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Vessels: Make shelf open on 2 sides not impossible 4 sides
2016-05-01
Auke Kok
TNT: Combine adjacent TNT into the explosion
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2016-04-30
Auke Kok
TNT: Allow mods to override entity physics.
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2016-04-30
Auke Kok
TNT: Fix multiple explosions erasing drops
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2016-04-26
Auke Kok
TNT: make tnt:boom visual a particle, and larger
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2016-04-26
Auke Kok
TNT: lower smoke particle count and speed.
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2016-04-26
Auke Kok
TNT: self-start boom removal timer.
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2016-04-26
Auke Kok
TNT: make tnt:burning a falling node.
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2016-04-26
Auke Kok
TNT: randomly vary ejecting velocity
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2016-04-26
Auke Kok
TNT: Damage mobs, knock back players
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2016-04-26
Auke Kok
TNT: Whitespace cleanup
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2016-04-26
Auke Kok
TNT: Add on_blast to all nodes with an inventory
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2016-04-19
Auke Kok
Doors: Use LBM instead of ABM to convert doors.
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2016-04-18
Auke Kok
Character: Fix boat leg wobble.
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2016-04-16
Auke Kok
Change how dirt turns to dirt_with_(something)
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2016-04-16
Auke Kok
Remove "grass under snow" from default:dirt_with_snow...
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2016-04-16
Auke Kok
Call nodeupdate on the entire blast zone
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2016-04-16
Auke Kok
Limit entity speed to 250m/s.
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2016-04-16
Auke Kok
TNT: Move timer start to on_create() for burning nodes.
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2016-04-16
Auke Kok
TNT: Fix up nil derefs
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2016-04-16
Auke Kok
Fix API docs after various changes.
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2016-04-16
Auke Kok
Calculate blast intensity at all locations.
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2016-04-16
Auke Kok
TNT: Limit amount of stacks ejected.
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2016-04-16
Auke Kok
TNT: Chain reaction
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2016-04-16
Auke Kok
TNT particles: use drops list smartly
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2016-04-16
Auke Kok
TNT: Spacing / codestyle fixes
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2016-04-16
Auke Kok
TNT: add some depth to the explosion effect
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2016-04-16
Auke Kok
Make TNT a bit more fun.
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2016-04-16
Auke Kok
Allow the on_blast API to pass an itemstack.
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2016-04-14
Auke Kok
Remove composed shelf side.
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2016-04-04
Auke Kok
Flood snow with either lava or water.
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2016-04-04
Auke Kok
Beds: Check for buildable_to for bottom half
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2016-03-30
Auke Kok
Boats: Optimize, re-UV unwrap.
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2016-03-30
Auke Kok
Start timer as well when moving items around.
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2016-03-22
Auke Kok
Doors: Allow schematic placement of wooden doors.
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2016-03-21
Auke Kok
Beds: priv/griefing fixes.
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2016-03-21
Auke Kok
Doors: Allow falling nodes to fall onto doors.
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2016-03-18
Auke Kok
Walls: Don't connect to group:cracky
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2016-03-18
Auke Kok
Allow digging of protected doors with "protection_bypass"
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2016-03-18
Auke Kok
Re-export character.b3d without texture linkage.
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2016-03-18
Auke Kok
Allow both sides of the bed to be digged up.
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2016-03-18
Auke Kok
Add steel door/trapdoor sounds.
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2016-03-15
Auke Kok
Fencegate: prevent y-fighting at top.
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2016-03-15
Auke Kok
Fire: Optimize spreading ABM.
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2016-03-13
Auke Kok
Clean up door tops if fire destroys bottom.
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2016-03-13
Auke Kok
Add "protection_bypass" priv.
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2016-03-13
Auke Kok
Basic stone walls, using NDT_CONNECTED.
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2016-03-13
Auke Kok
Add a simple, but stylish fence gate.
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2016-03-13
Auke Kok
Convert fences to NDT_CONNECTED.
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2016-02-29
Auke Kok
Doors: Prevent placement in protected areas.
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2016-02-23
Auke Kok
Allow mod namespace for door registrations.
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2016-02-23
Auke Kok
Fallback doors.register_door() code.
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2016-02-23
Auke Kok
Fix broken door protection.
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2016-02-21
Auke Kok
Lower snow footstep and dig sound level.
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2016-02-21
Auke Kok
Move character.png to textures.
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2016-02-19
Auke Kok
Call on_place_node() callbacks after placing door.
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2016-02-19
Auke Kok
Open doors when right-clicking a door with a door.
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2016-02-19
Auke Kok
Allow building doors on buildable_to nodes.
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2016-02-19
Auke Kok
New gravel texture.
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2016-02-18
Auke Kok
Doors: Allow arbitrary recipe to be passed, even nil
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2016-02-18
Auke Kok
Fix character.b3d animation issues.
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2016-02-13
Auke Kok
Convert furnace ABM to node timer
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2016-02-13
Auke Kok
New mesh door models, and extensive door API
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2016-02-03
Auke Kok
Create API for fence.register, and use it.
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2016-01-26
Auke Kok
Register biomes before ores.
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2016-01-26
Auke Kok
Stair and Slab groups.
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2016-01-20
Auke Kok
Better trapdoor side appearance.
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2016-01-20
Auke Kok
Allow trapdoors to be rotated all ways.
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2016-01-15
Auke Kok
Aspen trees.
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2016-01-12
Auke Kok
Fix trapdoor recipe conflict with iron bar recipe.
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2016-01-08
Auke Kok
Lower mushroom-on-log rate for pine forests.
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2016-01-08
Auke Kok
Replace aliased fertile mushrooms.
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2016-01-07
Auke Kok
Place tree logs as decorations.
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2016-01-05
Auke Kok
Fix endless trapdoor bug.
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2016-01-05
Auke Kok
Allow books to be copied on the craft grid.
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2016-01-03
Auke Kok
Steel Trapdoor.
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2015-12-28
Auke Kok
Fix door volume level.
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2015-12-25
Auke Kok
Remove spores from mushrooms.
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2015-12-25
Auke Kok
Verify node type is facedir.
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2015-12-12
Auke Kok
Add a separate image for a written book.
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