credits (#6228)
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2017-07-27
Loïc Blot
Add LuaEntity on_death callback (#6177)
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2017-07-26
Loïc Blot
TileLayer: use shared_ptr for FrameSpec vector (#6171)
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2017-07-26
Loïc Blot
VoxelManip cleanups (const ref, const move) + function...
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2017-07-18
Loïc Blot
[CSM] Add flavour limits controlled by server (#5930)
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2017-07-16
Loïc Blot
Chat protocol rewrite (#5117)
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2017-07-02
Loïc Blot
Irrlicht cleanup: cleanup various object to use RenderingEng...
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2017-06-26
Loïc Blot
Isolate irrlicht references and use a singleton (#6041)
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2017-06-25
SmallJoker
Inventory: Fix wrong stack size behaviour and item...
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2017-06-21
Loïc Blot
Cpp11 initializers: last src root changeset (#6022)
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2017-06-20
Loïc Blot
Merge cguittfont lib in irrlicht change folder. (#6016)
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2017-06-19
Loïc Blot
Remove IrrlichtDevice unused pointer from ClientActiveObject...
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2017-06-19
SmallJoker
find_nodes_in_area: Extend maximal count to U32_MAX...
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2017-06-19
Loïc Blot
Verify HudSetParams input when hotbar textures are...
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2017-06-18
Loïc Blot
Cpp11 patchset 11: continue working on constructor...
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2017-06-17
Loïc Blot
Cpp11 initializers 2 (#5999)
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2017-06-16
Loïc Blot
C++11 patchset 9: move hardcoded init parameters to...
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2017-06-11
Loïc Blot
Use thread_local instead from some static settings...
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2017-06-11
Loïc Blot
Remove minetestmapper from this repository (#5901)
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2017-06-10
Loïc Blot
C++11 patchset 6: forbid object copy using assigment...
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2017-06-08
Loïc Blot
Implement GItlab CI daily builds for windows platform...
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2017-06-08
Loïc Blot
C++11 patchset 5: use std::threads and remove old compat...
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2017-06-06
Loïc Blot
Use C++11 mutexes only (remove compat code) (#5922)
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2017-06-06
Loïc Blot
C++11 patchset 3: remove Atomic/GenericAtomic and use...
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2017-06-04
Loïc Blot
C++11 patchset 2: remove util/cpp11.h and util/cpp11_contain...
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2017-06-03
Loïc Blot
Properly remove SAO when worldedges are overtaken ...
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2017-06-01
Loïc Blot
Show singlenode mapgen to menu (#5868)
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2017-05-28
Loïc Blot
guiVolumeChange: prevent wrong value position by using...
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2017-05-26
SmallJoker
Time: Change old `u32` timestamps to 64-bit (#5818)
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2017-05-25
Loïc Blot
Enhance ABM performance a little bit by removing two...
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2017-05-24
Loïc Blot
Revert 1469424 and fix wrong char position when doing...
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2017-05-20
Loïc Blot
Real control fix (#5787)
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2017-05-20
Loïc Blot
chat.cpp fix wchar_t isspace -> iswspace & wrong isspace...
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2017-05-20
Loïc Blot
Various code cleanup & little performance improvement...
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2017-05-19
Loïc Blot
When minimap is disabled in configuration, really disable...
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2017-05-17
SmallJoker
Builtin: Fix subgame mod selection (#5367)
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2017-05-15
Zeno-
Fix uninitalised variable in event.cpp (#5764)
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2017-05-13
SmallJoker
No cursor lock when window inactive (#5754)
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2017-05-13
Loïc Blot
Android dependencies updates (#5755)
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2017-05-13
Loïc Blot
Limit properly the sound setting at updateSound runtime...
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2017-05-13
Loïc Blot
Move KeyList & InputHandler from game.h to client/inputhandl...
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2017-05-08
Loïc Blot
read_schematic_replacements: ensure fields are strings...
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2017-05-07
Loïc Blot
Player attrs: permits to remove an attribute by setting...
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2017-05-05
Loïc Blot
Save minetest screen width/height options when modified...
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2017-04-29
Loïc Blot
Optimize updateFastFaceRow processing by removing some...
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2017-04-29
Loïc Blot
content_cao: fix getPlayerControl structure copy on...
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2017-04-29
Loïc Blot
Client & ClientEnvirnment: don't create fake events...
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2017-04-23
Loïc Blot
Player data to Database (#5475)
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2017-04-23
Loïc Blot
Pass clang-format on various cpp/header files (#5559)
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2017-04-21
Loïc Blot
lua: remove core.cause_error call (#5637)
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2017-04-21
Loïc Blot
Fix various performance issues reported by cppcheck...
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