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Biomes: Add vertical biome blend (#6853)
2018-01-04
Paramat
Biomes: Add vertical biome blend (#6853)
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2018-01-04
Wayward One
Prevent Android from automatically locking display...
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2018-01-04
you
Fix Wstringop-overflow warning from util/srp.cpp (...
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2018-01-04
red-001
[CSM] Don't load the IO library. (#6087)
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2017-12-26
sofar
Wireshark plugin: Complete all commands. (#6841)
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2017-12-10
adrido
Use std::vector instead of dynamic C-Array (#6744)
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2017-12-09
Paramat
Pointed thing to face pos: Use 'eye height' object...
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2017-12-01
sfan5
Update documentation regarding authentication handler...
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2017-12-01
sfan5
Make core.auth_table private and structure builtin...
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2017-11-18
Vitaliy
Fix dark liquids (#6621)
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2017-11-08
Vitaliy
Move files to subdirectories (#6599)
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2017-10-31
Vitaliy
Rewrite rendering engine (#6253)
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2017-10-30
Rob Blanckaert
Add sha1 to lua utils. (#6563)
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2017-10-30
miqlas
Initial Haiku support (#6568)
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2017-10-28
lhofhansl
Avoid filtering low-res textures for animated meshes...
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2017-10-28
raymoo
Fix default item callbacks to work with nil users ...
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2017-10-17
asl97
Fix inventory drag drop flag (#6416)
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2017-10-15
Vitaliy
Real global textures (#6105)
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2017-10-15
lhofhansl
Cache server config settings. (#6530)
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2017-10-07
adrido
Replace deprecated WINAPI GetVersionInfoEx (#6496)
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2017-10-07
lhofhansl
Do not grant all privs to the admin - changes game...
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2017-10-07
Rob Blanckaert
Add setting for near plane distance. (#6395)
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2017-10-07
SmallJoker
Unkown nodes: Provide position on interact (#6505)
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2017-10-05
James Alexander...
Move register_on_modchannel_signal() (#6497)
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2017-10-02
Vincent Glize
[CSM] Add callback on open inventory (#5793)
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2017-10-02
SmallJoker
ParticleSpawner::step cleanup and rotation fix (#6486)
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2017-09-30
raymoo
Fix attached particle spawners far from spawn (#6479)
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2017-09-28
raymoo
Document orientation parameter of set_attach (#6473)
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2017-09-28
orwell96
Add static_save property to luaentites to not save...
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2017-09-27
Paramat
Fix recent commit: std::max -> std::fmax for floats...
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2017-09-26
SmallJoker
Update version correctly again (#6462)
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2017-09-26
DTA7
Add mute setting (toggled by the mute key and in the...
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2017-09-21
DTA7
Set placer to nil instead of a non-functional one in...
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2017-09-20
jcalve
Fix compile error in openbsd (#6430)
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2017-09-15
DTA7
Add setting to display the itemstring after the tooltip...
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2017-09-15
sfan5
ServerEnv: Clean up object lifecycle handling (#6414)
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2017-09-15
SmallJoker
Customizeable max breath for players (#6411)
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2017-09-12
Paramat
Item drop: Tune to land exactly 2 nodes away with level...
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2017-09-11
you
Fix dropped item look (#6370)
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2017-09-08
SmallJoker
Server: Calculate maximal total block sends dynamically...
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2017-09-05
Wuzzy
Make HUD status messages translatable (#5795)
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2017-09-03
you
Add build date to minetest --version and increase readabilit...
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2017-09-03
Paramat
Ores: Add stratum ore (#6352)
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2017-09-03
Dharkael
Use member initialization list instead of the constructor...
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2017-09-02
Vaughan Lapsley
Remove 3D noise from getSteps function (#6360)
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2017-09-01
Rui
Remove nodeupdate completely (#6358)
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2017-09-01
sapier
Fix animation frame_speed and blend loosing precision...
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2017-08-29
Ben Deutsch
Documentation for 'slippery' node group (#6345)
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2017-08-29
SmallJoker
Bump minimal protocol version to 36 (#6319)
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2017-08-29
rubenwardy
Fix mistake when calling on_priv_grant/revoke, and...
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2017-08-28
you
mapblock_mesh.cpp: Fix code style and simplify a bit...
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2017-08-28
Dániel Juhász
Use crack animation on all tile layers (#6104)
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2017-08-26
Ben Deutsch
Alternative code for slipping (#6256)
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2017-08-26
Paramat
Android stepheight: Only increase if 'touching ground...
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2017-08-26
Paramat
Mgfractal: Use 'switch case' instead of 'if else' ...
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2017-08-26
rubenwardy
Add on_grant and on_revoke callbacks (#4713)
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2017-08-26
rubenwardy
Check item_drop amount clientside (#6242)
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2017-08-25
Dániel Juhász
Overlays for wield and inventory images (#6107)
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2017-08-24
adrido
Dont define min/max macros in minwindef.h (#6308)
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2017-08-24
Pavel Puchkin
Fix OSX builds caused by __WORDSIZE again (#6307)
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2017-08-24
stujones11
Make entity selection and collision boxes independently...
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2017-08-24
Dániel Juhász
Fix Android node selection distance (#6187)
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2017-08-24
Ben Deutsch
Safe digging and placing (#6127)
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2017-08-24
Pavel Puchkin
Fix OSX builds (closes #6289, fixes #6270) (#6306)
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2017-08-23
SmallJoker
Respect object property hp_max field for players (...
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2017-08-23
stujones11
Do not add base position to player selection box (...
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2017-08-20
Jens Rottmann
Change BS constant from implicit double to float (...
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2017-08-20
Juozas
Travis-ci build: fix osx jpeg installation failure...
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2017-08-19
SmallJoker
GenericCAO: Fix light position for non-players, remove...
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2017-08-19
Paramat
Banmanager: Move 'creating' message from warningstream...
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2017-08-18
lisacvuk
Make world creation menu automatically generate a random...
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2017-08-18
adrido
Add missing ctime include (#6269)
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2017-08-18
rubenwardy
Change README to Markdown format, add LICENSE.txt ...
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2017-08-16
Vitaliy
New lighting curve (#5279)
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2017-07-27
Loic Blot
Rename previous_was_found to previous_exists
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2017-07-27
Loic Blot
MapBlock::actuallyUpdateDayNightDiff(): little performance...
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2017-07-27
Loic Blot
compressZlib: don't use a SharedBuffer but a raw u8...
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2017-07-27
Loic Blot
Massive performance improvement on correctBlockNodeIds
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2017-07-25
Paramat
Network protocol: Document settable player collisionbox...
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2017-07-24
Ben Deutsch
Clouds API: change speed from 'y' to 'z', ColorSpecs...
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2017-07-18
adrido
Copy lua51.dll (luajit) to bindir (#6148)
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2017-07-17
Paramat
Chat: Move chat text down to not overlap 3rd line of...
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2017-07-16
Paramat
F5 debug display: Reformat and remove some information...
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2017-07-15
kilbith
Camera: Fix wieldmesh glitch after teleporting (#6138)
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2017-07-14
Elijah Duffy
Remove remaining modstore code (#6120)
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2017-07-14
adrido
Dont search for locale folders if gettext is disabled...
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2017-07-06
Vaughan Lapsley
Mapgen: Add Carpathian mapgen (#6015)
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2017-07-04
Elijah Duffy
Main Menu: Allow copying directories from non-Minetest...
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2017-07-04
kilbith
Camera: Arm inertia code cleanup (#6094)
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2017-07-01
stujones11
Include TILE_MATERIAL_OPAQUE in shaders header (#6086)
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2017-07-01
Vincent Glize
C++11 cleanup inventorymanager (#6077)
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2017-06-30
red-001
Create a filesystem abstraction layer for CSM and only...
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2017-06-30
Paramat
Mapgen: Remove unnecessary 'this->' from constructors...
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2017-06-29
Vincent Glize
Change the server description after a search (#6074)
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2017-06-27
Jesse McDonald
Fix for empty key/value when reading item string with...
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2017-06-27
adrido
Fix msvc annoyances (#5963)
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2017-06-26
kilbith
Add Arm Inertia (#6050)
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2017-06-24
Dániel Juhász
Helper methods for hardware colorization (#5870)
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2017-06-24
Dániel Juhász
Emit liquid sound if the player walks in liquid (#6040)
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2017-06-24
Vincent Glize
C++11 cleanup on constructors guiEngine (#6036)
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