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Clean up CAO nametag handling and remove deprecated AO_CMD
2020-05-29
sfan5
Clean up CAO nametag handling and remove deprecated...
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2020-05-29
sfan5
content_cao: Do not expire visuals when not necessary
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2020-05-27
sfan5
Value copy / allocation optimizations mostly in server...
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2020-05-27
sfan5
Change item entity collisionbox so that they don't...
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2020-05-27
sfan5
Fix falling entity not falling through players
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2020-05-26
sfan5
Fix liquids refusing to flow in X+ or Z+ in some cases...
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2020-05-24
sfan5
Fix two bugs in content_cao
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2020-05-24
sfan5
Fix constant re-queueing of emerges that will always...
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2020-05-24
sfan5
Fix documentation of emergequeue_limit settings
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2020-05-23
sfan5
Optimize particlespawner sending by not sending to...
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2020-05-23
sfan5
Implement spawning particles with node texture appearance
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2020-05-22
sfan5
Cleanup of particle & particlespawner structures and...
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2020-05-20
sfan5
Stop wasting memory on identical textures when texture...
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2020-05-20
sfan5
CSM: Fix crashing minetest.get_item_def()
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2020-05-18
sfan5
Add missing sao->isGone() checks
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2020-05-17
sfan5
builtin: Move common/async_event.lua to mainmenu/async_event.lua
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2020-05-17
sfan5
content_mapblock: Move static initialization out of...
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2020-05-17
sfan5
Client: Add sum and average to packetcounter
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2020-05-16
sfan5
Log protocol ver on mismatched client connect too
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2020-05-14
sfan5
network: Replace a fatal_error with just error logging
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2020-05-14
sfan5
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
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2020-05-07
sfan5
Fix Server triggering wrong errors if environment init...
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2020-05-06
sfan5
Enable collide_with_objects for falling entities
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2020-05-06
sfan5
Rewrite falling entity to make use of collision info
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2020-05-06
sfan5
Expose collided objects in moveresult
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2020-05-05
sfan5
Fix crash when exiting server during running mapgen
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2020-05-05
sfan5
Fix thread safety of PcgRandom use in BiomeGen
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2020-05-05
sfan5
Update num_emerge_threads description
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2020-05-05
sfan5
Fix remaining issues with mapgen scriptapi
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2020-05-05
sfan5
Give the Mapgen on each EmergeThread its own Biome...
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2020-05-05
sfan5
Allow ObjDefManager instances to be cloned
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2020-05-05
sfan5
Server: Improve some log messages (#9820)
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2020-05-02
sfan5
ci: Update Github Actions workflows (#9774)
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2020-05-01
sfan5
Allow connection info to be missing from minetest.get_player...
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2020-04-27
sfan5
Rewrite builtin item entity to use collision info
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2020-04-27
sfan5
Expose collision information to LuaEntity on_step
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2020-04-27
sfan5
Fix detection of in-place path_locale when RUN_IN_PLACE=0
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2020-04-27
sfan5
Add STATIC_LOCALEDIR to BUILD_INFO and move it to version.cpp
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2020-04-27
sfan5
Fix truncation warning for F1000_MIN, F1000_MAX
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2020-04-27
sfan5
script: Put getGuiEngine() inside a client-only #ifdef
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2020-04-27
sfan5
builtin: Correctly indicate failure in /spawnentity
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2020-04-27
sfan5
script: Fix add_entity returning unusable ref if object...
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2020-04-26
sfan5
Remove unused lookup table from noise.cpp
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2020-04-26
sfan5
Fix mapgen settings in minetest.conf being ignored...
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2020-04-25
sfan5
Fix DPI scaling on Windows
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2020-04-25
sfan5
mapblock_mesh: Optimize a few things (#9713)
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2020-04-20
sfan5
Improve protocol-level receiving code (#9617)
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2020-04-19
sfan5
Fix alias handling of get_content_id (#9712)
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2020-04-18
sfan5
script: Move SAO usability check so that it covers...
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2020-04-16
sfan5
Swap out -ffast-math for a safe subset of optimization...
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2020-04-15
sfan5
Fix parsing JSON with large integers (#9674)
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2020-04-14
sfan5
Update wireshark dissector (#9621)
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2020-04-14
sfan5
scriptapi: Some small optimizations to value pushing...
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2020-04-11
sfan5
Fix broken config check in 659245a
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2020-04-11
sfan5
Implement DPI scaling for Windows (#9586)
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2020-04-11
sfan5
Various features and fixes
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2020-04-11
sfan5
Implement minetest.sound_fade()
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2020-04-11
sfan5
scriptapi: Sort out ServerEnvironment / Environment...
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2020-04-11
sfan5
A few initialization cleanups
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2020-04-08
sfan5
Travis: Build clang jobs with LuaJIT enabled for better...
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2020-04-08
sfan5
Work around LuaJIT issues on aarch64 (#9614)
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2020-04-08
sfan5
Overall improvements to log messages (#9598)
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2020-04-08
sfan5
Miscellaneous networking improvements (#9611)
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2020-04-05
sfan5
Continue with 5.3.0-dev
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2020-04-05
sfan5
Bump version to 5.2.0
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2020-04-05
sfan5
Translated using Weblate (German)
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2020-04-04
sfan5
Builtin: Make item entities glow less (#9594)
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2020-04-03
sfan5
Fix failing build due to translation file error
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2020-04-03
sfan5
Utility script to help with Weblate commit import
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2020-04-03
sfan5
Translated using Weblate (Hungarian)
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2020-04-03
sfan5
Translated using Weblate (Norwegian Nynorsk)
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2020-04-03
sfan5
Translated using Weblate (Swedish)
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2020-04-03
sfan5
Translated using Weblate (Esperanto)
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2020-04-03
sfan5
Translated using Weblate (Ukrainian)
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2020-04-03
sfan5
Translated using Weblate (Polish)
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2020-04-03
sfan5
Translated using Weblate (Danish)
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2020-03-28
sfan5
Travis: Correct Linux dependencies so that PostgreSQL...
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2020-03-28
sfan5
Fix crash on wielditem/item entities
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2020-03-26
sfan5
Improve documentation of minetest.get_node_drops()
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2020-03-16
sfan5
Fix mouse events sent to wrong GUI elements when dragging
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2020-03-11
sfan5
Update clang-tidy configuration and scripts
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2020-03-11
sfan5
buildbot: Update to newer MinGW gcc 9.2
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2020-03-11
sfan5
Update travis build infrastructure
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2020-03-10
sfan5
minetest,get_connected_players: Return empty table...
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2020-03-05
sfan5
Fix memory leak in protocol 38 set_sky
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2020-03-05
sfan5
Fix linking failures when compiled with Clang 9
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2020-03-05
sfan5
Fixes around ServerActiveObject on_punch handling
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2020-03-05
sfan5
Fix potential security issue(s), documentation on minetest...
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2020-03-05
sfan5
Fix code style to make clang-format happy
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2020-03-03
sfan5
Fix core.get_player_by_name() returning unusable ObjectRef
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2020-03-03
sfan5
Fix core.get_connected_players() returning unusable...
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2020-02-25
sfan5
Fix potential problem with core.get_connected_players()
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2020-02-23
sfan5
Documementation: Add advice on lifetime of ObjectRefs
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2020-02-23
sfan5
Documentation: More precise description of ObjectRef...
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2020-02-23
sfan5
Profiler: Fix wrong function name for entities
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2020-02-23
sfan5
Move core.get_connected_players() implementation to C++
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2020-02-23
sfan5
Refactor Script API's log_deprecated
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2020-02-23
sfan5
Script API: Document ObjectRef handling in a comment
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2020-02-12
sfan5
Update some libraries for buildbot
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2020-02-11
sfan5
Script API: Check that SAOs are still usable before...
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