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Decrease minetest.after globalstep lag
2015-05-29
Craig Robbins
(Android) Only simulate holding down fast key if fast_move...
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2015-05-15
Craig Robbins
ANDROID: Do not limit situations where fast is enabled
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2015-05-10
Craig Robbins
Change lower limit of display_gamma to 1.0 (linear...
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2015-04-06
Craig Robbins
Change screenshot filename to one likely to work on...
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2015-04-01
Craig Robbins
Move globals from main.cpp to more sane locations
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2015-03-31
Craig Robbins
Fix use of unitialized variable in gettext.cpp
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2015-03-31
Craig Robbins
Change format of screenshot names
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2015-03-29
Craig Robbins
On Android enable always fast
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2015-03-29
Craig Robbins
Let main menu scale (non-Android)
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2015-03-29
Craig Robbins
Fix Android build-related bugs
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2015-03-29
Craig Robbins
Make sure g_timegetter is initalised before running...
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2015-03-29
Craig Robbins
Fix typo
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2015-03-29
Craig Robbins
Update credits
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2015-03-28
Craig Robbins
Add Lua function get_video_modes() for main menu
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2015-03-24
Craig Robbins
Change filename of screenshots to something more human...
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2015-03-24
Craig Robbins
Update timestamp to include date
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2015-03-24
Craig Robbins
Slow down the "key repeat" touch speed for some Android...
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2015-03-17
Craig Robbins
Minor bug fix (lag between damage flash and hearts...
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2015-03-17
Craig Robbins
Fix various damage related bugs (client-side)
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2015-03-17
Craig Robbins
Minor cleanup: game.cpp
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2015-03-14
Craig Robbins
Disable double-click -> ESC translation for main menu
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2015-03-10
Craig Robbins
Ensure that heightmap is initialized before use
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2015-03-09
Craig Robbins
Stop formspecs closing with double-click in empty area
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2015-03-07
Craig Robbins
For usages of assert() that are meant to persist in...
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2015-03-07
Craig Robbins
Fix Android text bug (no text displaying)
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2015-03-05
Craig Robbins
Fix mapgen using unitialised height map values
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2015-03-05
Craig Robbins
Fix memory leak in MapgenV6
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2015-03-02
Craig Robbins
Fix narrow_to_wide_c (ANDROID)
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2015-02-27
Craig Robbins
Change find_surface_nodes_in_area to find_nodes_in_area_unde...
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2015-02-27
Craig Robbins
Fix minor memory leak (Android)
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2015-02-23
Craig Robbins
Fix wrapDegrees family of functions
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2015-02-13
Craig Robbins
Suppress CGUITTFONT build warnings
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2015-02-12
Craig Robbins
Fix Android compile warning
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2015-02-11
Craig Robbins
Remove workaround in itemdef.cpp to enable/disable...
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2015-02-11
Craig Robbins
Revert "Remove workaround in itemdef.cpp to enable...
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2015-02-11
Craig Robbins
Remove workaround in itemdef.cpp to enable/disable...
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2015-02-10
Craig Robbins
Increase MapBlock::actuallyUpdateDayNightDiff() performance...
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2015-02-06
Craig Robbins
Fix warnings in CGUITTFont.cpp
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2015-02-05
Craig Robbins
Fix performance regression
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2015-01-30
Craig Robbins
Fix local map saving when joining a local server from...
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2015-01-26
Craig Robbins
Revert "Fix a crash (assert) when client set serial...
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2015-01-24
Craig Robbins
Revert "Make the GameGlobalShaderConstantSetter use...
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2015-01-24
Craig Robbins
Fix unitialised variable occassionally being used
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2015-01-21
Craig Robbins
Allow filter and mipmap drop down menues to be translated
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2015-01-18
Craig Robbins
Fix bug in debug build
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2015-01-18
Craig Robbins
Fix particles causing unitialised data being used due...
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2015-01-18
Craig Robbins
Create empty default constructor for MapNode
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2015-01-16
Craig Robbins
Make minor style change(unescape_string())
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2015-01-16
Craig Robbins
Fix potential out-of-bounds array index
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2015-01-15
Craig Robbins
Revert "Optimize bumpmapping mathematics"
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2015-01-14
Craig Robbins
Fix use of uninitialized data
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2015-01-09
Craig Robbins
Removed superfluous facedir check in mapblock_mesh.cpp
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2015-01-09
Craig Robbins
Fix facedir > 23 causes segfault in client
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2015-01-05
Craig Robbins
Prevent client crashing if an NDT_AIRLIKE node is dropped
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2015-01-04
Craig Robbins
Remove freezemelt documentation from lua_api.txt
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2014-12-30
Craig Robbins
Add display_gamma option for client
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2014-12-30
Craig Robbins
Cleanup updateCameraDirection and fix random input...
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2014-12-29
Craig Robbins
Fix -Wtype-limits warnings and remove disabling of...
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2014-12-24
Craig Robbins
Large increase in performance
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2014-12-23
Craig Robbins
Make limiting of the reflow liquids queue size optional
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2014-12-18
Craig Robbins
Fix visual_scale for NDT_PLANTLIKE being set too small
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2014-12-18
Craig Robbins
Suppress compiler warning
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2014-12-17
Craig Robbins
Do not allow the m_transforming_liquid queue to increase...
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2014-12-14
Craig Robbins
Fix typo in lua_api.txt
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2014-12-13
Craig Robbins
Fix misleading error when exiting the client from the...
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2014-12-13
Craig Robbins
Provide more info if a subgame is not valid/found
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2014-12-12
Craig Robbins
Fix typo in mapblock.h
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2014-12-12
Craig Robbins
Revert "Adjust the values of dirs1 and dirs2 so that...
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2014-12-09
Craig Robbins
Increase performance of getLight() by at least 2x
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2014-12-08
Craig Robbins
Fix compiler warning (signed vs. unsigned)
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2014-12-07
Craig Robbins
Fix f6 debug/profiler display
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2014-12-07
Craig Robbins
Fix regression (increase/decrease viewing range with...
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2014-12-06
Craig Robbins
Performance of main client loop up to 2x faster In...
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2014-12-05
Craig Robbins
Add name of node 'pointed at' to debug
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2014-12-04
Craig Robbins
(INTERIM) Make sizes of the font in formspecs consistent...
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2014-12-04
Craig Robbins
Optimise VoxelManipulator::copyFrom
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2014-12-04
Craig Robbins
Right mouse button behaviour for craft/inventory If...
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2014-12-01
Craig Robbins
Fix node 0,0,0 being highlighted when enable_node_highlighti...
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2014-12-01
Craig Robbins
Fix build
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2014-11-28
Craig Robbins
Fix regression with command line --go option
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2014-11-25
Craig Robbins
Fix client "double saving" simple singleplayer local...
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2014-11-22
Craig Robbins
Fix regression with USE_REDIS (refactor_main)
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2014-11-22
Craig Robbins
refactor main.cpp
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2014-11-22
Craig Robbins
Fix smooth lighting (ambient occlusion)
Signed-off-by:
Craig Robbins
<kde.psych@gmail.com>
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2014-11-21
Craig Robbins
Optimise functions from CNodeDefManager and VoxelManipulator
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2014-11-21
Craig Robbins
Optimise getTileInfo()
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2014-11-15
Craig Robbins
Fix double free bug when server is shut down
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2014-11-14
Craig Robbins
Remove most exceptions from getNode() (and variants)
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2014-11-11
Craig Robbins
Fix profiler values not being updated (F6) and not...
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2014-11-10
Craig Robbins
Create faster key cache for main game loop (client)
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2014-11-08
Craig Robbins
Stop inserting empty lines at end of minetest.conf...
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2014-11-08
Craig Robbins
Fix regressions and minor improvements in refactor_the_game
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2014-11-03
Craig Robbins
Address issues related to refactoring the_game
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2014-11-02
Craig Robbins
Cleanup and (mostly) document util/string.h and (very...
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2014-11-02
Craig Robbins
Fix unit tests failing if IPv6 not available
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2014-11-02
Craig Robbins
Modified dtime calculation method in limitFps()
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2014-11-02
Craig Robbins
Refactor the_game() to make it more understandable...
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2014-10-29
Craig Robbins
Fix bug introduced by me (Zeno)
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2014-10-29
Craig Robbins
Added names colours and refactored parseColorString()
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2014-10-28
Craig Robbins
Fix #1733: An unhandled exception occurred: GetPeer...
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