From 3a863053c0e212b15cb27de8c4d8372dd28b5d32 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 6 Mar 2020 21:51:07 +0100 Subject: [PATCH] Dungeon loot: Warn on unknown registered loot items (#2613) --- mods/dungeon_loot/mapgen.lua | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/mods/dungeon_loot/mapgen.lua b/mods/dungeon_loot/mapgen.lua index 624e9a85..b2c80fa8 100644 --- a/mods/dungeon_loot/mapgen.lua +++ b/mods/dungeon_loot/mapgen.lua @@ -89,20 +89,20 @@ local function populate_chest(pos, rand, dungeontype) amount = rand:next(loot.count[1], loot.count[2]) end - if itemdef then - if itemdef.tool_capabilities then - for n = 1, amount do - local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear - table.insert(items, ItemStack({name = loot.name, wear = wear})) - end - elseif itemdef.stack_max == 1 then - -- not stackable, add separately - for n = 1, amount do - table.insert(items, loot.name) - end - else - table.insert(items, ItemStack({name = loot.name, count = amount})) + if not itemdef then + minetest.log("warning", "Registered loot item " .. loot.name .. " does not exist") + elseif itemdef.tool_capabilities then + for n = 1, amount do + local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear + table.insert(items, ItemStack({name = loot.name, wear = wear})) + end + elseif itemdef.stack_max == 1 then + -- not stackable, add separately + for n = 1, amount do + table.insert(items, loot.name) end + else + table.insert(items, ItemStack({name = loot.name, count = amount})) end end end -- 2.25.1