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Add core.remove_detached_inventory (#7684)
2018-08-08
lhofhansl
Some minor Fastface optimizations. (#7628)
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2018-07-25
lhofhansl
Allow an optional readonly base database (#7544)
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2018-07-22
lhofhansl
Update Android defaults for modern H/W. (#7572)
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2018-07-13
lhofhansl
Adjust some settings to modern environments and networks...
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2018-07-08
lhofhansl
Revert 6587 - Optimize entity-entity collision (#7539)
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2018-07-02
lhofhansl
Zoom: Correctly verify client passed zoom at the server...
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2018-05-14
lhofhansl
Make sure color returns to normal after a damage flash...
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2017-10-28
lhofhansl
Avoid filtering low-res textures for animated meshes...
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2017-10-15
lhofhansl
Cache server config settings. (#6530)
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2017-10-07
lhofhansl
Do not grant all privs to the admin - changes game...
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2017-01-14
lhofhansl
Only set material flag on rendered meshes (#5023)
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2017-01-08
lhofhansl
Get neighbor from same map block if possible in ABMHandler...
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2016-12-19
lhofhansl
Fix occlusion culling, again (#4930)
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2016-12-18
lhofhansl
Fix occlusing counting (#4922)
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2016-11-30
lhofhansl
Optimize/adjust blocks/ActiveObjects sent at the server...
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2016-11-04
lhofhansl
Remove unused shader matrices. (#4723)
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2016-11-04
lhofhansl
Cycle directly to nothing shown instead of showing...
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2016-11-04
lhofhansl
Add debug priv, and allow player to display the scene...
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2016-10-31
lhofhansl
Optionally disable optimization that causes underwater...
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2016-10-26
lhofhansl
Shaders: Remove special handling for liquids. (#4670)
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