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Use proper CMakeLists.txt for network and client directories
2015-02-21
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Mgv5: Remove blobgen. Remove crumble and wetness noises
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2015-02-05
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Mgv7 mountains: Remove divide by zero code that creates...
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2015-01-24
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Mgv5: Skip calculation of filler, heat and humidity...
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2015-01-22
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Mgv7 generateRidgeTerrain: Make river generation relative...
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2015-01-22
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Mgv7: Speed optimise calculateNoise and generateRidgeTerrain
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2015-01-22
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Mgv7 generateRidgeTerrain: Enable rangelim of widthn...
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2015-01-19
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Mapgen V5: Various improvements
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2015-01-18
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Mgv7: Replace small pseudorandom caves with 3D noise...
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2015-01-12
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Mapgen V5: Move cave generation from base terrain loop...
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2015-01-12
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Remove builtin_biome.lua from builtin and add simple...
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2015-01-12
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Lua-api.txt: Document that paramtype='light' results...
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2015-01-08
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Return step smoothing value to 23
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2015-01-01
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MgV5/6/7: Generate dungeons above water level
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2015-01-01
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Mgv7: Remove range limits on mountain height to enable...
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2014-12-29
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Biome API: Add shore top and shore filler nodes, underwater...
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2014-12-25
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Conf.example: Correct grammar and spelling. Shorten...
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2014-12-24
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Increase indentation throughout file for clarity. Correct...
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2014-12-24
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State biome API heat and humidity noise parameters...
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2014-12-23
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Conf.example: Fix typo
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2014-12-23
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Update mapgen stuff in minetest.conf
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2014-12-20
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lua_api.txt: improve noise documentation. Remove previous...
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2014-12-20
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Re-add hacky fix for underwater grass, to fix mgv7...
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2014-12-12
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Fix undeclared globals in functions and shorten lines...
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2014-12-10
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Biome API: Reduce heat and humidity persistences to 0.5
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2014-12-04
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Add definable node_stone to biome API, mgv5, mgv7....
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2014-11-21
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Mgv5 1 up 1 down overgeneration for biome surface continuity
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2014-11-21
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Mgv5 get ground level at point function. Fast spawn...
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2014-11-10
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Tune cave noise scales to 6. Fix blobs spflag, now...
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2014-11-08
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Add mgv5. New noise code, uses biome API. Eased 3d...
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