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Fix a memleak pointed by @Zeno- in MeshUpdateQueue
2017-05-13
red-001
Minor pause/escape menu improvements (#5751)
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2017-05-11
red-001
Rework escape/pause menu (#5719)
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2017-05-10
red-001
Menu: Fix starting a server if the server address is...
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2017-05-09
red-001
Android: Fix crash while loading main menu (#5736)
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2017-05-09
red-001
Add cancel button to password change menu. (#5720)
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2017-05-06
red-001
[CSM] add `on_item_use` (#5544)
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2017-05-04
red-001
Add option to also check the center to `find_node_near...
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2017-05-04
red-001
Add function to get server info.
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2017-04-27
red-001
Allow scripts to get the client protocol version in...
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2017-04-26
red-001
Fix #5655 (#5658)
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2017-04-22
red-001
Network:Remove old opcodes and fix documentation. ...
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2017-04-11
red-001
[CSM] Allow escaping chatcommands and add missing calls...
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2017-04-10
red-001
[CSM] Use more gettext (#5553)
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2017-04-10
red-001
[CSM] Move `.list_players` and `.disconnect` to builtin...
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2017-04-08
red-001
Move chat command handling code from C++ to Lua (#5528)
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2017-04-06
red-001
[CSM] Add function to get the server protocol version...
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2017-04-06
red-001
[CSM] Add support for positional audio. (#5516)
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2017-04-04
red-001
[CSM] Add local node meta reference. (#5508)
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2017-04-01
red-001
[CSM] Add function and chat command to disconnect from...
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2017-03-28
red-001
[CSM] Fix errors in and improve the CSM documentation...
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2017-03-26
red-001
Change command prefix to "." and add "help" command.
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2017-03-24
red-001
Add multiline support to colorize. (#5444)
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2017-03-19
red-001
Block access to the `io` library
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2017-03-17
red-001
Give CSM access to use `core.colorize()` (#5113)
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2017-03-13
red-001
Add `get_wielded_item`
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2017-03-13
red-001
[CSM] Add `on_punchnode` callback
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2017-03-13
red-001
[CSM] Add `get_node` and `get_node_or_nil`
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2017-03-13
red-001
[CSM] Add `on_dignode` callback (#5140)
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2017-03-13
red-001
[CSM] Improve security for client-sided mods (#5100)
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2017-03-13
red-001
[CSM] Add local formspecs. (#5094)
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2017-03-13
red-001
[CSM] Add client-sided chat commands (#5092)
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2017-03-13
red-001
[CSM] Add method that display chat to client-sided...
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2017-02-25
red-001
Fix crash that can be caused by the shutdown command...
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2017-02-19
red-001
Fix the documentation for `minetest.is_yes` (#5276)
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2017-02-18
red-001
Fix not being able to damage players in minimal (#5266)
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2017-02-18
red-001
Use the `ARRLEN` macro in more places and remove an...
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2017-02-18
red-001
Add support for the new arguments of `request_shutdown...
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2017-02-16
red-001
Fix a small regression caused by e2ad76f.
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2017-02-09
red-001
No longer auto-generate a 'guest####' player name when...
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2017-01-21
red-001
Detach the player from entities on death. (#5077)
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2017-01-20
red-001
Remove `mathconstants.h` and use the correct way to...
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2017-01-16
red-001
Remove client-side chat prediction. (#5055)
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2017-01-15
red-001
Add keyword based search to serverlist
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2017-01-07
red-001
Extend minetest.is_yes()
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2016-12-13
red-001
Translated using Weblate (Polish)
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2016-12-02
red-001
Don't send a join message in singleplayer mode.
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2016-10-20
red-001
Chat commands: Trim whitespaces from input of `/privs...
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2016-10-16
red-001
Builtin/../chatcommands: Add /grantme command
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2016-10-11
red-001
Add a button for disabling all mods to world config...
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2016-08-29
red-001
Settingtypes.txt: Clarify comments, correct spelling
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2016-05-28
red-001
Add base64 encoding and decoding to the lua api. (...
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2016-03-25
red-001
Translated using Weblate (Polish)
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