2016-06-22 |
paramat | Stairs: Stair recipe returns 8 stairs not 6
|
commit | commitdiff | tree |
2016-06-22 |
Xunto | Default: Fix character model uv-mapping
|
commit | commitdiff | tree |
2016-06-22 |
paramat | Default: Remove mortar from stone brick, desert stone...
|
commit | commitdiff | tree |
2016-06-21 |
Yutao Yuan | Flowers: Fix misaligned waterlily texture
|
commit | commitdiff | tree |
2016-06-21 |
Auke Kok | Doors: Clean up nodedef usage
|
commit | commitdiff | tree |
2016-06-17 |
cd2 | Farming: Add negative fall_damage_add_percent to straw
|
commit | commitdiff | tree |
2016-06-17 |
Auke Kok | Default: Make brick and plank nodes rotatable
|
commit | commitdiff | tree |
2016-06-14 |
paramat | Creative: Add missing 'formspec_escape' to fix bug
|
commit | commitdiff | tree |
2016-06-14 |
paramat | Boats: Raise collisionbox top surface to fix boat behaviour
|
commit | commitdiff | tree |
2016-06-14 |
Auke Kok | Stairs: Add mossy cobble slab and stair
|
commit | commitdiff | tree |
2016-06-05 |
paramat | Mapgen: Add biome fields for riverbed node and depth
|
commit | commitdiff | tree |
2016-06-04 |
Auke Kok | Farming: allow LBM's for other mods as well.
|
commit | commitdiff | tree |
2016-06-04 |
paramat | Fire: Ignite tnt, gunpowder, permanent flame above...
|
commit | commitdiff | tree |
2016-05-30 |
Auke Kok | Doors: Pass pointed_thing to on_rightclick() callback
|
commit | commitdiff | tree |
2016-05-30 |
paramat | Default: New mese texture. Add missing texture credits
|
commit | commitdiff | tree |
2016-05-28 |
paramat | Default: Bookshelf has 2 openings instead of 4
|
commit | commitdiff | tree |
2016-05-28 |
Auke Kok | Fire: move fire node removal out of ABM.
|
commit | commitdiff | tree |
2016-05-25 |
Auke Kok | Default: Convert saplings to use node timers
|
commit | commitdiff | tree |
2016-05-25 |
Auke Kok | Farming: Convert plants to use node timers
|
commit | commitdiff | tree |
2016-05-23 |
Auke Kok | Boats: Lower boat collision box top
|
commit | commitdiff | tree |
2016-05-23 |
paramat | Vessels: Improve code style
|
commit | commitdiff | tree |
2016-05-23 |
paramat | Vessels: Make shelf open on 2 sides not impossible...
|
commit | commitdiff | tree |
2016-05-23 |
Duane Robertson | Doors: Fix uninitialized state variable
|
commit | commitdiff | tree |
2016-05-21 |
Thomas--S | Vessels: Smaller/improved textures, remove duplicated...
|
commit | commitdiff | tree |
2016-05-21 |
red-001 | Creative: Reset 'start_i' to 1 when the inventory filter...
|
commit | commitdiff | tree |
2016-05-21 |
paramat | Default: Remove unnecessary infotexts for chests and...
|
commit | commitdiff | tree |
2016-05-08 |
paramat | Tnt: Avoid divide-by-zero errors in calc_velocity()
|
commit | commitdiff | tree |
2016-05-07 |
tenplus1 | Creative: Fix inventory crash after toggling creative...
|
commit | commitdiff | tree |
2016-05-07 |
tenplus1 | Creative: Fix '-' glitch in playername
|
commit | commitdiff | tree |
2016-05-07 |
tenplus1 | Creative: Add global variable creative.formspec_add
|
commit | commitdiff | tree |
2016-05-05 |
paramat | Stairs/default: Make sandstone(brick) groups consistent
|
commit | commitdiff | tree |
2016-05-05 |
Foz | Tnt: Fix bug in dropped item counting
|
commit | commitdiff | tree |
2016-05-05 |
paramat | Default: Lower grass_side and snow_side textures
|
commit | commitdiff | tree |
2016-05-01 |
rubenwardy | Add give_initial_items API
|
commit | commitdiff | tree |
2016-05-01 |
Auke Kok | TNT: Combine adjacent TNT into the explosion
|
commit | commitdiff | tree |
2016-04-30 |
Auke Kok | TNT: Allow mods to override entity physics.
|
commit | commitdiff | tree |
2016-04-30 |
Auke Kok | TNT: Fix multiple explosions erasing drops
|
commit | commitdiff | tree |
2016-04-29 |
Foz | Default: Add function 'node_sound_gravel_defaults()'
|
commit | commitdiff | tree |
2016-04-29 |
paramat | Default: New grass and grass_side textures
|
commit | commitdiff | tree |
2016-04-29 |
tenplus1 | Beds: Quicker saves with tidy output
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: make tnt:boom visual a particle, and larger
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: lower smoke particle count and speed.
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: self-start boom removal timer.
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: make tnt:burning a falling node.
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: randomly vary ejecting velocity
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: Damage mobs, knock back players
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: Whitespace cleanup
|
commit | commitdiff | tree |
2016-04-26 |
Auke Kok | TNT: Add on_blast to all nodes with an inventory
|
commit | commitdiff | tree |
2016-04-23 |
paramat | Farming: Add quiet sounds to seeds
|
commit | commitdiff | tree |
2016-04-23 |
kilbith | Flowers: Fix waterlily node's duplication with stack...
|
commit | commitdiff | tree |
2016-04-23 |
KevDoy | Default: New heart texture
|
commit | commitdiff | tree |
2016-04-19 |
paramat | Fire: Higher chance of removing flammable nodes
|
commit | commitdiff | tree |
2016-04-19 |
paramat | Flowers: Make flower spread a public function to enable...
|
commit | commitdiff | tree |
2016-04-19 |
Auke Kok | Doors: Use LBM instead of ABM to convert doors.
|
commit | commitdiff | tree |
2016-04-18 |
paramat | Default: Create 'grass', 'dry_grass' groups, use in...
|
commit | commitdiff | tree |
2016-04-18 |
Auke Kok | Character: Fix boat leg wobble.
|
commit | commitdiff | tree |
2016-04-16 |
paramat | Boats: Increase maximum velocity to 5n/s
|
commit | commitdiff | tree |
2016-04-16 |
tenplus1 | Flowers: Tweak flower and mushroom spreading
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Change how dirt turns to dirt_with_(something)
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Remove "grass under snow" from default:dirt_with_snow...
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Call nodeupdate on the entire blast zone
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Limit entity speed to 250m/s.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT: Move timer start to on_create() for burning nodes.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT: Fix up nil derefs
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Fix API docs after various changes.
|
commit | commitdiff | tree |
2016-04-16 |
red-001 | Restructure code to only check `def` once.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Calculate blast intensity at all locations.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT: Limit amount of stacks ejected.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT: Chain reaction
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT particles: use drops list smartly
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT: Spacing / codestyle fixes
|
commit | commitdiff | tree |
2016-04-16 |
red-001 | Make TNT faster by using `VoxelManip()` for removing...
|
commit | commitdiff | tree |
2016-04-16 |
red-001 | Fix TNT mod calculate blast intensity.
|
commit | commitdiff | tree |
2016-04-16 |
red-001 | Add TNT API.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | TNT: add some depth to the explosion effect
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Make TNT a bit more fun.
|
commit | commitdiff | tree |
2016-04-16 |
Auke Kok | Allow the on_blast API to pass an itemstack.
|
commit | commitdiff | tree |
2016-04-14 |
Auke Kok | Remove composed shelf side.
|
commit | commitdiff | tree |
2016-04-14 |
kilbith | Books: Split text per page relatively to number of...
|
commit | commitdiff | tree |
2016-04-12 |
kilbith | Flowers: Fix itemstack when waterlily is placed
|
commit | commitdiff | tree |
2016-04-12 |
tenplus1 | default: Strengthen obsidian glass Remove group 'oddly_break...
|
commit | commitdiff | tree |
2016-04-08 |
kilbith | Flowers: Cleaning of waterlily's placement
|
commit | commitdiff | tree |
2016-04-08 |
paramat | Farming: Override dirt_with_dry_grass to enable cultivation
|
commit | commitdiff | tree |
2016-04-08 |
paramat | Default/mapgen: Denser rainforest, fewer logs
|
commit | commitdiff | tree |
2016-04-04 |
kilbith | Creative: Add myself in credits
|
commit | commitdiff | tree |
2016-04-04 |
Auke Kok | Flood snow with either lava or water.
|
commit | commitdiff | tree |
2016-04-04 |
tenplus1 | Fix doors disappearing while underwater
|
commit | commitdiff | tree |
2016-04-04 |
Auke Kok | Beds: Check for buildable_to for bottom half
|
commit | commitdiff | tree |
2016-03-30 |
Auke Kok | Boats: Optimize, re-UV unwrap.
|
commit | commitdiff | tree |
2016-03-30 |
Rui | Fire: Use get_item_group instead of get_node_group
|
commit | commitdiff | tree |
2016-03-30 |
Auke Kok | Start timer as well when moving items around.
|
commit | commitdiff | tree |
2016-03-30 |
tenplus1 | Add recipe to craft clay block back into lumps
|
commit | commitdiff | tree |
2016-03-30 |
Jean-Patrick Guerrero | Shelves: Fix listring functionality + code cleaning
|
commit | commitdiff | tree |
2016-03-25 |
paramat | Default: Reduce sand footstep and dug sound gains
|
commit | commitdiff | tree |
2016-03-25 |
Jean-Patrick Guerrero | Books: Ensure backward compatibility for older written...
|
commit | commitdiff | tree |
2016-03-25 |
Jean-Patrick Guerrero | Fire: Allow placing only above flammable blocks
|
commit | commitdiff | tree |
2016-03-22 |
Rui | Rename Glass Door (the obisian one) to Obsidian Glass...
|
commit | commitdiff | tree |
2016-03-22 |
Jean-Patrick Guerrero | Books: Move page buttons at the bottom
|
commit | commitdiff | tree |
2016-03-22 |
Jean-Patrick Guerrero | Wooden Sign: Add group oddly_breakable_by_hand
|
commit | commitdiff | tree |
2016-03-22 |
paramat | Default: Make some plant nodes non-flammable
|
commit | commitdiff | tree |
next |