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Schematic decorations: Add 'place_offset_y' placement parameter
2017-09-10
paramat
Schematic decorations: Add 'place_offset_y' placement...
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tree
2017-09-10
rubenwardy
Fix empty legacy meta being persisted
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2017-09-04
paramat
Conf.example: Update using auto-generation
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tree
2017-09-04
paramat
Network protocol documentation: Add 'can_zoom' to version 36
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tree
2017-09-04
paramat
World start time: Add setting for this, default unchanged
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tree
2017-08-30
Rui
Remove nodeupdate and nodeupdate_single
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2017-08-30
paramat
Zoom: Move enabling zoom to a new player object property
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tree
2017-08-28
paramat
Advanced settings: Make 'controls', 'graphics', 'sound...
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tree
2017-08-20
paramat
Mgv6: Remove incorrectly defined and unused 'volume...
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tree
2017-08-20
paramat
Minimap: Add new HUD flag for minimap radar mode
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tree
2017-08-14
paramat
Advanced settings: Re-organise mapgen settings for...
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tree
2017-08-14
Dániel Juhász
Make dropped items colorable
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tree
2017-08-14
Hybrid Dog
L-system: Fix leaves cutting through stems
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tree
2017-08-13
Wuzzy
Add slippery group for nodes (players/items slide)
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tree
2017-08-13
SmallJoker
Trigger on_rightclick regardless on the formspec meta...
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tree
2017-08-13
Wuzzy
Add short description for disabled texture packs
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tree
2017-08-13
TeTpaAka
Change “Use” key name to “Special”
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tree
2017-08-09
paramat
Mgv7: Raise spawn point by 1 node for no mountain case
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tree
2017-08-09
paramat
Step height: Add as a player object property
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tree
2017-08-09
Jens Rottmann
Minimap: Leaner minimap arrow makes it easier to see...
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tree
2017-08-09
Wuzzy
Key change menu: Expose more keys
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tree
2017-07-30
paramat
Dungeons: Use biome 'node_stone' if normal stone types...
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2017-07-30
paramat
GenericCAO: Fix dark model below y = 0
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2017-07-30
Lars Hofhansl
Darkness detection: Reduce chance of false positives...
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2017-07-30
Wuzzy
Make direct item selection keys freely bindable
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2017-07-26
paramat
Create_schematic documentation: Update for per-node...
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2017-07-26
paramat
Mgv7: Add 'mount_zero_level' parameter
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2017-07-21
paramat
Mgv7: Add option to repeat surface biomes in floatlands
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2017-07-21
TeTpaAka
Player collisionbox: Make settable
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2017-07-18
Lars Hofhansl
In-cloud fog: Strengthen effect when small view range...
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2017-07-18
paramat
Window size: use 1024x600 to avoid a smaller UI
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2017-07-17
paramat
Mgfractal: Improve spawning behaviour
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2017-07-17
number Zero
Mesh generation: Fix performance regression caused...
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2017-07-15
paramat
Default window size: Increase to 1024x576, aspect ratio...
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2017-07-15
rubenwardy
CSM: Revert "[CSM] Add send_chat_message and run_server_chat...
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2017-07-15
SmallJoker
Sneak: Stripped down version
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2017-07-11
paramat
Advanced settings: Reformat noise parameter format...
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2017-07-11
paramat
Biomes/decorations/ores: Make relative to 'water_level...
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2017-07-11
number Zero
Add 'plantlike_rooted' drawtype
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2017-07-07
vlapsley
Mapgen Carpathian: Add lava_depth parameter
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2017-07-07
Dániel Juhász
Expose getPointedThing to Lua
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2017-07-02
Jean-Patrick Guerrero
Camera: Improve arm inertia
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2017-07-02
paramat
Dungeons: Add setting to prevent projecting dungeons
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2017-07-01
stujones11
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for...
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2017-06-28
paramat
Mgv7: Fix undefined 'float_mount_height'
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2017-06-26
paramat
Ores: Make 'absheight' flag non-functional
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2017-06-25
paramat
Mgv7: Clean up divide-by-zero fix
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2017-06-25
paramat
Ores: Make 'absheight' flag non-functional
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2017-06-24
paramat
Mgv7: Avoid divide-by-zero errors
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2017-06-24
paramat
Mgvalleys: Use existing 'lava_max_height' value in...
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2017-06-22
paramat
CavesRandomWalk: Make 'lava_depth' a mapgen parameter
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2017-06-22
Gael-de-Sailly
Add minetest.rgba function that returns ColorString...
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2017-06-21
paramat
Mgv5/v7/fractal: Add 'large_cave_depth' parameter to...
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2017-06-21
Jesse McDonald
Inventory: Make addItem for empty ItemStacks respect...
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2017-06-19
paramat
Mgv7: Do not limit river generation if no floatlands
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2017-06-19
paramat
Mgv7 spawn search: Cope with extreme custom terrain...
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2017-06-16
paramat
Mgv6 mudflow: Also check for 'ignore' nodes
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2017-06-14
paramat
Mgv6 mudflow: Avoid partially removed stacked decorations
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2017-06-11
number Zero
Plantlike meshoptions: Fix inverted random vertical...
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2017-06-11
paramat
(Re)spawn players within 'mapgen_limit'
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2017-06-02
Wuzzy
Lua_api.txt: Various edits and Markdown syntax improvements
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2017-05-26
paramat
Mapgen files: Update and correct copyright credits
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2017-05-16
SmallJoker
CSM: Document forgotten functions
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2017-05-16
paramat
Caverns: Remove unnecessary liquid excavation
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2017-05-09
paramat
Revert custom player collision box and step height...
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2017-05-08
paramat
Custom step height: Fix implementation
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2017-05-08
paramat
Shaders: Remove unused water surface shader
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2017-05-07
paramat
Player properties: Set correct default collisionbox
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2017-05-07
T0ny2
Replace occurrence of luaL_reg in l_camera.cpp
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2017-05-04
paramat
Directional coloured fog: Fix order of SColor components
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2017-05-04
paramat
Clouds: Fix reddish clouds. Add missing alpha update
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2017-05-04
red-001
Add function to get server info.
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2017-05-03
SmallJoker
Sneak: Improve and fix various things
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2017-05-03
Brandon
Sound API: Add fading sounds
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2017-04-29
Ben Deutsch
Add clouds API
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2017-04-22
paramat
Mgflat, Mgv7: Fix noise crash on world exit.
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2017-04-22
Dániel Juhász
Add /fixlight chat command
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2017-04-22
paramat
Mgflat, Mgv7: Only create noise objects if needed
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2017-04-22
paramat
Sneak glitch: Set default to false
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2017-04-22
Auke Kok
Add on_flood() callback.
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2017-04-19
paramat
Conf.example: Move some lines to minetest.conf.example...
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2017-04-19
MarkuBu
Pointed thing to face pos: Fix crash if opening door...
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2017-04-19
Hybrid Dog
Tools: Fix tool digging speed limit
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2017-04-17
paramat
Sneak: Add option for old move code
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2017-04-11
paramat
Sneak glitch: Detect ledge for 2-node climb-up
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2017-04-05
paramat
Mapgen documentation: Add descriptions to noise parameters
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2017-04-05
paramat
Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens
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2017-04-03
paramat
Cavegen/Mgv5/Mgv7: Add optional giant caverns
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2017-04-01
number Zero
Signlike, glasslike drawtypes: Fix inverted textures
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2017-03-30
paramat
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
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2017-03-28
sfan5
Sneak: Fix stair lower step bug and ladder in 1x1 hole...
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2017-03-27
paramat
Map generation limit: Make per-world
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2017-03-27
Diego Martínez
Pathfinder: Send errors to `warningstream`.
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2017-03-26
sfan5
Sneak: Replicate sneak ladder in new code, is optional
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2017-03-26
red-001
Change command prefix to "." and add "help" command.
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2017-03-26
number Zero
Add mesh generation delay
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2017-03-20
number Zero
Content_mapblock.cpp: Refactor
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2017-03-20
Ben Deutsch
Refactored client event if-else cascade to switch statement
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2017-03-20
paramat
Map generation limit: Rewrite
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2017-03-16
paramat
Get biome list: Downgrade missing biome message to...
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