2017-03-05 |
paramat | Dungeons: Use 'block' instead of 'brick' for nodebox...
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commit | commitdiff | tree |
2017-02-26 |
paramat | Dungeongen: Add and improve parameters
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commit | commitdiff | tree |
2017-02-18 |
paramat | Voxelmanip: Do not emerge or blit to blocks over map...
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commit | commitdiff | tree |
2017-02-16 |
paramat | Cavegen: Place correct biome surface in tunnel entrances
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commit | commitdiff | tree |
2017-02-16 |
paramat | Objectpos over limit: Avoid crash caused by sector...
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commit | commitdiff | tree |
2017-02-12 |
paramat | Footsteps: Fix offset footstep and shallow water sound...
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commit | commitdiff | tree |
2017-02-10 |
paramat | Plantlike: Fix visual_scale being applied squared
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commit | commitdiff | tree |
2017-02-09 |
paramat | OpenAL sound: Use a simpler distance model
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commit | commitdiff | tree |
2017-02-07 |
paramat | Face shading: Add shade factor comments
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commit | commitdiff | tree |
2017-02-04 |
paramat | Mgv6: Add fallback node for gravel
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commit | commitdiff | tree |
2017-02-04 |
paramat | Mgv6: Add stairs to desert stone dungeons
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commit | commitdiff | tree |
2017-02-04 |
paramat | MapgenBasic node resolver: Various fixes
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commit | commitdiff | tree |
2017-02-01 |
paramat | Mgvalleys: Fix missing decorations and incorrect function...
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commit | commitdiff | tree |
2017-01-30 |
paramat | Plantlike visual scale: Send sqrt(visual_scale) to...
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commit | commitdiff | tree |
2017-01-28 |
Paramat | Plantlike: Fix visual_scale being applied squared ...
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commit | commitdiff | tree |
2017-01-26 |
paramat | Dungeongen: Fix selection of diagonal corridors
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commit | commitdiff | tree |
2017-01-26 |
paramat | Dungeons: Add nodebox stairs to desert and sandstone...
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commit | commitdiff | tree |
2017-01-25 |
paramat | Dungeongen: Fix out-of-voxelmanip access segfault
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commit | commitdiff | tree |
2017-01-23 |
paramat | Zoom FOV: Reduce minimum zoom FOV to 7 degrees
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commit | commitdiff | tree |
2017-01-23 |
paramat | Dungeons: Support nodebox stairs wider than 1 node
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commit | commitdiff | tree |
2017-01-15 |
paramat | Documentation: Correct biome heat / humidity noise...
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commit | commitdiff | tree |
2017-01-13 |
paramat | Meshes: Make object mesh face shading consistent
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commit | commitdiff | tree |
2017-01-08 |
paramat | Map generation limit: Cache as 'const' not 'const static'
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commit | commitdiff | tree |
2017-01-08 |
paramat | Map generation limit: Fix checks for block/sector over...
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commit | commitdiff | tree |
2016-12-21 |
paramat | Builtin/../falling.lua: Avoid crash when object pos...
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commit | commitdiff | tree |
2016-12-14 |
paramat | Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleys
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commit | commitdiff | tree |
2016-12-12 |
paramat | Mapgen: Make mgv7 the default mapgen
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commit | commitdiff | tree |
2016-12-03 |
paramat | Biomes: Increase heat and humidity noise spread to...
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commit | commitdiff | tree |
2016-12-01 |
paramat | Lua_api.txt: Clarify use of looping sounds
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commit | commitdiff | tree |
2016-12-01 |
paramat | Mgv7 floatlands: Various improvements
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commit | commitdiff | tree |
2016-11-20 |
paramat | Tool break: Reduce gain of break sounds
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commit | commitdiff | tree |
2016-11-15 |
paramat | Mgv7: Add optional floatlands, disabled by default
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commit | commitdiff | tree |
2016-11-12 |
paramat | Nodeupdate: Remove documentation in lua_api.txt
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commit | commitdiff | tree |
2016-11-09 |
paramat | Occlusion culling: Add comments, minor code improvements
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commit | commitdiff | tree |
2016-11-07 |
paramat | Builtin/../falling: Fix bugs caused by 'ignore' nodes ...t4im, rebased and developed by paramat.
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commit | commitdiff | tree |
2016-10-31 |
paramat | Lua voxelmanip: Add optional buffer param for 'get...
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commit | commitdiff | tree |
2016-10-21 |
paramat | Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen...
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commit | commitdiff | tree |
2016-10-21 |
paramat | Damage flash: Reduce maximum alpha. Avoid fade overload
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commit | commitdiff | tree |
2016-10-20 |
paramat | Changes to static object storage limit and error message
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commit | commitdiff | tree |
2016-10-07 |
paramat | Lua_api.txt: Add biome and nodeupdate documentation
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commit | commitdiff | tree |
2016-10-03 |
paramat | Mapblock_mesh_generate_special: Improve performance
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commit | commitdiff | tree |
2016-10-03 |
paramat | Textures: New 'smoke puff' texture from TNT mod
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commit | commitdiff | tree |
2016-10-03 |
paramat | Builtin/falling: Add fallback vector in case of nil...
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commit | commitdiff | tree |
2016-09-30 |
paramat | Mgv7: Avoid mid-air spawn on disabled mountain terrain...
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commit | commitdiff | tree |
2016-09-23 |
paramat | Conf.example: Re-add deleted noise parameter documentation
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commit | commitdiff | tree |
2016-09-21 |
paramat | Builtin: Change error to warning for light_source > 14
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commit | commitdiff | tree |
2016-09-17 |
paramat | Register.lua: Throw error if node 'light_source' >...
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commit | commitdiff | tree |
2016-09-15 |
paramat | Lua_api.txt: Add note of maximum value for node 'light_source'
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commit | commitdiff | tree |
2016-09-14 |
paramat | Decorations: Generalise 'spawn by' to be used by all...
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commit | commitdiff | tree |
2016-08-26 |
paramat | Camera: Higher frequency limit for view/hand bobbing...
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commit | commitdiff | tree |
2016-08-05 |
paramat | Decorations: Fix decoration height check errors
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commit | commitdiff | tree |
2016-08-04 |
paramat | Mapgen: Remove unused 'flat' and 'trees' flags from...
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commit | commitdiff | tree |
2016-07-21 |
paramat | Mgvalleys / cavegen: Place riverbed nodes under river...
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commit | commitdiff | tree |
2016-07-12 |
paramat | Treegen: Improve use of signed vs. unsigned integers
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commit | commitdiff | tree |
2016-06-24 |
paramat | Mgflat/fractal/v7/valleys: Denser 3D noise tunnels
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commit | commitdiff | tree |
2016-06-17 |
paramat | Dungeons: Generalise use, add capabilities, various...
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commit | commitdiff | tree |
2016-06-11 |
paramat | Sky.cpp: Improve code style. Define sky colours as...
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commit | commitdiff | tree |
2016-06-09 |
paramat | Sky: Darker, bluer sky and improved horizon haze at...
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commit | commitdiff | tree |
2016-06-08 |
Paramat | Sky: Fix sunrisebg texture motion (#4199)
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commit | commitdiff | tree |
2016-06-07 |
paramat | Lua_api.txt: Split long lines. Capitalise 'Biome API...
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commit | commitdiff | tree |
2016-06-05 |
paramat | Biome API: Add per-biome riverbed material and depth
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commit | commitdiff | tree |
2016-06-02 |
paramat | Mgv7: Always carve river channels in mountain terrain
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commit | commitdiff | tree |
2016-05-22 |
paramat | Item entities: Don't show description as infotext
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commit | commitdiff | tree |
2016-05-16 |
paramat | Documentation: Remove incorrect and excessive mapgen...
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commit | commitdiff | tree |
2016-05-10 |
paramat | Lua_api.txt: Fix documentation for facedir rotation
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commit | commitdiff | tree |
2016-05-08 |
paramat | Defaultsettings/Android: Increase 'max block generate...
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commit | commitdiff | tree |
2016-05-05 |
paramat | Lua_api.txt: Add warnings of l-system lighting bug
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commit | commitdiff | tree |
2016-05-02 |
paramat | Settings_translation_file: Update mapgen with cave...
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commit | commitdiff | tree |
2016-04-29 |
paramat | Mapgen: Make 3D noise tunnels' width settable
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commit | commitdiff | tree |
2016-04-21 |
paramat | Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
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commit | commitdiff | tree |
2016-04-21 |
paramat | Textures: Replace menu background fallback dirt_bg...
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commit | commitdiff | tree |
2016-04-20 |
paramat | Mgv7: Combine mountain terrain generation with base...
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commit | commitdiff | tree |
2016-04-12 |
paramat | Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
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commit | commitdiff | tree |
2016-04-12 |
paramat | Mgv5: Optimise tunnels, add biome material in entrances
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commit | commitdiff | tree |
2016-04-12 |
paramat | Mgvalleys: Don't let cavegen place biome nodes everywhere
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commit | commitdiff | tree |
2016-04-08 |
paramat | Mapgen: Optimise cave noises and tunnel excavation
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commit | commitdiff | tree |
2016-03-30 |
paramat | Nodes shader: Decrease amplitude of waving leaves and...
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commit | commitdiff | tree |
2016-03-30 |
paramat | Mgv7: Decrease cliff steepness
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commit | commitdiff | tree |
2016-03-21 |
paramat | Mgv7/flat/fractal: Stop tunnel-floor biome nodes being...
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commit | commitdiff | tree |
2016-03-19 |
paramat | Builtin/game/falling: Re-add comma removed by recent...
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commit | commitdiff | tree |
2016-03-19 |
paramat | Mgv7: Limit pseudorandom caves to surface mapchunk...
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commit | commitdiff | tree |
2016-03-14 |
paramat | Mapgen: Fix light in tunnels at mapchunk borders
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commit | commitdiff | tree |
2016-03-12 |
paramat | Documentation: Auto-update conf.example and settings_transla...
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commit | commitdiff | tree |
2016-03-11 |
paramat | Documentation: Clarify global and mapgen-specific mapgen...
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commit | commitdiff | tree |
2016-03-04 |
paramat | Decoration API: Allow force_placement of simple decorations
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commit | commitdiff | tree |
2016-02-27 |
paramat | Nodedef: Restore smooth lighting to water
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commit | commitdiff | tree |
2016-02-23 |
paramat | Sheet Ore: Eliminate crash caused by PcgRandom range...
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commit | commitdiff | tree |
2016-02-19 |
paramat | Clientmap: Define p_nodes_min/max as v3s32 instead...
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commit | commitdiff | tree |
2016-02-11 |
paramat | Documentation: Remove now unused 'vertical spawn range'
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commit | commitdiff | tree |
2016-02-09 |
paramat | FindSpawnPos: Let mapgens decide what spawn altitude...
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commit | commitdiff | tree |
2016-02-02 |
paramat | Mgv5/v7/flat/fractal: Move tunnel noise calculation...
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commit | commitdiff | tree |
2016-01-20 |
paramat | Liquid flow: Prevent water spreading on ignore
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commit | commitdiff | tree |
2016-01-14 |
paramat | Mgv7/flat/fractal: Place biome top node on tunnel entrance...
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commit | commitdiff | tree |
2016-01-11 |
paramat | Mapgen: Various fixes and improvements
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commit | commitdiff | tree |
2016-01-10 |
paramat | Mgflat: Set blank default spflags. Unhide
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commit | commitdiff | tree |
2016-01-07 |
paramat | Liquids: Flow into and destroy 'floodable' nodes
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commit | commitdiff | tree |
2015-12-30 |
paramat | Minimal: Add mapgen alias for air
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commit | commitdiff | tree |
2015-12-15 |
paramat | Mgfractal: Add 3D and 4D fractals
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commit | commitdiff | tree |
2015-12-07 |
paramat | Mapgen: Add propagate_shadow bool to calcLighting
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commit | commitdiff | tree |
2015-12-02 |
paramat | Mgv5/v7/flat/fractal: More large pseudorandom caves
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commit | commitdiff | tree |
next |