2015-07-14 |
Loic Blot | connection.cpp: remove unused constructor
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2015-07-10 |
Loic Blot | Little coding style fix on porting.h
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2015-06-23 |
Loic Blot | Typo fix on previous @est31 commit
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2015-04-21 |
Loic Blot | m_active_object_messages is used like a queue. Use...
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2015-04-16 |
Loic Blot | Use std::vector instead of std::set for Environment...
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2015-04-07 |
Loic Blot | TOCLIENT_ACTIVE_OBJECT_MESSAGES: channel must be 1...
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2015-04-05 |
Loic Blot | TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD can be unreliable...
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2015-04-05 |
Loic Blot | craftdef.cpp: Return 0 after assert to make Clang happy
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2015-04-05 |
Loic Blot | Fix uninitialized variabled in ConnectionEvent
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2015-04-03 |
Loic Blot | Fix players spawned at (0,0,0) in some rare cases instead...
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2015-04-03 |
Loic Blot | Create PacketError exception and use it with ACTIVEOBJECT_RE...
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2015-04-01 |
Loic Blot | NetworkPacket: reading outside packet is now clearer.
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2015-03-31 |
Loic Blot | Connection::Receive(): receive Network Packet instead...
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2015-03-31 |
Loic Blot | RunCommandQueues: little optimization
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2015-03-31 |
Loic Blot | Typo in getOutgoingSequenceNumber => successfull to...
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2015-03-30 |
Loic Blot | Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket
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2015-03-29 |
Loic Blot | queued_commands must be a std::deque. RunCommandQueues...
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2015-03-28 |
Loic Blot | Fix uninitialized variable Player::local_animation_speed
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2015-03-25 |
Loic Blot | Remove duplicate code since 8ca08a850ff2494652aa0ac2daa3d00f...
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2015-03-24 |
Loic Blot | Don't send an InventoryAction at each setInventoryModified...
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2015-03-22 |
Loic Blot | Player: Fix a deadlock triggered by previous commit...
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2015-03-22 |
Loic Blot | Protect Player::hud from concurrent modifications
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2015-03-22 |
Loic Blot | Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
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2015-03-22 |
Loic Blot | Remove unused ConnectionCommand::sendToAll function...
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2015-03-19 |
Loic Blot | Reset the old HP method on PlayerSAO::setHP
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2015-03-18 |
Loic Blot | Add a Lua call to do damages / heals
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2015-03-18 |
Loic Blot | ServerpacketHandler: spelling fixes
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2015-03-17 |
Loic Blot | MutexedQueue inherits must use std::deque instead of...
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2015-03-17 |
Loic Blot | Remove Android makefile ugly make -j hack
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2015-03-17 |
Loic Blot | Server::step throw is never catched in minetestserver
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2015-03-17 |
Loic Blot | Use the NetworkPacket api to read full version string...
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2015-03-17 |
Loic Blot | Fix a little regression on SendActiveObjectMessages...
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2015-03-16 |
Loic Blot | Bump android version code
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2015-03-16 |
Loic Blot | Server::step throw is never catched. Replace it with...
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2015-03-16 |
Loic Blot | Move client packet generators to dedicated functions...
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2015-03-16 |
Loic Blot | Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_O...
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2015-03-16 |
Loic Blot | Rename packethandler/{client,server}.cpp to {client...
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2015-03-16 |
Loic Blot | If player is dead, permit it to respawn, even if damages...
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2015-03-15 |
Loic Blot | SendPlayerHPOrDie everytime at client connection, damage...
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2015-03-15 |
Loic Blot | Android Makefile update backported from stable-0.4...
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2015-03-14 |
Loic Blot | Android: Backport changes from stable-0.4
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2015-03-14 |
Loic Blot | Android: fix package name in JAVA sources
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2015-03-14 |
Loic Blot | Fix package name in AndroidManifest.xml
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2015-03-14 |
Loic Blot | AndroidManifest.xml version bump
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2015-03-13 |
Loic Blot | client.cpp: typo fix and break; fix to make some compilers...
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2015-03-13 |
Loic Blot | Replace NetworkPacket pointers to references
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2015-03-13 |
Loic Blot | Prepare Protocol v25 init & authentication.
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2015-03-13 |
Loic Blot | Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_D...
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2015-03-13 |
Loic Blot | Rename some packet and handlers to <packet>_Legacy...
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2015-03-13 |
Loic Blot | Use the new Player::isDead function when it's the case
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2015-03-12 |
Loic Blot | handleCommand_Breath mustn't update breath is player...
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2015-03-12 |
Loic Blot | Don't handle PlayerPos packet coming from client if...
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2015-03-08 |
Loic Blot | Fix memleak pointed by issue #2439.
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2015-03-08 |
Loic Blot | Fix unitialized data when creating TOSERVER_INIT packet
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2015-03-07 |
Loic Blot | Improve Clouds::render mathematics
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2015-03-05 |
Loic Blot | l_get_modnames: Compare using std::sort instead of...
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2015-03-05 |
Loic Blot | collisionMoveSimple: use std::vector instead of std...
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2015-03-05 |
Loic Blot | ProfilerGraph: Use std::list instead of std::vector
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2015-03-05 |
Loic Blot | Use std::queue for HTTPFetchRequest and std::vector...
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2015-03-05 |
Loic Blot | Fix issue #2441: crash on respawn, since a conversion...
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2015-03-05 |
Loic Blot | Replace std::list to std::vector into tile.cpp (m_texture_tr...
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2015-03-05 |
Loic Blot | Server.cpp Use std::list instead of std::vector for...
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2015-03-05 |
Loic Blot | Server::AsyncRunStep: buffered_messages now uses std...
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2015-03-05 |
Loic Blot | Performance improvement: Use std::list instead of std...
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2015-03-05 |
Loic Blot | Remove Queue class which uses std::list and use native...
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2015-03-04 |
Loic Blot | Use std::vector instead of std::list in StaticObjectList...
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2015-03-04 |
Loic Blot | ABMHandler and player_collisions use sequential read...
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2015-03-04 |
Loic Blot | ClientInterface::getClientIDs doesn't need a std::list...
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2015-03-04 |
Loic Blot | We always know playerSAO when calling SendInventory...
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2015-03-04 |
Loic Blot | Send Position packet on event, don't check it at each...
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2015-03-04 |
Loic Blot | ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.
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2015-03-04 |
Loic Blot | Send Inventory packet on event, don't check it at each...
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2015-03-03 |
Loic Blot | Remove unused m_wielded_item_not_sent
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2015-03-03 |
Loic Blot | Send Breath packet on event, don't check it at each...
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2015-03-03 |
Loic Blot | Send Player HP when setHP (or a setHP caller) is called...
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2015-02-27 |
Loic Blot | Revert "Fix particles draworder" (issue #2388)
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2015-02-27 |
Loic Blot | Add find_surface_nodes_in_area LUA call which permit...
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2015-02-24 |
Loic Blot | Rename --do-unittests to --run-unittests as @Zeno-...
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2015-02-21 |
Loic Blot | Fix android build
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commit | commitdiff | tree |
2015-02-21 |
Loic Blot | Fix some memory leaks on packet sending.
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2015-02-21 |
Loic Blot | Move hex.h to util/
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2015-02-21 |
Loic Blot | Move sha1.hpp and base64.hpp to util/
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2015-02-21 |
Loic Blot | Use proper CMakeLists.txt for network and client directories
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commit | commitdiff | tree |
2015-02-21 |
Loic Blot | Unit tests must be done at integration process.
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2015-02-18 |
Loic Blot | Update missing files for Android.mk
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2015-02-18 |
Loic Blot | Fix unused (and so, broken) enable_rollback_recording...
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2015-02-18 |
Loic Blot | Android build fix
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2015-02-17 |
Loic Blot | Change many useless std::list into Environment class...
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2015-02-17 |
Loic Blot | Replace std::list by std::vector into ClientMap::updateDrawL...
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2015-02-17 |
Loic Blot | Replace std::list by std::vector into timerUpdate calls
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2015-02-17 |
Loic Blot | Remove old comment from Network Rework Patch 2/4
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2015-02-17 |
Loic Blot | Replace std::list by std::vector into ServerMap::listAllLoad...
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2015-02-17 |
Loic Blot | SAO: re-add old ActiveObjectTypes for a future migration...
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2015-02-17 |
Loic Blot | SAO work: ActiveObject types & SAO cleanup * Replace...
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2015-02-16 |
Loic Blot | Performance Improvement: Use a cache which caches result...
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2015-02-16 |
Loic Blot | [Patch 2/4] Network rework: packet writing, sending...
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2015-02-15 |
Loic Blot | Fix unit test if there isn't a localhost address (for...
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commit | commitdiff | tree |
2015-02-15 |
Loic Blot | Fix unit test if there isn't a localhost address (for...
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2015-02-15 |
Loic Blot | Only do the IPv6 unit test if IPv6 is enabled
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2015-02-14 |
Loic Blot | Fix issue #2278, Connection sent before address data...
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