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Implement delayed server shutdown with cancelation (#4664)
2017-04-15
Loïc Blot
Implement delayed server shutdown with cancelation...
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2017-04-15
Loïc Blot
Partial damage cheat fix: node damages server side...
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2017-04-14
Loïc Blot
ClientIface::sendToAll: honor packet configuration...
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2017-04-08
Loïc Blot
Prepare for Linux daily build packages (using Gitlab...
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2017-04-08
Loïc Blot
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped...
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2017-04-04
Loïc Blot
Client handlers: Remove useless stringstream usage...
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2017-04-02
Loïc Blot
Update embedded jsoncpp from unk version to 0.10.6...
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2017-04-01
Loïc Blot
Clang-format: trivial fix on some headers (#5495)
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2017-03-29
Loïc Blot
Add CPP11 header to define nullptr & constexpr (#5471)
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2017-03-27
Loïc Blot
clang-format: add a whitelist (#5459)
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2017-03-26
Loïc Blot
clang-format: fix counter increment & output (#5456)
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2017-03-26
Loïc Blot
clang-format: limit diff to 50 files to prevent exceding...
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2017-03-25
Loïc Blot
Add clang format & skip build if no source file modified...
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2017-03-24
Loïc Blot
Typo fix
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2017-03-22
Loïc Blot
Some performance optimizations (#5424)
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2017-03-19
Loïc Blot
Refactor Game class (part 2) (#5422)
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2017-03-19
Loïc Blot
Update server min protocol version to v24 (#5411)
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2017-03-17
Loïc Blot
Reduce memory & function cost of Game class functions...
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2017-03-17
Loïc Blot
[CSM] Fix minimap problems (#5405)
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2017-03-17
Loïc Blot
[CSM] Add core.get_timeofday & core.get_day_count env...
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2017-03-16
Loïc Blot
[CSM] Add minimap API modifiers (#5399)
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2017-03-16
Loïc Blot
Add ModStorageAPI to client side modding (#5396)
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2017-03-06
Loïc Blot
CI: Add memleak checking using valgrind (#5350)
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2017-02-14
Auke Kok
FreeType: address font license issues (#5230)
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2017-02-07
Loïc Blot
Add ModMetadata API (#5131)
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2017-02-06
Auke Kok
Prevent SIGFPE on entity tile loading issue. (#5178)
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2017-01-29
Zeno-
Rename height to scale for openConsole() (#5139)
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2017-01-27
Loïc Blot
Implement player attribute backend (#4155)
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2017-01-21
Loïc Blot
Remove os.exit from the Lua secure sandbox (#5090)
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2017-01-21
Loïc Blot
Add show_statusline_on_connect setting (#5084)
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2017-01-21
Loïc Blot
Revert "Detach the player from entities on death."...
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2017-01-21
Loïc Blot
Do not force deletion of players when mapblock is full...
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2017-01-09
Ner'zhul
Environment & IGameDef code refactoring (#4985)
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2016-12-24
Ner'zhul
Add gradle wrapper (#4954)
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2016-12-21
est31
Don't ship with broken languages (#4940)
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2016-12-07
Zeno-
Update credits (#4827)
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2016-11-22
Zeno-
No functional changes. Credit gcu
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2016-11-05
Ner'zhul
PlayerSAO saving fix (#4734)
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2016-11-05
Zeno-
Fix memory leak in ::safeLoadFile (#4730)
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2016-10-30
Ner'zhul
PlayerSAO/LocalPlayer refactor: (#4612)
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2016-10-28
Ner'zhul
Add missing remoteplayer.cpp to Android build
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2016-10-27
Ner'zhul
Add unittests to test player saving/loading (#4679)
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2016-09-12
Auke Kok
Plantlike meshoptions: fix degrotate. (#4512)
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2016-08-20
est31
Also support X11 icon for minetest copies installed...
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