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Fix rounding error in font size making main menu and in game font sizes inconsistent
2014-12-30
Craig Robbins
Add display_gamma option for client
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2014-12-30
Craig Robbins
Cleanup updateCameraDirection and fix random input...
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2014-12-29
Craig Robbins
Fix -Wtype-limits warnings and remove disabling of...
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2014-12-24
Craig Robbins
Large increase in performance
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2014-12-23
Craig Robbins
Make limiting of the reflow liquids queue size optional
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2014-12-18
Craig Robbins
Fix visual_scale for NDT_PLANTLIKE being set too small
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2014-12-18
Craig Robbins
Suppress compiler warning
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2014-12-17
Craig Robbins
Do not allow the m_transforming_liquid queue to increase...
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2014-12-14
Craig Robbins
Fix typo in lua_api.txt
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2014-12-13
Craig Robbins
Fix misleading error when exiting the client from the...
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2014-12-13
Craig Robbins
Provide more info if a subgame is not valid/found
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2014-12-12
Craig Robbins
Fix typo in mapblock.h
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2014-12-12
Craig Robbins
Revert "Adjust the values of dirs1 and dirs2 so that...
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2014-12-09
Craig Robbins
Increase performance of getLight() by at least 2x
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2014-12-08
Craig Robbins
Fix compiler warning (signed vs. unsigned)
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2014-12-07
Craig Robbins
Fix f6 debug/profiler display
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2014-12-07
Craig Robbins
Fix regression (increase/decrease viewing range with...
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-12-05
Craig Robbins
Add name of node 'pointed at' to debug
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2014-12-04
Craig Robbins
(INTERIM) Make sizes of the font in formspecs consistent...
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2014-12-04
Craig Robbins
Optimise VoxelManipulator::copyFrom
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2014-12-04
Craig Robbins
Right mouse button behaviour for craft/inventory If...
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2014-12-01
Craig Robbins
Fix node 0,0,0 being highlighted when enable_node_highlighti...
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2014-12-01
Craig Robbins
Fix build
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2014-11-28
Craig Robbins
Fix regression with command line --go option
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2014-11-25
Craig Robbins
Fix client "double saving" simple singleplayer local...
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2014-11-22
Craig Robbins
Fix regression with USE_REDIS (refactor_main)
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2014-11-22
Craig Robbins
refactor main.cpp
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2014-11-22
Craig Robbins
Fix smooth lighting (ambient occlusion)
Signed-off-by:
Craig Robbins
<kde.psych@gmail.com>
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2014-11-21
Craig Robbins
Optimise functions from CNodeDefManager and VoxelManipulator
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2014-11-21
Craig Robbins
Optimise getTileInfo()
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2014-11-15
Craig Robbins
Fix double free bug when server is shut down
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2014-11-14
Craig Robbins
Remove most exceptions from getNode() (and variants)
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2014-11-11
Craig Robbins
Fix profiler values not being updated (F6) and not...
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2014-11-10
Craig Robbins
Create faster key cache for main game loop (client)
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2014-11-08
Craig Robbins
Stop inserting empty lines at end of minetest.conf...
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2014-11-08
Craig Robbins
Fix regressions and minor improvements in refactor_the_game
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2014-11-03
Craig Robbins
Address issues related to refactoring the_game
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2014-11-02
Craig Robbins
Cleanup and (mostly) document util/string.h and (very...
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2014-11-02
Craig Robbins
Fix unit tests failing if IPv6 not available
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2014-11-02
Craig Robbins
Modified dtime calculation method in limitFps()
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2014-11-02
Craig Robbins
Refactor the_game() to make it more understandable...
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2014-10-29
Craig Robbins
Fix bug introduced by me (Zeno)
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2014-10-29
Craig Robbins
Added names colours and refactored parseColorString()
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2014-10-28
Craig Robbins
Fix #1733: An unhandled exception occurred: GetPeer...
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2014-10-19
Craig Robbins
Various uninitialised variable fixes
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2014-10-18
Craig Robbins
Move buttons upwards to accommodate for new configure...
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2014-10-08
Craig Robbins
Fix use of unitialized variables in mouse button handling
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2014-09-21
Craig Robbins
Make getters of the Settings class const
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2014-08-23
Craig Robbins
Fix seg fault if popping from empty stack (L-system...
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2014-07-30
Craig Robbins
Fix issue 1527
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