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Mapgen: Fix light in tunnels at mapchunk borders
2016-03-14
paramat
Mapgen: Fix light in tunnels at mapchunk borders
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2016-03-14
HybridDog
Fix player teleportation bug whilst sneaking
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2016-03-12
paramat
Documentation: Auto-update conf.example and settings_transla...
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2016-03-11
paramat
Documentation: Clarify global and mapgen-specific mapgen...
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2016-03-11
Auke Kok
Introduce "protection_bypass" privilege.
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2016-03-06
Jean-Patrick Guerrero
Settings Tab: Regroup dropdown datas in tables
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2016-03-06
Rui914
Faster insertion into table
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2016-03-04
Duane Robertson
Mgvalleys: Correct spawn problems
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2016-03-04
paramat
Decoration API: Allow force_placement of simple decorations
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2016-02-27
paramat
Nodedef: Restore smooth lighting to water
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2016-02-27
Duane Robertson
Mgvalleys: Add Dry Riverbeds
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2016-02-26
RealBadAngel
Mapblock mesh: Allow to use VBO
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2016-02-26
RealBadAngel
Remove new_style_water
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2016-02-26
rubenwardy
Cache some settings
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2016-02-23
RealBadAngel
Shaders: fix fog not affecting opaque liquids
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2016-02-23
paramat
Sheet Ore: Eliminate crash caused by PcgRandom range...
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2016-02-21
BlockMen
Restore simple settings tab and add advanced settings...
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2016-02-19
RealBadAngel
Camera: Don't count camera offset twice for Nametagged...
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2016-02-19
ShadowNinja
Require request_insecure_environment to be called from...
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2016-02-19
paramat
Clientmap: Define p_nodes_min/max as v3s32 instead...
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2016-02-16
RealBadAngel
Mapblock mesh: Eliminate meshgen lags
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2016-02-15
RealBadAngel
Use vertices with tangents only when its needed.
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2016-02-11
paramat
Documentation: Remove now unused 'vertical spawn range'
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2016-02-11
Diego Martinez
Initialize facedir and wallmounted tables only once.
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2016-02-11
Kahrl
Log /clearobjects mode
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2016-02-11
Kahrl
Add '/clearobjects quick'
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2016-02-09
Kahrl
Remove ClientMap::m_camera_mutex
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2016-02-09
paramat
FindSpawnPos: Let mapgens decide what spawn altitude...
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2016-02-07
RealBadAngel
Use tangent space meshes only when shaders are enabled
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2016-02-02
Duane Robertson
Mgvalleys: fix riverbeds below sea level
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2016-02-02
paramat
Mgv5/v7/flat/fractal: Move tunnel noise calculation...
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2016-01-31
Duane Robertson
Mgvalleys: use standard caves
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2016-01-20
paramat
Liquid flow: Prevent water spreading on ignore
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2016-01-20
Auke Kok
Allow per-tiles culling.
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2016-01-18
RealBadAngel
Show infotext with description for item entities
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2016-01-18
Duane Robertson
Correct overflowing rivers in Valleys mapgen.
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2016-01-18
RealBadAngel
Fix wield item glitch
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2016-01-16
Pinky Snow
corrected minetest.pos_to_string()
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2016-01-16
Rogier
Fix error message in settings tab overlapping 'save...
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2016-01-16
Duane Robertson
Prevent spawning in rivers with valleys mapgen. Remove...
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2016-01-14
Duane Robertson
Add Valleys mapgen.
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2016-01-14
paramat
Mgv7/flat/fractal: Place biome top node on tunnel entrance...
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2016-01-11
paramat
Mapgen: Various fixes and improvements
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2016-01-10
paramat
Mgflat: Set blank default spflags. Unhide
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2016-01-10
Rogier
Fix the checking of flags values in the settings tab
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2016-01-10
Rogier
Improve parsing of setting types from settingtypes...
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2016-01-09
Pinky Snow
fixed spelling
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2016-01-09
gregorycu
Replace instance of readsome with read in decompressZlib...
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2016-01-09
Robert Zenz
Clarified what get_node does.
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2016-01-09
slemonide
Update lua_api.txt
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2016-01-07
paramat
Liquids: Flow into and destroy 'floodable' nodes
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2015-12-30
paramat
Minimal: Add mapgen alias for air
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2015-12-15
paramat
Mgfractal: Add 3D and 4D fractals
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2015-12-07
paramat
Mapgen: Add propagate_shadow bool to calcLighting
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2015-12-02
paramat
Mgv5/v7/flat/fractal: More large pseudorandom caves
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2015-12-02
Alex Ford
Add on_secondary_use when right clicking an item in...
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2015-12-01
paramat
Dungeongen: Fix rarely triggered segfault
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2015-12-01
Jay Arndt
Remove unused OpenALSoundManager::m_can_vorbis and...
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2015-11-29
paramat
Lua_api.txt: Add documentation for biome definition
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2015-11-29
paramat
Dungeongen: Also preserve river water nodes
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2015-11-23
paramat
Mgfractal: Move julia set selection into formula parameter
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2015-11-21
paramat
Mapgen: Add global 'decorations' flag
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2015-11-15
paramat
Mgfractal: Revert unnecessary duplication of parameters
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2015-11-14
paramat
Decoration API: Fix missing low density decorations
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2015-11-14
paramat
Mgfractal: Create a choice of 4 mandelbrot formulas
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2015-11-13
paramat
Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
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2015-11-11
paramat
Mapgen: Add flat mapgen in hidden form
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2015-11-09
paramat
Cavegen: Make mgfractal use mgv5 cavegen
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2015-11-06
paramat
Conf.example, settingtypes: Improve mgfractal documentation
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2015-11-05
paramat
Settingtypes: Correct documentation for mgfractal
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2015-11-04
paramat
Mgfractal: Add documentation to conf.example and settingtypes
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2015-10-29
paramat
findSpawnPos: Add setting for max height above water...
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2015-10-29
paramat
Mgfractal: Add filler depth noise
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2015-10-24
paramat
Mgfractal: Independent iterations and scale parameters
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2015-10-23
paramat
Decoration API: Add flag for placement on liquid surface
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2015-10-18
paramat
ABMs: Make catch-up behaviour optional
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2015-10-17
Rui
Fix == to =
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2015-10-11
paramat
Mgfractal: Independant offset and slice params for...
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2015-10-10
paramat
Fractal mapgen: Fix mysterious bug
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2015-10-09
paramat
Mapgen: Use mapgen-specific names for constants in...
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2015-10-07
paramat
Fractal mapgen: Add seabed and large pseudorandom caves
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2015-10-06
paramat
Android/Mapgen: Add fractal mapgen file to android...
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2015-10-06
paramat
Mapgen: Add 4D fractal mapgen
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2015-10-05
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Mgv5: getGroundLevelAtPoint searches a larger range
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2015-10-02
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Mapnode: Replace rotateAlongYAxis with improved version
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2015-09-26
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Decorations: Remove error message 'chunksize not divisable...
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2015-09-22
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Mapnode: Add rotateAlongYAxisFull supporting 24 facedirs
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2015-09-19
paramat
Mgv5/6/7: Re-add #include profiler.h as commented-out...
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2015-09-19
paramat
Blob ore: Fix partial blobs
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2015-09-14
paramat
Firelike drawtype: Improve code
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2015-09-07
paramat
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads...
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2015-08-29
Gael-de-Sailly
Ores: change ore chance in clusters to better respect...
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2015-08-29
paramat
Dungeongen: Remove floating frames
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2015-08-15
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Defaultsettings: Increase client_mapblock_limit to...
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2015-08-10
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Treegen: Rename pine tree mapgen alias
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2015-08-03
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Cavegen V6: Make all caves consistent with 0.4.12 stable
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2015-08-03
paramat
Biome API: Make fallback biome stone and water, disable...
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2015-07-31
paramat
Dungeon generation: Fix code style issues in dungeongen.cpp
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2015-07-22
paramat
Conf.example: Update mgv7 noise parameters
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2015-07-21
paramat
Mgv7: Use density noise + density gradient for mountain...
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